The King of Fighters XI: Advanced System Mechanics: Unterschied zwischen den Versionen

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==Jumps (advanced)==
==Jumps (advanced)==
===Jump Duration===
:Jump duration is the same for a jump type, regardless if the character jumps up, forwards or backwards.
:Jump duration between small jumps and hyper hops is the same.
:Jump duration between normal jumps and super jumps is the same.
===Jump Startup===
===Jump Startup===
[[Bild:kofxi_jump_startup.gif]]
[[Bild:kofxi_jump_startup.gif]]
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