19.130
Bearbeitungen
KKeine Bearbeitungszusammenfassung |
K (→Combos) |
||
(20 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt) | |||
Zeile 1: | Zeile 1: | ||
{{Character | {{Character | ||
| portrait= [[Image: | | portrait= [[Image:Jojo_Jotaro_Kujo_F.jpg]] | ||
}} | }} | ||
''Andere Namen: Jotaro Kujo, JoJo'' | ''Andere Namen: Jotaro Kujo, JoJo'' | ||
Zeile 56: | Zeile 56: | ||
==Combos== | ==Combos== | ||
*'''2A,2A, 236S, 214B, 214B''' einfache Combo in Stand-Modus hinein. | |||
*'''d.s.5A, s.5A, s.5A, s.5B, 236C[wenig hits!], 214A, 214A''' ''[nur gegen stehende Gegner. Geht auch gegen geduckten Dio, Joseph, Young Jo]'' nützliche Combo mit aktiver Stand. Geht auch ohne den d.s.5A am Anfang. | |||
*'''j.C, \/, 5A, 6B, 214 + 2 Attacken:''' ''[kostet 1 Super]'' Einfache Combo in Super. Es gibt zwar viel bessere Alternativen, aber die Combo ist sehr einfach. | |||
*'''Guard Cancel, C/d.C:''' Ein Extra-Hit nach einem Guard Cancel. | |||
*'''j.C, \/, 5A, 6B, | *'''j.C, \/, 5A,6B,214B/C, Hyper Hop, j.C, \/, 5A, 6B.....:''' Diese Loop ist ein wichtiger Bestandteil fast aller Combos. Sehr schwer. | ||
*'''j.C, \/, 5A, 6B, | *'''214S, [A,B,C] xN, dash Jump über den Gegner j.C, \/, 2A xN, am Ende Smalljump j.C, \/, 5A,6B,214B/C, Hyper Small-Jump, j.C, \/, 5A, 6B, 236S, 214A, 214A:''' Typische Tandem-Combo. | ||
*'''j.C, \/, 5A, 6B, | *'''j.C, \/, 5A, 6B, 214B/C, Hyper Hop, j.C, \/, 5A, 6B, 214S, [A,B,C x N], dash Jump über den Gegner j.C, \/, 2A xN, am Ende Smalljump j.C, \/, 5A,6B,214C, Hyper Small-Jump, j.C, \/, 5A, 6B, 236S, 214A, 2134A:''' Eine mögliche Tandem-Combo. | ||
**'''2A, 2A, 6B, 214C....''' Ein weiteres Setup für die Combo. | **'''2A, 2A, 6B, 214C....''' Ein weiteres Setup für die Combo. | ||
*'''Tandem Combo, dann: smalljump j.C, \/, 2B,236C, hyperhop j.C, \/, (vorne halten) 6A,6A,6B, 236S, 214A, 214A:''' BBC-Style Ender für eine Tandem in der Ecke. | |||
*'''2A,2A,6B,214A, dash, 1A,2A,6B, 214S:[2A,2B]xN, Jotaro: 2AxN, am Ende: (vorne halten) 6A,6A,6B, 236S, 214A, 214A:''' BBC-Style Combo gegen crouching Devo / crouching chars allgemein. | |||
*'''In der Luft stand OFF, Combo in Tandem, 5A,5B, [5CxN]:''' macht man in der Luft die Stand aus und Combot kurz danach in Tandem, kann man 5Cs comboen. | |||
---- | ---- | ||
Zeile 79: | Zeile 89: | ||
*'''Combo in d.6B, 214S''' | *'''Combo in d.6B, 214S''' | ||
---- | |||
'''Setups für 6B''' | |||
*'''5A,6B''' | |||
*'''d.5A(weit weg),2A,6B''' | |||
*'''2A,2A,6B''' | |||
Zeile 85: | Zeile 102: | ||
*'''5A oder 2A, 6B''' Standard-Link in vielen Combos. | *'''5A oder 2A, 6B''' Standard-Link in vielen Combos. | ||
*'''d.A, 2A''' | *'''d.A, 2A''' den d.A früh machen, damit er spät trifft - nur so linkt er in 2A. | ||
*'''d.s.A, S.A''' | *'''d.s.A, S.A''' | ||
== Frame Data == | |||
Note: this is all individual research by AtTheGates. | |||
*'''X(busy)''' Angriff mit dem jeweiligen Button, wenn die Stand noch in der Recovery ist. | |||
*'''Block?''' = H(och), T(ief), M(ittel) | |||
*'''MG(H)''' = Meter Gain auf Hit | |||
*'''MG(W)''' = Meter Gain auf Whiff | |||
*'''StD(H)''' = Stand-Damage auf Hit | |||
*'''StD(B)''' = Stand-Damge auf Block | |||
*'''Cancel''' = S(pecial), W(alk), cc = Chain, sc = Stand-Chain | |||
<table border="1" cellspacing="2" style="font-size: 11px; border: 1px solid #999; background: #FFFFFF; text-align: center; color: #000000;"> | |||
<tr> | |||
<th> Move | |||
</th><th> Startup | |||
</th><th> Active | |||
</th><th> On Block | |||
</th><th> On Hit | |||
</th><th> Block? | |||
</th><th> Damage | |||
</th><th> MG(H) | |||
</th><th> MG(W) | |||
</th><th> StD(H) | |||
</th><th> StD(B) | |||
</th><th> Cancel | |||
</th><th> Anmerkung | |||
</th></tr> | |||
<tr> | |||
<td> Dash/BD | |||
</td><td> 4 | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 5A | |||
