21.992
Bearbeitungen
Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
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| Zeile 421: | Zeile 421: | ||
| style="background-color:#F9F9F9;" |~+4 | | style="background-color:#F9F9F9;" |~+4 | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |Steep angle. Fireball stays on ground for 4F. | | style="background-color:#F9F9F9;" |Steep angle. Fireball stays on ground for 4F. Hits low if the fireball connects on those 4F. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.236D''' | | style="background-color:#F9F9F9;" |'''j.236D''' | ||
| Zeile 428: | Zeile 428: | ||
| style="background-color:#F9F9F9;" |~+4 | | style="background-color:#F9F9F9;" |~+4 | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |- | ||
| style="background-color:#F9F9F9;" |Flat angle. Fireball stays on ground for 4F. | | style="background-color:#F9F9F9;" |Flat angle. Fireball stays on ground for 4F. Hits low if the fireball connects on those 4F. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236K''' | | style="background-color:#F9F9F9;" |'''236236K''' | ||