Ralf(KOFXI): Unterschied zwischen den Versionen

Keine Bearbeitungszusammenfassung
 
(37 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 4: Zeile 4:
| portrait = [[Image:KOFXI ralf full.png]]
| portrait = [[Image:KOFXI ralf full.png]]
|tier_rank = A
|tier_rank = A
|ratio_rank = 5 Punkte
|ratio_rank = 5 Points
|health = 116
|health = 0.97
|stun_gauge = 103
|stun_gauge = 0.98
|crouch_tier = C
|crouch_tier = C
}}
}}


== Farben ==
== Colors ==
{| cellpadding="0" style="text-align: center;"
{{KOF XI Colors
|[[Datei:KOFXI ralf S.png]]
|square=[[Datei:KOFXI ralf S.png]]
|[[Datei:KOFXI ralf X.png]]
|cross=[[Datei:KOFXI ralf X.png]]
|[[Datei:KOFXI ralf T.png]]
|triangle=[[Datei:KOFXI ralf T.png]]
|[[Datei:KOFXI ralf C.png]]
|circle=[[Datei:KOFXI ralf C.png]]
|R1+square=[[Datei:KOFXI ralf R1S.png]]
|R1+cross=[[Datei:KOFXI ralf R1X.png]]
|R1+triangle=[[Datei:KOFXI ralf R1T.png]]
|R1+circle=[[Datei:KOFXI ralf R1C.png]]
|L1+square=[[Datei:KOFXI ralf L1S.png]]
|L1+cross=[[Datei:KOFXI ralf L1X.png]]
|L1+triangle=[[Datei:KOFXI ralf L1T.png]]
|L1+circle=[[Datei:KOFXI ralf L1C.png]]
}}
==Frame Data==
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|-
! Move !! S!! A!!  Rec!! Hit!! Blk!! Note
|-
| 5A(c) || 4 || 5|| 3 || +4|| +3||
|-
| 5A(f)|| 4 || 5|| 3 || +4|| +3||
|-
| 5B(c)|| 4 || 1+4|| 3 || +4|| +3||
|-
| 5B(f)|| 7 || 6|| 3 || +3|| +2||
|-
| 5C(c)|| 5 ||4 ||15 || +0|| -1||
|-
| 5C(f)|| 10 || 5|| 16|| -1|| -2||
|-
| 5D(c)|| 9 || 4|| 14|| +2|| +1||Lower body invul F6-27
|-
| 5D(f)|| 13 || 7|| 11|| +2|| +1||
|-
| 5E|| 16 || 1+4|| 13|| KD|| +1||
|-
| GC|| 5 || 7|| ?|| KD|| -16||
|-
| Saving Shift|| ? || n*|| 9/10|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
|-
| 2A|| 5 || 2|| 6|| +4|| +3||
|-
| 2B|| 5 || 4||  6|| +2|| +1||
|-
| 2C|| 8 || 5|| 12|| +4|| +3||
|-
| 2D|| 8 || 4|| 13|| KD|| +1||
|-
|small A|| 4 || 8|| ?|| /|| /||Same hitbox as j.A
|-
|j.A|| 4 || 12|| ?|| /|| /||Same hitbox as small A
|-
|up A|| 7 || 7|| ?|| /|| /||
|-
|small B|| 8 || 8|| ?|| /|| /||Same hitbox as j.B
|-
|j.B|| 8 || 3|| ?|| /|| /||Same hitbox as small B
|-
|up B|| 6 || 8|| ?|| /|| /||
|-
|small C|| 7 || 4|| ?|| /|| /||Same hitbox as j.C
|-
|j.C|| 10 || 6|| ?|| /|| /||Same hitbox as small C
|-
|up C|| 3 || 7|| ?|| /|| /||
|-
|small D|| 12 || 4|| ?|| /|| /||Same as j.D
|-
|j.D|| 12 || 4|| ?|| /|| /||Same as small D
|-
|up D|| 10 || 10|| ?|| /|| /||
|-
|small E|| 12 || 5|| ?|| /|| /||Same hitbox as j.E
|-
|j.E|| 14 || 5|| ?|| /|| /||Same hitbox as small E
|-
|A mash|| 11 || 2+4x3|| ?|| KD|| -28||F1-5 upper body invul.
