19.071
Bearbeitungen
(37 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt) | |||
Zeile 49: | Zeile 49: | ||
|- | |- | ||
| 5E ||19 || 4 || KD || <span style="color: red;">-6</span> || | | 5E ||19 || 4 || KD || <span style="color: red;">-6</span> || | ||
|- | |||
| GC ||7 || 6 || KD || <span style="color: red;">-15</span> || | |||
|- | |- | ||
| 6A ||21 || 5 || <span style="color: red;">-10</span> || <span style="color: red;">-11</span> ||Overhead | | 6A ||21 || 5 || <span style="color: red;">-10</span> || <span style="color: red;">-11</span> ||Overhead | ||
|- | |- | ||
| 6A(can) ||14 || 3 || <span style="color: red;">-7</span> || <span style="color: red;">- | | 6A(can) ||14 || 3 || <span style="color: red;">-7</span> || <span style="color: red;">-8</span> ||Special Cancel. No pushback. | ||
|- | |- | ||
| 6B ||14 || 6 || <span style="color: blue;">+2</span> || <span style="color: blue;">+1</span> ||Feet invul from F1. Airborne | | 6B ||14 || 6 || <span style="color: blue;">+2</span> || <span style="color: blue;">+1</span> ||Feet invul from F1. Airborne F10-26. 7F landing recovery. | ||
|- | |||
| Saving Shift ||? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff). | |||
|- | |- | ||
| 2A ||5 || 4 || <span style="color: blue;">+5</span> || <span style="color: blue;">+4</span> || | | 2A ||5 || 4 || <span style="color: blue;">+5</span> || <span style="color: blue;">+4</span> || | ||
Zeile 64: | Zeile 68: | ||
| 2D ||9 || 3 || KD || <span style="color: red;">-4</span> || | | 2D ||9 || 3 || KD || <span style="color: red;">-4</span> || | ||
|- | |- | ||
| | | small A ||7 || 8 || / || / ||same as j.A | ||
|- | |||
| j. up A ||7 || 8 || / || / ||Unique hitbox | |||
|- | |||
| j.A ||7 || 8 || / || / ||same as small A | |||
|- | |- | ||
| | | small B ||7 || 8 || / || / ||same as j.B | ||
|- | |- | ||
| | | j. up B ||7 || 8 || / || / ||Unique hitbox | ||
|- | |- | ||
| | | j.B ||7 || 8 || / || / ||same as small B | ||
|- | |- | ||
| | | small C ||9 || 9 || / || / ||same as j.C | ||
|- | |||
| j.C ||9 || 9 || / || / ||same as small C | |||
|- | |||
| small D ||10 || 6 || / || / ||same as j.D | |||
|- | |||
| j. up D ||10 || 6 || / || / ||Unique hitbox | |||
|- | |||
| j.D ||10 || 6 || / || / ||same as small D | |||
|- | |||
| small E ||13 || 5 || / || / ||same as j.E | |||
|- | |||
| j.E ||13 || 5 || / || / ||same as small E | |||
|- | |||
| 214A ||22 || n || <span style="color: blue;">+0*</span> || <span style="color: red;">-1*</span> ||Same hitbox as 214C, but travels slower. Low Profile F22-42. 53F total duration. *=point blank. | |||
|- | |||
| 214C ||16 || n || <span style="color: red;">-6*</span> || <span style="color: red;">-7*</span> ||Same hitbox as 214A, but travels faster. Low Profile F16-41. 53F total duration. *=point blank. | |||
|- | |||
| 623B ||15 || 3+3 || KD || <span style="color: red;">-7</span> ||Guard Point F6-8. Invul on feet F12-14. 49F total duration. | |||
|- | |||
| 623D ||19 || 3+3 || KD || <span style="color: red;">-9</span> ||Guard Point F7-11. Invul on feet F15-18. 56F total duration. | |||
|- | |||
| 41236B ||12 || 12+3+4 || KD || <span style="color: red;">-10</span> ||Airborne F12-24 & F28-54. 18F landing recovery. | |||
|- | |- | ||
| 41236D ||8 || 6+3+7|| KD || <span style="color: red;">-60</span> ||Low Profile F1-5. Airborne from F8. 14F landing recovery. | | 41236D ||8 || 6+3+7|| KD || <span style="color: red;">-60</span> ||Low Profile F1-5. Airborne from F8. 14F landing recovery. | ||
|- | |- | ||
| 421B ||9 || 3+3+6+7|| KD || <span style="color: red;">-30</span> ||10F landing recovery. | | 421B ||9 || 3+3+6+7|| KD || <span style="color: red;">-30</span> ||1st+2nd hit hard knockdown. Airborne from F15. 10F landing recovery. | ||
|- | |||
| 421D ||11 || 3+3+13+3|| KD || <span style="color: red;">-41</span> ||1st+2nd hit hard knockdown. F1-10 invul. F11-13 no hurtbox on hands. Airborne from F17. 12F landing recovery. | |||
