Sogetsu(SS6)
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Sogetsu 風間蒼月 | |
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Tiers & Ranking | |
Tier: | B+ |
Properties | |
Damage Modifier: | ? |
Rage Retention: | ? |
Rage Duration: | ? |
Dash Type: | dash |
Recommended Groove
Ten Groove.
Best combo options.
Notable Normals
- 2A: good poke.
- 6B: overhead.
- 5B/2B: special cancel, good range.
- 66B: dashing overhead.
- 2C: sweep with absurd range.
- j.3C: command air normal that can crossup and knocks down.
Specials
- Wall 3/9: Triangle Jump.
- 623A/B/C/D: Geyser. Good projectile. D is a fakeout.
- 236A/B/C/D: Water bubble. Stationary projectile. Using the move again pops the bubble.
- 214S: rush attack, ok chip damage.
- 22A/B/C/D: teleport. D is a fakeout.
- 214D: counter that triggers a teleport behind the opponent.
- 6464642E (SS2): SD Transformation.
Supers
- 湖月・水鏡の陣: 236AB/AD: Fires a bubble that triggers the super on hit. AB angled downwards, AD upwards.
- 消波・風月斬: 236BC / 4632BC (SS2): rush super. Soft knockdown.
Strategie
meaty 5D > AB scheint eine combo zu sein, siehe hier, irgendwo im turnier
bubble setups mit wurf > mu mode
mu mode low > high unblockable in issen
bubble > circle strafe > wall down jump