Rasetsumaru(SS6): Unterschied zwischen den Versionen
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== Specials == | == Specials == | ||
:'''236S:''' | :'''236S:''' upwards-angled hadoken. Allows juggles after, eg. j.C. | ||
:'''623S:''' | :'''623S:''' parry that turns into a shoryuken either when it catches something or simply when being close. | ||
''':623D:''' | ''':623D:''' Shoulder tackle that launches and allows followup combos. | ||
''':236D:''' | ''':236D:''' slash with ok chip damage that also OTGs. | ||
''':214D:''' | ''':214D:''' hurts self to take damage and build rage. | ||
:'''6412364E (SS2):''' SD Transformation. | :'''6412364E (SS2):''' SD Transformation. | ||
== Supers == | == Supers == | ||
:'''天覇断空烈斬: 236AB:''' | :'''天覇断空烈斬: 236AB:''' short range but invulnerable (?) | ||
:'''剛咆: 236BC / 163214623BC (SS2):''' | :'''剛咆: 236BC / 163214623BC (SS2):''' super-version of shoulder tackle, can combo after (also into 236AB). | ||
==Stuff== | ==Stuff== |
Version vom 31. Dezember 2022, 00:58 Uhr
Normals
- X:
Specials
- 236S: upwards-angled hadoken. Allows juggles after, eg. j.C.
- 623S: parry that turns into a shoryuken either when it catches something or simply when being close.
:623D: Shoulder tackle that launches and allows followup combos.
:236D: slash with ok chip damage that also OTGs.
:214D: hurts self to take damage and build rage.
- 6412364E (SS2): SD Transformation.
Supers
- 天覇断空烈斬: 236AB: short range but invulnerable (?)
- 剛咆: 236BC / 163214623BC (SS2): super-version of shoulder tackle, can combo after (also into 236AB).
Stuff
- Der verzögerte Slash-Angriff geht als OTG und macht relativ Schaden. Er sollte somit immer versucht werden, auch wenn der gegner rollen könnte.