|- | |- | ||
| | | j.214A ||16 || 2n* || <span style="color: red;">-1</span>to<span style="color: blue;">+2</span> || <span style="color: red;">-2</span>to<span style="color: blue;">+1</span> ||Same hitbox as j.214C. Negates projectiles from F16 until landing. 9F counterhit state upon landing. 27F total landing recovery. *= alternates between active and not active for 2F, every 2F, until landing. Advantage tested against standing Kyo. | ||
|- | |||
| j.214C ||25 || n* || <span style="color: blue;">+7</span>to<span style="color: blue;">+8</span> || <span style="color: blue;">+6</span>to<span style="color: blue;">+7</span> ||Same hitbox as j.214A. Negates projectiles from F25 until landing. 20F total landing recovery. *= active until landing. Advantage tested against standing Kyo. | |||
|- | |- | ||
| 236A ||11 || 9|| KD || <span style="color: red;">-11~-3</span> ||Same hitbox as 236C. Airborne F11-19. 23F landing recovery. | | 236A ||11 || 9|| KD || <span style="color: red;">-11~-3</span> ||Same hitbox as 236C. Airborne F11-19. 23F landing recovery. | ||
Zeile 84: | Zeile 118: | ||
| 236C ||22 || 15|| KD || <span style="color: red;">-6</span>~<span style="color: blue;">+8</span> ||Same hitbox as 236A. Airborne F22-36. 12F landing recovery. | | 236C ||22 || 15|| KD || <span style="color: red;">-6</span>~<span style="color: blue;">+8</span> ||Same hitbox as 236A. Airborne F22-36. 12F landing recovery. | ||
|- | |- | ||
| | | 623P ||9 || 2|| KD || / ||Command Throw. 35F recovery on whiff. | ||
|- | |||
| 2363214B ||5 || 7+29|| KD || -45* ||F1 invul. Airborne F2. 3rd hit only is an overhead. Slightly more damage & frame advantage than D-Version. 10F landing recovery. *=if blocking the first 4 hits. | |||
|- | |||
| 2363214D ||5 || 33|| KD || -66* ||Invul F1-4. Airborne F2. 35F recovery (first 28F recovery are low profile). *=if blocking the last part (can act after the first part). | |||
|- | |||
| 236236P ||1 || 2|| KD || / ||F1-2 invul (whole active time). Hits on F28 (during Super Freeze). F3-8 counter hit state. Total recovery 29F. | |||
|- | |- | ||
| | | 2141236E ||11 || 20+X*|| -13* || -50 ||Can hit OTG. F1-7 invul. Negates projectiles from F7. Low profile F8-51. Becomes invul on successful hit for the duration of the absorb animation + 9F vulnerable recovery. *=20F active near Kensou, then spawns projectiles in a line. *2= against regular wakeup time. | ||
|- | |- | ||
|} | |} | ||
Zeile 170: | Zeile 210: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-6 | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" | | |||
|- | |||
| style="background-color:#F9F9F9;" |'''GC''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_GC.png]] | |||
| style="background-color:#F9F9F9;" |7 | |||
| style="background-color:#F9F9F9;" |6 | |||
| style="background-color:#F9F9F9;" |KD | |||
| style="background-color:#F9F9F9;" |-15 | |||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |- | ||
Zeile 185: | Zeile 233: | ||
| style="background-color:#F9F9F9;" |3 | | style="background-color:#F9F9F9;" |3 | ||
| style="background-color:#F9F9F9;" |-7 | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" |- | | style="background-color:#F9F9F9;" |-8 | ||
| style="background-color:#F9F9F9;" |Special Cancel. No overhead. | | style="background-color:#F9F9F9;" |Special Cancel. No overhead. No pushback. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''6B''' | | style="background-color:#F9F9F9;" |'''6B''' | ||
Zeile 194: | Zeile 242: | ||
| style="background-color:#F9F9F9;" |+2 | | style="background-color:#F9F9F9;" |+2 | ||
| style="background-color:#F9F9F9;" |+1 | | style="background-color:#F9F9F9;" |+1 | ||
| style="background-color:#F9F9F9;" |Feet invul from F1. Airborne | | style="background-color:#F9F9F9;" |Feet invul from F1. Airborne F10-26. 7F landing recovery. | ||
|- | |||