</td><td> 3 | |||
</td><td> - | |||
</td><td> +6 | |||
</td><td> +7 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S/cc | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 5B | |||
</td><td> 6 | |||
</td><td> - | |||
</td><td> -2 | |||
</td><td> -1 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 6B | |||
</td><td> 5 | |||
</td><td> - | |||
</td><td> -1 | |||
</td><td> +0 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 5C | |||
</td><td> 7 | |||
</td><td> - | |||
</td><td> -3 | |||
</td><td> +2 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 5C(busy) | |||
</td><td> 6 | |||
</td><td> - | |||
</td><td> -2 | |||
</td><td> -1 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 6C | |||
</td><td> ? | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 2A | |||
</td><td> 3 | |||
</td><td> - | |||
</td><td> +5 | |||
</td><td> +6 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S/cc/W | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 2B | |||
</td><td> 3 | |||
</td><td> - | |||
</td><td> -4 | |||
</td><td> -3 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 2C | |||
</td><td> 7 | |||
</td><td> - | |||
</td><td> -5 | |||
</td><td> knockdown | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 2B/C(busy) | |||
</td><td> 3 | |||
</td><td> - | |||
</td><td> +1 | |||
</td><td> +2 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> 2B und 2C werden durch den gleichen Move ersetzt. | |||
</td></tr><tr> | |||
<td> 3C | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.5A | |||
</td><td> 2 | |||
</td><td> >1 | |||
</td><td> +2 | |||
</td><td> +3 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> Link in 2A geht nur, wenn man d.5A früh eingibt. | |||
</td></tr><tr> | |||
<td> d.5B | |||
</td><td> 6 | |||
</td><td> | |||
</td><td> -1 | |||
</td><td> +0 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.5C | |||
</td><td> 8 | |||
</td><td> | |||
</td><td> +11 | |||
</td><td> +12 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> 16F Stand Recovery (nur visuell) | |||
</td></tr><tr> | |||
<td> d.5C(busy) | |||
</td><td> 6 | |||
</td><td> >2 | |||
</td><td> -1 | |||
</td><td> +0 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> macht man den Move früh im Dash, linkt er in 5A. | |||
</td></tr><tr> | |||
<td> d.2A | |||
</td><td> 7 | |||
</td><td> | |||
</td><td> +1 | |||
</td><td> +2 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.2B | |||
</td><td> 8 | |||
</td><td> | |||
</td><td> +1 | |||
</td><td> -3 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.2C | |||
</td><td> 12 | |||
</td><td> | |||
</td><td> -2 | |||
</td><td> knockdown | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.2B/C(busy) | |||
</td><td> 7 | |||
</td><td> | |||
</td><td> +0 | |||
</td><td> +1 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> d.2B und d.2C werden durch den gleichen Move ersetzt. | |||
</td></tr><tr> | |||
<td> j.A | |||
</td><td> 3 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> H | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> | |||
</td></tr><tr> | |||
<td> j.B | |||
</td><td> 3 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> H | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> | |||
</td></tr><tr> | |||
<td> j.C | |||
</td><td> 6 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> H | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> | |||
</td></tr><tr> | |||
<td> s.5A | |||
</td><td> 2 | |||
</td><td> - | |||
</td><td> +0 | |||
</td><td> +1 | |||
</td><td> M* | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S/sc | |||
</td><td> kann von den meisten Charaktern geduckt werden. | |||
</td></tr><tr> | |||
<td> s.5B | |||
</td><td> 5 | |||
</td><td> - | |||
</td><td> +3 | |||
</td><td> +4 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> s.6B | |||
