Rasetsumaru(SS6): Unterschied zwischen den Versionen

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{{SS6 Character
| charname = Rasetsumaru
| jcharname = 羅刹丸
| portrait = [[Image:ss6_rasetsumaru.png]]
|tier_rank = B
|
|health = ?
|rage_retention = ?
|rage_duration = ?
|dash_type = dash
}}
== Normals ==
== Normals ==
:'''X:'''  
:'''X:'''  

Aktuelle Version vom 31. Dezember 2022, 14:23 Uhr

Rasetsumaru
羅刹丸
Ss6 rasetsumaru.png
Tiers & Ranking
Tier: B
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Normals

X:

Specials

236S: upwards-angled hadoken. Allows juggles after, eg. j.C.
623S: parry that turns into a shoryuken either when it catches something or simply when being close.

:623D: Shoulder tackle that launches and allows followup combos.

:236D: slash with ok chip damage that also OTGs.

:214D: hurts self to take damage and build rage.

6412364E (SS2): SD Transformation.

Supers

天覇断空烈斬: 236AB: short range but invulnerable (?)
剛咆: 236BC / 163214623BC (SS2): super-version of shoulder tackle, can combo after (also into 236AB).

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