| style="background-color:#F9F9F9;" |'''Saving Shift''' | |||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_saving.png]] | |||
| style="background-color:#F9F9F9;" |? | |||
| style="background-color:#F9F9F9;" |n* | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" |/ | |||
| style="background-color:#F9F9F9;" | | |||
|- | |- | ||
|} | |} | ||
Zeile 239: | Zeile 295: | ||
| style="background-color:#F9F9F9;" |-4 | | style="background-color:#F9F9F9;" |-4 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+Jump Attacks | |||
! Move !! Hitbox!! Startup!! Active!! Note | |||
|- | |||
| smalljump|| / || || 28 ||Hyperhop has same airborne time. | |||
|- | |||
| jump|| / || || 42 ||Superjump has same airborne time. | |||
|- | |||
| smalljump A|| [[bild:kofxi_kensou_smalljump_A.png|150px]] || 7 || 8 ||Same as j.A. | |||
|- | |||
| jump up A|| [[bild:kofxi_kensou_jump_up_A.png|150px]] || 7 || 8 ||Unique hitbox. | |||
|- | |||
| j.A|| [[bild:kofxi_kensou_jump_A.png|150px]] || 7 || 8 ||Same as smalljump A. | |||
|- | |||
| smalljump B|| [[bild:kofxi_kensou_smalljump_B.png|150px]] || 7 || 8 ||Same as j.B. | |||
|- | |||
| jump up B|| [[bild:kofxi_kensou_jump_up_B.png|150px]] || 7 || 8 ||Unique hitbox. | |||
|- | |||
| j.B|| [[bild:kofxi_kensou_jump_B.png|150px]] || 7 || 8 ||Same as smalljump B. | |||
|- | |||
| smalljump C|| [[bild:kofxi_kensou_smalljump_C.png|150px]] || 9 || 9 ||Same as j.C. | |||
|- | |||
| j.C|| [[bild:kofxi_kensou_jump_C.png|150px]] || 9 || 9 ||Same as smalljump C. | |||
|- | |||
| smalljump D|| [[bild:kofxi_kensou_smalljump_D.png|150px]] || 10 || 6 ||Same as j.D. | |||
|- | |||
| jump up D|| [[bild:kofxi_kensou_jump_up_D.png|150px]] || 10 || 6 ||Unique hitbox (bigger hitbox on leg compared to j.D, better). | |||
|- | |||
| j.D|| [[bild:kofxi_kensou_jump_D.png|150px]] || 10 || 6 ||Same as smalljump D. | |||
|- | |||
| smalljump E|| [[bild:kofxi_kensou_smalljump_E.png|150px]] || 13 || 5 ||Same as j.E. | |||
|- | |||
| j.E|| [[bild:kofxi_kensou_jump_E.png|150px]] || 13 || 5 ||Same as smalljump E. | |||
|- | |- | ||
|} | |} | ||
Zeile 245: | Zeile 337: | ||
|+ Specials & Supers | |+ Specials & Supers | ||
! style="width:100px;background-color:#D9D9D9;" | Move | ! style="width:100px;background-color:#D9D9D9;" | Move | ||
! style=" | ! style="background-color:#D9D9D9;" | Hitbox | ||
! style="width:60px;background-color:#FFd800;" | Startup | ! style="width:60px;background-color:#FFd800;" | Startup | ||
! style="width:60px;background-color:#FFd800;" | Active | ! style="width:60px;background-color:#FFd800;" | Active | ||
! style="width:60px;background-color:#FFd800;" | Hit | ! style="width:60px;background-color:#FFd800;" | Hit | ||
! style="width:60px;background-color:#FFd800;" | Guard | ! style="width:60px;background-color:#FFd800;" | Guard | ||
! style=" | ! style="background-color:#FFd800;" | Note | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214A''' | | style="background-color:#F9F9F9;" |'''214A''' | ||
Zeile 258: | Zeile 350: | ||
| style="background-color:#F9F9F9;" |+0* | | style="background-color:#F9F9F9;" |+0* | ||
| style="background-color:#F9F9F9;" |-1* | | style="background-color:#F9F9F9;" |-1* | ||
| style="background-color:#F9F9F9;" |Same hitbox as 214C, but travels slower. Low Profile F22-42. *=point blank. | | style="background-color:#F9F9F9;" |Same hitbox as 214C, but travels slower. Low Profile F22-42. 53F total duration. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214C''' | | style="background-color:#F9F9F9;" |'''214C''' | ||
Zeile 266: | Zeile 358: | ||
| style="background-color:#F9F9F9;" |-6* | | style="background-color:#F9F9F9;" |-6* | ||
| style="background-color:#F9F9F9;" |-7* | | style="background-color:#F9F9F9;" |-7* | ||