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|⃞
|C mash|| 10 || 1+4x2|| ?|| KD|| -20||F1-4 upper body invul.
|colspan="1" style="background:#000000;color:#FFFFFF;"|X
|colspan="1" style="background:#000000;color:#FFFFFF;"|△
|colspan="1" style="background:#000000;color:#FFFFFF;"|⃝
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|A
|[4],6A|| 7 || 4+5+3|| ?|| KD|| -19||F1-16 invul on feet. 40F charge time.
|colspan="1" style="background:#000000;color:#FFFFFF;"|B
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|C
|[4],6C|| 9 || 4+5+3+9|| ?|| KD|| -22||F1-19 invul on feet. 60F charge time.
|colspan="1" style="background:#000000;color:#FFFFFF;"|D
|-
|}
|[2],8A|| 9 || 4+4|| ?|| KD|| -25||F1-4 invul. Juggle anywhere (when coming down). 40F charge time.
 
|-
{| cellpadding="0" style="text-align: center;"
|[2],8C|| 11 || 15+9|| ?|| KD|| -25||F1-4 invul. Juggle anywhere (when coming down). 40F charge time.
|[[Datei:KOFXI ralf R1S.png]]
|-
|[[Datei:KOFXI ralf R1X.png]]
|j.236A|| 19 || X+3|| ?|| KD|| ?||OTG. Overhead. steep angle. Juggle anywhere.
|[[Datei:KOFXI ralf R1T.png]]
|-
|[[Datei:KOFXI ralf R1C.png]]
|j.236C|| 22 || X+3|| ?|| KD|| ?||OTG. Overhead. flat angle. Juggle anywhere.
|-
|63214B|| 28 || 14|| ?|| KD|| -24*||F7-23 invul. Hits low. *=Point blank.
|-
|63214D|| 22 || 4+21|| ?|| KD|| -13*||F9-20 invul. Overhead. Can OTG. *=Point blank.
|-
|623P|| 63 || 4|| ?|| KD|| N/A||Unblockable.
|-
|623P(can)|| 8 || 4|| ?|| KD|| -9||Not unblockable.
|-
|41236B|| 1 || 1|| ?|| KD|| N/A||F1-13 CH-state. Command grab.
|-
|41236D|| 12 || 1|| ?|| KD|| N/A||F1-11 Guard Point. Command grab.
|-
|2363214A|| 12 || 19|| ?|| KD|| -19||F1-11 invul. F12-28 invul on feet.
|-
|2363214C|| 13 || 19|| ?|| KD|| -30||F1-12 invul. F13-29 invul on feet.
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 +⃞
|2141236K|| 13 || ?|| 15|| KD|| -43||F1-6 invul. F7-24 lower body invul. F25-39 recovery.
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + X
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + △
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + ⃝
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+A
|236236E|| 55 || 4|| ?|| KD|| N/A||F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. No combo damage scaling.
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+B
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+C
|colspan="1" style="background:#000000;color:#FFFFFF;"|E+D
|}
 
{| cellpadding="0" style="text-align: center;"
|[[Datei:KOFXI ralf L1S.png]]
|[[Datei:KOFXI ralf L1X.png]]
|[[Datei:KOFXI ralf L1T.png]]
|[[Datei:KOFXI ralf L1C.png]]
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 +⃞
|236236E(DC)|| 8 || 4|| ?|| KD|| -16||Dream / Super Cancel version. F1-11 invul. F6-11 guard point. Not unblockable. No combo damage scaling.
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + X
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + △
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + ⃝
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+A
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+B
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+C
|colspan="1" style="background:#000000;color:#FFFFFF;"|Start+D
|}
|}
==Frame Data==


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Stehende Angriffe
|+ Standing Attacks
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''5A(c)'''
| style="background-color:#F9F9F9;" |'''5A(c)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5A(c).png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5A(c).png]]
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |5?
