Oswald(KOFXI): Unterschied zwischen den Versionen

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===Vs Kensou===
===Vs Kensou===
*After blocking a sweep, you can roll > confirm that Kensou used a fireball > use 236321A, or use the 2363214A right away and hold down the button to reflect the projectile, then follow it up with the super by releasing the button.
Relatively even matchup. Oswald has trouble approaching Kensou due to his fireballs, anti-airs, dive & lunge punch, but has a higher overall powerlevel.
*Kensou's smalljumps are so high that it is best to use 5A against them instead of eg. 5D(counter hit) > 3A, since the latter will whiff.
:j.E is the best attack used to approach, j.C tends to lose to Kensou's various anti-airs
:Against Kensou's dive, either do an early jump up -> land on top of him with either j.C or j.E (depending on distance), or roll back on reaction -> punish.
:Kensou's A-Version Lunge Punch can be punished if spaced badly. If Kensou is out of range of 5D(c), 214C is the preferred punish.
:After blocking a sweep, you can roll > confirm that Kensou used a fireball > use 236321A, or use the 2363214A right away and hold down the button to reflect the projectile, then follow it up with the super by releasing the button.
:Kensou's smalljumps are so high that it is best to use 5A against them instead of eg. 5D(counter hit) > 3A, since the latter will whiff.


== Universal Strategy against Oswald ==
== Universal Strategy against Oswald ==
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