| style="background-color:#F9F9F9;" |Same hitbox as 214A, but travels faster. Low Profile F16-41. *=point blank. | | style="background-color:#F9F9F9;" |Same hitbox as 214A, but travels faster. Low Profile F16-41. 53F total duration. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623B''' | | style="background-color:#F9F9F9;" |'''623B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_623B_1.png]][[bild:kofxi_kensou_623B_2.png]][[bild:kofxi_kensou_623B_3.png]][[bild:kofxi_kensou_623B_4.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_623B_1.png|150px]][[bild:kofxi_kensou_623B_2.png|150px]][[bild:kofxi_kensou_623B_3.png|150px]][[bild:kofxi_kensou_623B_4.png|150px]][[bild:kofxi_kensou_623B_gif.gif]] | ||
| style="background-color:#F9F9F9;" |15 | | style="background-color:#F9F9F9;" |15 | ||
| style="background-color:#F9F9F9;" |3+3 | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-7 | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" |Guard Point F6-8. | | style="background-color:#F9F9F9;" |Guard Point F6-8. Invul on feet F12-14. 49F total duration. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623D''' | | style="background-color:#F9F9F9;" |'''623D''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_623D_1.png]][[bild:kofxi_kensou_623D_2.png]][[bild:kofxi_kensou_623D_3.png]][[bild:kofxi_kensou_623D_4.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_623D_1.png|150px]][[bild:kofxi_kensou_623D_2.png|150px]][[bild:kofxi_kensou_623D_3.png|150px]][[bild:kofxi_kensou_623D_4.png|150px]][[bild:kofxi_kensou_623D_4.png]][[bild:kofxi_kensou_623D_gif.gif]] | ||
| style="background-color:#F9F9F9;" |19 | | style="background-color:#F9F9F9;" |19 | ||
| style="background-color:#F9F9F9;" |3+3 | | style="background-color:#F9F9F9;" |3+3 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-9 | | style="background-color:#F9F9F9;" |-9 | ||
| style="background-color:#F9F9F9;" |Guard Point F7-11. | | style="background-color:#F9F9F9;" |Guard Point F7-11. Invul on feet F15-18. 56F total duration. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''41236B''' | | style="background-color:#F9F9F9;" |'''41236B''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_41236B_1.png]][[bild:kofxi_kensou_41236B_2.png]][[bild:kofxi_kensou_41236B_3.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_41236B_1.png|150px]][[bild:kofxi_kensou_41236B_2.png|150px]][[bild:kofxi_kensou_41236B_3.png|150px]][[bild:kofxi_kensou_41236B_gif.gif]] | ||
| style="background-color:#F9F9F9;" |12/31*/40* | | style="background-color:#F9F9F9;" |12/31*/40* | ||
| style="background-color:#F9F9F9;" |12+3+4 | | style="background-color:#F9F9F9;" |12+3+4 | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-10 | | style="background-color:#F9F9F9;" |-10 | ||
| style="background-color:#F9F9F9;" |Airborne F12-24 & F28-54. *= startup on whiff. | | style="background-color:#F9F9F9;" |Airborne F12-24 & F28-54. 18F landing recovery. *= startup for 2nd + 3rd hit on whiff. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''41236D''' | | style="background-color:#F9F9F9;" |'''41236D''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_41236D_1.png]][[bild:kofxi_kensou_41236D_2.png]][[bild:kofxi_kensou_41236D_3.png]][[bild:kofxi_kensou_41236D_4.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_41236D_1.png|150px]][[bild:kofxi_kensou_41236D_2.png|100px]][[bild:kofxi_kensou_41236D_3.png|150px]][[bild:kofxi_kensou_41236D_4.png|150px]][[bild:kofxi_kensou_41236D_gif.gif]] | ||
| style="background-color:#F9F9F9;" |8 | | style="background-color:#F9F9F9;" |8 | ||
| style="background-color:#F9F9F9;" |6+3+7 | | style="background-color:#F9F9F9;" |6+3+7 | ||
Zeile 301: | Zeile 393: | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''421B''' | | style="background-color:#F9F9F9;" |'''421B''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_421B_1.png|100px]][[bild:kofxi_kensou_421B_2.png|100px]][[bild:kofxi_kensou_421B_3.png|100px]][[bild:kofxi_kensou_421B_4.png|100px]][[bild:kofxi_kensou_421B_gif.gif]] | ||