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+3
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 85: Zeile 150:
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5A(f).png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5A(f).png]]
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |5?
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+3
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |'''5B(c)'''
| style="background-color:#F9F9F9;" |'''5B(c)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5B(c)_1.png]][[bild:kofxi_ralf_5B(c)_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5B(c)_1.png]][[bild:kofxi_ralf_5B(c)_2.png]]
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |1+4?
| style="background-color:#F9F9F9;" |1+4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+3
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Old japanese data erroneously lists 5F startup.
|-
|-
| style="background-color:#F9F9F9;" |'''5B(f)'''
| style="background-color:#F9F9F9;" |'''5B(f)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5B(f).png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5B(f).png]]
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |6?
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+3
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+2
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 109: Zeile 174:
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5C(c).png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5C(c).png]]
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |4?
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+0
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |-1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 117: Zeile 182:
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5C(f).png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5C(f).png]]
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |5?
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |-1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |-2
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
| style="background-color:#F9F9F9;" |'''5D(c)'''
| style="background-color:#F9F9F9;" |'''5D(c)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5D(c).png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5D(c).png]][[bild:kofxi_ralf_5D(c)_gif.gif]]
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |4?
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+2
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Lower body invul F6-27
|-
|-
| style="background-color:#F9F9F9;" |'''5D(f)'''
| style="background-color:#F9F9F9;" |'''5D(f)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5D(f).png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5D(f).png]]
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |7?
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+2
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 141: Zeile 206:
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5E_1.png]][[bild:kofxi_ralf_5E_2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_5E_1.png]][[bild:kofxi_ralf_5E_2.png]]
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |1+4?
| style="background-color:#F9F9F9;" |1+4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
| style="background-color:#F9F9F9;" |'''GC'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_GC.png]]
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-16
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
| style="background-color:#F9F9F9;" |'''Saving Shift'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_saving.png]]
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |n*
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
|}
|}


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Geduckte Angriffe
|+ Crouching Attacks
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Cancel
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''2A'''
| style="background-color:#F9F9F9;" |'''2A'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2A.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2A.png]]
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |2?
| style="background-color:#F9F9F9;" |2
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+3
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 169: Zeile 250:
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2B.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2B.png]]
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5?
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+2
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 177: Zeile 258:
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2C.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2C.png]]
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |5?
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |+4
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+3
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 185: Zeile 266:
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2D.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_2D.png]]
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |4?
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 193: Zeile 274:


