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K (→Button Layout) |
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:If the attack hits on counter hit, a followup combo is possible, eg. K' 236236P or Gato jump D > runup > 236236B | :If the attack hits on counter hit, a followup combo is possible, eg. K' 236236P or Gato jump D > runup > 236236B | ||
:Despite the invulnerability & hitbox, saving shifts can lose to counters & specific invulnerable moves | :Despite the invulnerability & hitbox, saving shifts can lose to counters & specific invulnerable moves | ||
:Saving | :Saving Shifts only work if the character was getting hit standing, not while getting juggled. It is therefore important to immmediately launch a dizzied opponent if the opponent has access to saving shift. | ||
:Additionally, Saving Shifts do not work against certain attacks, eg. after having been hit by a Super. | |||
== Supers == | == Supers == | ||