| style="background-color:#F9F9F9;" |9 | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3+3+6+7 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-30 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |1st+2nd hit hard knockdown. Airborne from F15. 10F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''421D''' | | style="background-color:#F9F9F9;" |'''421D''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_421D_1.png|100px]][[bild:kofxi_kensou_421D_2.png|100px]][[bild:kofxi_kensou_421D_3.png|100px]][[bild:kofxi_kensou_421D_4.png|100px]][[bild:kofxi_kensou_421D_gif.gif]] | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |3+3+13+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-41 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |1st+2nd hit hard knockdown. F1-10 invul. F11-13 no hurtbox on hands. Airborne from F17. 12F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''j.214A''' | | style="background-color:#F9F9F9;" |'''j.214A''' | ||
Zeile 335: | Zeile 427: | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_236A.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_236A.png]] | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-11 to -3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same hitbox as 236C. Airborne F11-19. 23F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236C''' | | style="background-color:#F9F9F9;" |'''236C''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_236C.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_236C.png]] | ||
| style="background-color:#F9F9F9;" |22 | | style="background-color:#F9F9F9;" |22 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |15 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-6 to +8 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Same hitbox as 236A. Airborne F22-36. 12F landing recovery. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623P''' | | style="background-color:#F9F9F9;" |'''623P''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_623P.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_623P.png]] | ||
| style="background-color:#F9F9F9;" |9 | | style="background-color:#F9F9F9;" |9 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |2 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Command Throw. 35F recovery on whiff. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214B''' | | style="background-color:#F9F9F9;" |'''2363214B''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_2363214B_1.png]][[bild:kofxi_kensou_2363214B_gif.gif]] | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |7+5+5+4+2+2+2+2+2+2+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-45* | ||
| style="background-color:#F9F9F9;" |3rd hit only is an overhead. Slightly more damage & frame advantage than D-Version. | | style="background-color:#F9F9F9;" |F1 invul. Moves already in super freeze (before F2). Airborne F2. 3rd hit only is an overhead. Slightly more damage & frame advantage than D-Version. 10F landing recovery. *=if blocking the first 4 hits. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214D''' | | style="background-color:#F9F9F9;" |'''2363214D''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_2363214D_1.png]][[bild:kofxi_kensou_2363214D_gif.gif]] | ||
| style="background-color:#F9F9F9;" |5 | | style="background-color:#F9F9F9;" |5 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |4+4+4+6+2+2+2+2+2+2+3 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-66* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Invul F1-4. Moves already in super freeze (before F2). Airborne F2. 35F recovery (first 28F recovery are low profile). *=if blocking the last part (can act after the first part). | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236P''' | | style="background-color:#F9F9F9;" |'''236236P''' | ||
| style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_236236P.png]] | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_236236P.png]] | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |1 | ||
