Sie Kensou(KOFXI): Unterschied zwischen den Versionen

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| 2D ||9 || 3 || KD || <span style="color: red;">-4</span> ||
| 2D ||9 || 3 || KD || <span style="color: red;">-4</span> ||
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| 214A ||22 || n || <span style="color: blue;">+0*</span> || <span style="color: red;">-1*</span> ||Low Profile F22-42. *=point blank.
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| j.214A ||16 || 2n* || <span style="color: red;">-1</span>to<span style="color: blue;">+2</span> || <span style="color: red;">-2</span>to<span style="color: blue;">+1</span> ||Same hitbox as j.214C. Negates projectiles from F16 until landing. 9F counterhit state upon landing. 27F total landing recovery. *= alternates between active and not active for 2F, every 2F, until landing. Advantage tested against standing Kyo.
| j.214A ||16 || 2n* || <span style="color: red;">-1</span>to<span style="color: blue;">+2</span> || <span style="color: red;">-2</span>to<span style="color: blue;">+1</span> ||Same hitbox as j.214C. Negates projectiles from F16 until landing. 9F counterhit state upon landing. 27F total landing recovery. *= alternates between active and not active for 2F, every 2F, until landing. Advantage tested against standing Kyo.
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| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_214A.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_214A.png]]
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |n
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+0*
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |-1*
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Low Profile F22-42. *=point blank.
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| style="background-color:#F9F9F9;" |'''214C'''
| style="background-color:#F9F9F9;" |'''214C'''
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