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Arit (Diskussion | Beiträge) (Added roll distances) |
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= System (advanced) = | = System (advanced) = | ||
''Note by ATG: part of this article is based on the [http://hartheon.web.fc2.com/neta.html japanese Hartheon-website] and [http://dmmbrage.blog.jp/archives/36026057.html this Wiki], the rest is individual research by Rock & me.''<br> | ''Note by ATG: part of this article is based on the [http://hartheon.web.fc2.com/neta.html japanese Hartheon-website] and [http://dmmbrage.blog.jp/archives/36026057.html this Wiki], the rest is individual research by Rock, arit & me.''<br> | ||
==Damage== | ==Damage== | ||
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*'''if crouching or "4" was held:''' attempting to buffer a roll during super freeze while crouched or while holding back will trigger a 5A to come out. All rolls in this case only work with reversal timing after the freeze.<br> | *'''if crouching or "4" was held:''' attempting to buffer a roll during super freeze while crouched or while holding back will trigger a 5A to come out. All rolls in this case only work with reversal timing after the freeze.<br> | ||
Note: see further above on dash recovery behavior & rolls. | Note: see further above on dash recovery behavior & rolls. | ||
= Other Data = | = Other Data = |
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