| style="background-color:#F9F9F9;" |2 | |||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |F1-2 invul (whole active time). Hits on F28 (during Super Freeze). F3-8 counter hit state. Total recovery 29F. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2141236E''' | | style="background-color:#F9F9F9;" |'''2141236E''' | ||
| style="background-color:#F9F9F9;" |[[bild: | | style="background-color:#F9F9F9;" |[[bild:kofxi_kensou_2141236E_1.png|100px]][[bild:kofxi_kensou_2141236E_2.png|100px]][[bild:kofxi_kensou_2141236E_3.png|100px]][[bild:kofxi_kensou_2141236E_4.png|100px]][[bild:kofxi_kensou_2141236E_gif.gif]] | ||
| style="background-color:#F9F9F9;" |11 | | style="background-color:#F9F9F9;" |11 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |20+X* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-13* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |-50 | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |Can hit OTG. 1-7 invul. Negates projectiles from F7. Low profile F8-51. Becomes invul on successful hit for the duration of the absorb animation + 9F vulnerable recovery. *=20F active near Kensou, then spawns projectiles in a line. *2= against regular wakeup time. | ||
|- | |- | ||
|} | |} | ||
== Combos == | |||
''Note: all Combos were provided by SenseiEnrique.'' | |||
===Basic Combos=== | |||
*2B>2A, then: | |||
**236A | |||
**2363214B | |||
*j.214C (against grounded opponent), then: | |||
**2A>236A | |||
**2363214B | |||
*j.214C (against airborne opponent low to the ground), then: | |||
**236A | |||
**236321D | |||
* midscreen (j.B/j.C/j.D) 5C/5D>6A>623D, then: | |||
**236A | |||
**41236D | |||
**walk forward, 2363214D | |||
**dash up, 421B(1)> super cancel 2141236E | |||
*midscreen 623P, then: | |||
**236C | |||
**41236D | |||
**6B, 236A | |||
**6B, 2363214D | |||
**hyperhop C/ hyperhop D | |||
**dash up, 421D(2) super cancel 2141236E | |||
*5C(f)(2), then: | |||
**41236B | |||
**2363214B | |||
*236236P>dreamcancel 2141236E (you can wait until the second to last hit (17) before dreamcanceling) | |||
*(j.B/j.C/j.D)5D>236236P(>dream cancel 2141236E) | |||
*Corner 2C/5C/5D>6B, link 236236P(>dream cancel 2141236E) | |||
*Corner after 623P or (j.B/j.C/j.D)5C/5D>6A>623D: | |||
*delay 6B>delay cancel j.214C, 6B, then: | |||
**j.C | |||
**41236D | |||
**2363214D | |||
**5A/5C (if the opponent is not too high) | |||
===Special Combos=== | |||
*Corner juggle combo (very hard): after 623P or (j.B/j.C/j.D)5C/5D>6A>623D max delay 6B>delay cancel j.214C, delay 6B>delay cancel j.214C, 6B, then: | |||
**j.C | |||
**41236D | |||
**2363214D | |||
*opponent cornered, max distance 236A (Counter hit), 2A or 2363214D | |||
*opponent cornered, 236C (Counter hit), then: | |||
**2363214D or 2A (if 236C was a little closer than half screen) | |||
**41236D or 214K (if 236C was a little further back) | |||
**6B(>delay cancel j.214C, 6B) into finisher (if 236C was almost full screen) | |||
*opponent cornered, Kensou full screen 214A, run up super jump C/D, go into corner juggle combo | |||
*opponent cornered, Kensou full screen 214A, run up 623B (prevents saving shift but is a 3F-link): combo from [https://twitter.com/SenseiEnrique98/status/1748018954138693785 SenseiEnrique] | |||
*A few LDM setups from [https://twitter.com/dagun7676/status/1670815746459582464 tacchi] | |||
===Team Combos=== | |||
'''Universal Shift Combos, Midscreen:''' | |||
*j.B/j.C/j.D, 5C/5D>6A>Shift or 623D(2)>Shift | |||
*Shift to Kensou>j.D>5D>41236B | |||
*(if the attack before didn't push opponent back too far)Shift to Kensou>j.A/j.B, 5C/5D>6A>Shift or 623D>juggle combo | |||
*5C(f)(2)>Shift | |||
*Shift to Juggle anywhere moves: 623P, then: | |||
**(6B), 5D(f)>Shift | |||
**dash up 421B(2)>Shift | |||
*(j.B/j.C/j.D)5C/5D>6A>623D(1)>Shift (character will land behind opponent) | |||
