Sie Kensou(KOFXI): Unterschied zwischen den Versionen

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(6 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 54: Zeile 54:
| 6A ||21 || 5 || <span style="color: red;">-10</span> || <span style="color: red;">-11</span> ||Overhead
| 6A ||21 || 5 || <span style="color: red;">-10</span> || <span style="color: red;">-11</span> ||Overhead
|-
|-
| 6A(can) ||14 || 3 || <span style="color: red;">-7</span> || <span style="color: red;">-11</span> ||Special Cancel
| 6A(can) ||14 || 3 || <span style="color: red;">-7</span> || <span style="color: red;">-8</span> ||Special Cancel. No pushback.
|-
|-
| 6B ||14 || 6 || <span style="color: blue;">+2</span> || <span style="color: blue;">+1</span> ||Feet invul from F1. Airborne F1-26. 7F landing recovery.
| 6B ||14 || 6 || <span style="color: blue;">+2</span> || <span style="color: blue;">+1</span> ||Feet invul from F1. Airborne F10-26. 7F landing recovery.
|-
|-
| Saving Shift ||? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
| Saving Shift ||? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
Zeile 106: Zeile 106:
| 41236D ||8 || 6+3+7|| KD || <span style="color: red;">-60</span> ||Low Profile F1-5. Airborne from F8. 14F landing recovery.
| 41236D ||8 || 6+3+7|| KD || <span style="color: red;">-60</span> ||Low Profile F1-5. Airborne from F8. 14F landing recovery.
|-
|-
| 421B ||9 || 3+3+6+7|| KD || <span style="color: red;">-30</span> ||Airborne from F15. 10F landing recovery.
| 421B ||9 || 3+3+6+7|| KD || <span style="color: red;">-30</span> ||1st+2nd hit hard knockdown. Airborne from F15. 10F landing recovery.
|-
|-
| 421D ||11 || 3+3+13+3|| KD || <span style="color: red;">-41</span> ||F1-10 invul. F11-13 no hurtbox on hands. Airborne from F17. 12F landing recovery.
| 421D ||11 || 3+3+13+3|| KD || <span style="color: red;">-41</span> ||1st+2nd hit hard knockdown. F1-10 invul. F11-13 no hurtbox on hands. Airborne from F17. 12F landing recovery.
|-
|-
| j.214A ||16 || 2n* || <span style="color: red;">-1</span>to<span style="color: blue;">+2</span> || <span style="color: red;">-2</span>to<span style="color: blue;">+1</span> ||Same hitbox as j.214C. Negates projectiles from F16 until landing. 9F counterhit state upon landing. 27F total landing recovery. *= alternates between active and not active for 2F, every 2F, until landing. Advantage tested against standing Kyo.
| j.214A ||16 || 2n* || <span style="color: red;">-1</span>to<span style="color: blue;">+2</span> || <span style="color: red;">-2</span>to<span style="color: blue;">+1</span> ||Same hitbox as j.214C. Negates projectiles from F16 until landing. 9F counterhit state upon landing. 27F total landing recovery. *= alternates between active and not active for 2F, every 2F, until landing. Advantage tested against standing Kyo.
Zeile 233: Zeile 233:
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |-7
| style="background-color:#F9F9F9;" |-7
| style="background-color:#F9F9F9;" |-11
| style="background-color:#F9F9F9;" |-8
| style="background-color:#F9F9F9;" |Special Cancel. No overhead.
| style="background-color:#F9F9F9;" |Special Cancel. No overhead. No pushback.
|-
|-
| style="background-color:#F9F9F9;" |'''6B'''
| style="background-color:#F9F9F9;" |'''6B'''
Zeile 242: Zeile 242:
| style="background-color:#F9F9F9;" |+2
| style="background-color:#F9F9F9;" |+2
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |Feet invul from F1. Airborne F1-26. 7F landing recovery.
| style="background-color:#F9F9F9;" |Feet invul from F1. Airborne F10-26. 7F landing recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''Saving Shift'''
| style="background-color:#F9F9F9;" |'''Saving Shift'''
Zeile 398: Zeile 398:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-30
| style="background-color:#F9F9F9;" |-30
| style="background-color:#F9F9F9;" |Airborne from F15. 10F landing recovery.
| style="background-color:#F9F9F9;" |1st+2nd hit hard knockdown. Airborne from F15. 10F landing recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''421D'''
| style="background-color:#F9F9F9;" |'''421D'''
Zeile 406: Zeile 406:
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-41
| style="background-color:#F9F9F9;" |-41
| style="background-color:#F9F9F9;" |F1-10 invul. F11-13 no hurtbox on hands. Airborne from F17. 12F landing recovery.
| style="background-color:#F9F9F9;" |1st+2nd hit hard knockdown. F1-10 invul. F11-13 no hurtbox on hands. Airborne from F17. 12F landing recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''j.214A'''
| style="background-color:#F9F9F9;" |'''j.214A'''
Zeile 545: Zeile 545:


*opponent cornered, Kensou full screen 214A, run up super jump C/D, go into corner juggle combo
*opponent cornered, Kensou full screen 214A, run up super jump C/D, go into corner juggle combo
*opponent cornered, Kensou full screen 214A, run up 623B (prevents saving shift but is a 3F-link): combo from [https://twitter.com/SenseiEnrique98/status/1748018954138693785 SenseiEnrique]
*A few LDM setups from [https://twitter.com/dagun7676/status/1670815746459582464 tacchi]


===Team Combos===
===Team Combos===
Zeile 623: Zeile 627:


*Kensou combo into 623D(1)>Shift to Oswald, side switch,  LDM
*Kensou combo into 623D(1)>Shift to Oswald, side switch,  LDM
*Corner crossup setup into ACE from [https://twitter.com/SenseiEnrique98/status/1723022319491100928 SenseiEnrique]




Zeile 644: Zeile 650:


*Kensou corner 623P, 2A>kara cancel 214B(second hit only)>Shift to Malin, 1F Jump, LDM (unscale)
*Kensou corner 623P, 2A>kara cancel 214B(second hit only)>Shift to Malin, 1F Jump, LDM (unscale)


== Matchups ==
== Matchups ==
19.071

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