{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Sprungangriffe
|+ Jumping Attacks
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''smalljump A'''
| style="background-color:#F9F9F9;" |'''smalljump A'''
Zeile 204: Zeile 285:
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie jump A
| style="background-color:#F9F9F9;" |Same Hitbox as jump A
|-
|-
| style="background-color:#F9F9F9;" |'''j.A'''
| style="background-color:#F9F9F9;" |'''j.A'''
Zeile 210: Zeile 291:
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie Smalljump A
| style="background-color:#F9F9F9;" |Same Hitbox as Smalljump A
|-
|-
| style="background-color:#F9F9F9;" |'''jump up A'''
| style="background-color:#F9F9F9;" |'''jump up A'''
Zeile 222: Zeile 303:
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie jump B
| style="background-color:#F9F9F9;" |Same Hitbox as jump B
|-
|-
| style="background-color:#F9F9F9;" |'''j.B'''
| style="background-color:#F9F9F9;" |'''j.B'''
Zeile 228: Zeile 309:
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie Smalljump B
| style="background-color:#F9F9F9;" |Same Hitbox as Smalljump B
|-
|-
| style="background-color:#F9F9F9;" |'''jump up B'''
| style="background-color:#F9F9F9;" |'''jump up B'''
| style="background-color:#F9F9F9;" |[[Bild:kofxi_ralf_jump_up_B.png]]
| style="background-color:#F9F9F9;" |[[Bild:kofxi_ralf_jump_up_B.png]]
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
|-
|-
Zeile 240: Zeile 321:
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie jump C
| style="background-color:#F9F9F9;" |Same Hitbox as jump C
|-
|-
| style="background-color:#F9F9F9;" |'''j.C'''
| style="background-color:#F9F9F9;" |'''j.C'''
Zeile 246: Zeile 327:
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |6
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie Smalljump C
| style="background-color:#F9F9F9;" |Same Hitbox as Smalljump C
|-
|-
| style="background-color:#F9F9F9;" |'''jump up C'''
| style="background-color:#F9F9F9;" |'''jump up C'''
Zeile 252: Zeile 333:
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |3
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |extrem schnell
| style="background-color:#F9F9F9;" |extremely fast
|-
|-
| style="background-color:#F9F9F9;" |'''smalljump D'''
| style="background-color:#F9F9F9;" |'''smalljump D'''
Zeile 258: Zeile 339:
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie jump D
| style="background-color:#F9F9F9;" |Same as jump D
|-
|-
| style="background-color:#F9F9F9;" |'''j.D'''
| style="background-color:#F9F9F9;" |'''j.D'''
Zeile 264: Zeile 345:
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |Gleiche Hitbox wie Smalljump D
| style="background-color:#F9F9F9;" |Same as Smalljump D
|-
|-
| style="background-color:#F9F9F9;" |'''jump up D'''
| style="background-color:#F9F9F9;" |'''jump up D'''
Zeile 276: Zeile 357:
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |Alle j.E gleiche Hitbox
| style="background-color:#F9F9F9;" |Same hitbox as j.E
|-
|-
| style="background-color:#F9F9F9;" |'''j.E'''
| style="background-color:#F9F9F9;" |'''j.E'''
Zeile 282: Zeile 363:
| style="background-color:#F9F9F9;" |14
| style="background-color:#F9F9F9;" |14
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |5
| style="background-color:#F9F9F9;" |Alle j.E gleiche Hitbox
| style="background-color:#F9F9F9;" |Same hibox as smalljump E
|-
|-
|}
|}
Zeile 288: Zeile 369:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Specials & Supers
|+ Specials & Supers
! style="width:100px;background-color:#D9D9D9;" | Variante
! style="width:100px;background-color:#D9D9D9;" | Move
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Vorteil
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Anmerkung
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| style="background-color:#F9F9F9;" |'''A Mash'''
| style="background-color:#F9F9F9;" |'''A Mash'''
Zeile 299: Zeile 381:
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |2+4x3
| style="background-color:#F9F9F9;" |2+4x3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-5 Oberkörper unverwundbar. Gleiche Hitboxen wie mash C, aber länger aktiv.
| style="background-color:#F9F9F9;" |-28
| style="background-color:#F9F9F9;" |F1-5 upper body invul. Same hitboxes as mash C, but active longer.
|-
|-
| style="background-color:#F9F9F9;" |'''C Mash'''
| style="background-color:#F9F9F9;" |'''C Mash'''
Zeile 306: Zeile 389:
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |10
| style="background-color:#F9F9F9;" |1+4x2
| style="background-color:#F9F9F9;" |1+4x2
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-4 Oberkörper unverwundbar. Sehr schwer auszuführen. Gleiche Hitboxen wie mash A, aber kürzer aktiv.
| style="background-color:#F9F9F9;" |-20
| style="background-color:#F9F9F9;" |F1-4 upper body invul. Very hard to execute. Same hitboxes as mash A, but active shorter.
|-
|-
| style="background-color:#F9F9F9;" |'''[4],6A'''
| style="background-color:#F9F9F9;" |'''[4],6A'''
Zeile 313: Zeile 397:
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |4+5+3
| style="background-color:#F9F9F9;" |4+5+3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-16 auf den Füßen unverwundbar.
| style="background-color:#F9F9F9;" |-19
| style="background-color:#F9F9F9;" |F1-16 invul on feet. 40F charge time.