'''Universal Shift Combos, Corner''' | |||
*Shift to Kensou>j.C/j.D, 5C/5D>6A>623D, delay 6B>delay cancel j.214C, 6B, j.C shift bnb in the corner, deals very high stun | |||
*Corner Juggle Combo, finish with 421D>Shift to Character with juggle anywhere move or low startup move (9F or less) | |||
'''K' & Kensou:''' | |||
*Kensou combo into 623D(2)>Shift to K', superjump forward D, LDM | |||
*Kensou combo into 623D(1)>Shift to K', side switch, LDM (very easy to time) | |||
*Kensou 623P(, 6B), 5D(f)>Shift to K', LDM (6B makes timing easier) | |||
*K' corner j.C, 5C(2)>6B>623C(1)>Shift to Kensou>corner bnb (Stun against Character with 1.0 stun multiplier or higher) | |||
*after Kensou corner juggle combo, finish with 421D(1)>Shift to K'>j.D, backdash LDM | |||
*Kensou corner (j.B/j.C/j.D)5C/5D>6A>623D>Shift to K', then: | |||
jump back D, LDM | |||
whiff j.E, 2A>kara cancel 3D, 5A(c), walk back LDM | |||
whiff j.E, smalljump back 236D, 5A(f), LDM | |||
*Kensou corner j.C/j.D, 5C/5D>6A>Shift to K'>K' corner bnb, but with 3 j.214B (Stun against Character with 1.0 stun multiplier or higher) | |||
*Kensou corner juggle combo (very hard variant) if the opponent is low enough after final 6B: | |||
214D>Shift to K'>j.D, j.214B 4x (Stun against Character with 1.0 stun multiplier or higher, very difficult) | |||
*Kensou cornered, combo into 2363214D>Shift to K', 2A>kara cancel 3D>j.214B, 5A(f), j.214B, LDM | |||
'''Gato & Kensou''' | |||
*Kensou close to corner, combo into 2363214K>Shift to Gato, 214B>214B up to 6 times then finisher (7 with correct height and perfect timing) | |||
*Kensou Corner (j.B/j.C/j.D)5C/5D>6A>623D(2)>Shift to Gato, 214B>214B up to 5 times then finisher | |||
*Gato corner (j.C/j.D, 2C/5C or j.B, 2B, 5C)>236C>Shift to Kensou>corner bnb (Stun against Character with 1.0 stun multiplier or higher) | |||
*Gato corner j.D, 2B, 5C>236C>Shift to Kensou>j.C/j.D>5C/5D>6A>623D, 6B, j.C (Stun against Character with 1.0 stun multiplier or higher) | |||
*Kensou combo into 623D(1)>Shift to Gato, side switch, 236236B(>dreamcancel LDM) | |||
'''Mary & Kensou''' | |||
*Mary corner j.C/j.D, 2C/5C(2)>6B>[4]6D>Shift to Kensou>corner bnb (Stun against Character with 1.0 stun multiplier or higher) | |||
*Kensou close to corner combo into 2363214K>Shift to Mary, 6B 2nd hit whiffs>623D>623D | |||
'''King & Kensou''' | |||
*King corner j.D, 5D(2)>3D>Shift to Kensou>corner bnb (Stun against Character with 1.0 stun multiplier or higher) | |||
'''Oswald & Kensou''' | |||
*Kensou corner combo into 623D(2)>Shift to Oswald, back dash, 3A>236B>236A>236B>236E (Ace) | |||
*Kensou combo into 623D(1)>Shift to Oswald, side switch, LDM | |||
*Corner crossup setup into ACE from [https://twitter.com/SenseiEnrique98/status/1723022319491100928 SenseiEnrique] | |||
'''Ryo & Kensou''' | |||
*Kensou combo into 623D(2)>Shift to Ryo, LDM | |||
*Kensou close to corner combo into 2363214K>Shift to Ryo, 214A late hit, then: | |||
**LDM | |||
**214A, 623C | |||
*Ryo corner j.C/j.D, 5C/5D>6A>Shift to Kensou, corner bnb (Stun against Character with 1.0 stun multiplier or higher) | |||
'''Ralf & Kensou''' | |||
*Ralf corner combo into 623P>Shift to Kensou, whiff 5E, LDM (unscale) | |||
'''Malin & Kensou''' | |||
*Kensou corner 623P, 2A>kara cancel 214B(second hit only)>Shift to Malin, 1F Jump, LDM (unscale) | |||
== Matchups == | == Matchups == | ||
Zeile 394: | Zeile 655: | ||
According to Sawakoro, this matchup is relatively even, since Gato has problems getting in on Kensou's zoning playstyle. | According to Sawakoro, this matchup is relatively even, since Gato has problems getting in on Kensou's zoning playstyle. | ||
== Videos == | |||
[https://www.youtube.com/watch?v=3aLOt7DseIg Kensou LDM setups with many characters from SenseiEnrique] | |||
{{KOFXI_Navi}} | {{KOFXI_Navi}} |
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