</td><td> 25 | |||
</td><td> - | |||
</td><td> +0 | |||
</td><td> +0 | |||
</td><td> H | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> auch gegen duckenden Gegner nur +0. | |||
</td></tr><tr> | |||
<td> s.5C | |||
</td><td> 5 | |||
</td><td> - | |||
</td><td> +1 | |||
</td><td> +6 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> s.2A | |||
</td><td> 4 | |||
</td><td> - | |||
</td><td> -1 | |||
</td><td> +0 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S/sc | |||
</td><td> | |||
</td></tr><tr> | |||
<td> s.2B | |||
</td><td> 6 | |||
</td><td> - | |||
</td><td> -8 | |||
</td><td> -3 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> s.2C | |||
</td><td> 8 | |||
</td><td> - | |||
</td><td> -7 | |||
</td><td> launch | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.s.5A | |||
</td><td> 2 | |||
</td><td> - | |||
</td><td> +2 | |||
</td><td> +3 | |||
</td><td> M* | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> kann von den meisten Charaktern geduckt werden. | |||
</td></tr><tr> | |||
<td> d.s.5B | |||
</td><td> 8 | |||
</td><td> - | |||
</td><td> -4 | |||
</td><td> -3 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.s.5C | |||
</td><td> 11 | |||
</td><td> - | |||
</td><td> -3 | |||
</td><td> -2 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.s.2A | |||
</td><td> 4 | |||
</td><td> - | |||
</td><td> +0 | |||
</td><td> +1 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.s.2B | |||
</td><td> 6 | |||
</td><td> - | |||
</td><td> -5 | |||
</td><td> -6 | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> d.s.2C | |||
</td><td> 20 | |||
</td><td> - | |||
</td><td> -14 | |||
</td><td> knockdown | |||
</td><td> L | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S* | |||
</td><td> * = nur in der Recovery cancelbar. | |||
</td></tr><tr> | |||
<td> j.s.A | |||
</td><td> 2 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> H | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> j.s.B | |||
</td><td> 4 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> H | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> j.s.C | |||
</td><td> 7 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> H | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> S | |||
</td><td> | |||
</td></tr><tr> | |||
<td> 236A/B/C | |||
</td><td> 15/13/14 | |||
</td><td> | |||
</td><td> - | |||
</td><td> - | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> Gesamtdauer 120/123/124F. | |||
</td></tr><tr> | |||
<td> 214A/B/C | |||
</td><td> 14/14/18 | |||
</td><td> | |||
</td><td> - | |||
</td><td> - | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> | |||
</td><td> Gesamtdauer 93/92/96F. | |||
</td></tr><tr> | |||
<td> 623A/B/C | |||
</td><td> X/X/28 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> Gesamtdauer X/X/79F (so kurz gehalten wie möglich). | |||
</td></tr><tr> | |||
<td> s.623A/B/C | |||
</td><td> 18 | |||
</td><td> - | |||
</td><td> - | |||
</td><td> >=+3 | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> Zieht Gegner nach Block / Hit Stop heran. | |||
</td></tr><tr> | |||
<td> 214XX | |||
</td><td> 8/2 | |||
</td><td> - | |||
</td><td> +25 | |||
</td><td> | |||
</td><td> M | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> - | |||
</td><td> Startup = 8F vor, 2F nach Superfreeze. Freeze = 29F. | |||
</td></tr><tr> | |||
<th> Move | |||
</th><th> Startup | |||
</th><th> Active | |||
</th><th> On Block | |||
</th><th> On Hit | |||
</th><th> Block? | |||
</th><th> Damage | |||
</th><th> MG(H) | |||
</th><th> MG(W) | |||
</th><th> StD(H) | |||
</th><th> StD(B) | |||
</th><th> Cancel | |||
</th><th> Anmerkung | |||
</th></tr> | |||
</table> | |||
== Navigation == | |||
{{JojoNavi}} | |||
[[Category: Capcom Character]] |
Bearbeitungen