|-
|-
| style="background-color:#F9F9F9;" |'''[4],6C'''
| style="background-color:#F9F9F9;" |'''[4],6C'''
Zeile 320: Zeile 405:
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |4+5+3+9
| style="background-color:#F9F9F9;" |4+5+3+9
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-19 auf den Füßen unverwundbar.
| style="background-color:#F9F9F9;" |-22
| style="background-color:#F9F9F9;" |F1-19 invul on feet. 60F charge time.
|-
|-
| style="background-color:#F9F9F9;" |'''[2],8A'''
| style="background-color:#F9F9F9;" |'''[2],8A'''
Zeile 327: Zeile 413:
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |9
| style="background-color:#F9F9F9;" |4+4
| style="background-color:#F9F9F9;" |4+4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-4 unverwundbar.  
| style="background-color:#F9F9F9;" |-25
| style="background-color:#F9F9F9;" |F1-4 invul. Juggle anywhere (when coming down). 40F charge time.
|-
|-
| style="background-color:#F9F9F9;" |'''[2],8C'''
| style="background-color:#F9F9F9;" |'''[2],8C'''
Zeile 334: Zeile 421:
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |15+9
| style="background-color:#F9F9F9;" |15+9
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-4 unverwundbar.
| style="background-color:#F9F9F9;" |-25
| style="background-color:#F9F9F9;" |F1-4 invul. Juggle anywhere (when coming down). 40F charge time.
|-
|-
| style="background-color:#F9F9F9;" |'''j.236A'''
| style="background-color:#F9F9F9;" |'''j.236A'''
Zeile 341: Zeile 429:
| style="background-color:#F9F9F9;" |19
| style="background-color:#F9F9F9;" |19
| style="background-color:#F9F9F9;" |X+3
| style="background-color:#F9F9F9;" |X+3
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |OTG. Overhead. Steilerer Winkel als j.236C. X = 0-5F (je nach Höhe)
| style="background-color:#F9F9F9;" |OTG. Overhead. Steeper angle as j.236C. X = 0-5F (depending on height). Juggle anywhere.
|-
|-
| style="background-color:#F9F9F9;" |'''j.236C'''
| style="background-color:#F9F9F9;" |'''j.236C'''
Zeile 348: Zeile 437:
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |X+3
| style="background-color:#F9F9F9;" |X+3
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |OTG. Overhead. Flacherer Winkel als j.236A. X = 0-5F (je nach Höhe)
| style="background-color:#F9F9F9;" |OTG. Overhead. Flatter angle as j.236A. X = 0-5F (depending on height). Juggle anywhere.
|-
|-
| style="background-color:#F9F9F9;" |'''63214B'''
| style="background-color:#F9F9F9;" |'''63214B'''
Zeile 355: Zeile 445:
| style="background-color:#F9F9F9;" |28
| style="background-color:#F9F9F9;" |28
| style="background-color:#F9F9F9;" |14
| style="background-color:#F9F9F9;" |14
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F7-23 unverwundbar. Trifft tief.
| style="background-color:#F9F9F9;" |-24*
| style="background-color:#F9F9F9;" |F7-23 invul. Hits low. *=Point Blank
|-
|-
| style="background-color:#F9F9F9;" |'''63214D'''
| style="background-color:#F9F9F9;" |'''63214D'''
Zeile 362: Zeile 453:
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |22
| style="background-color:#F9F9F9;" |4+21
| style="background-color:#F9F9F9;" |4+21
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F9-20 unverwundbar.
| style="background-color:#F9F9F9;" |-13*
| style="background-color:#F9F9F9;" |F9-20 invul. Overhead. Can OTG-relaunch. *=Point Blank
|-
|-
| style="background-color:#F9F9F9;" |'''623P'''
| style="background-color:#F9F9F9;" |'''623P'''
Zeile 369: Zeile 461:
| style="background-color:#F9F9F9;" |63
| style="background-color:#F9F9F9;" |63
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |Unblockable.
| style="background-color:#F9F9F9;" |Unblockable.
|-
|-
Zeile 376: Zeile 469:
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Kein Unblockable, dafür schneller. Gleiche Hitbox wie 623P.
| style="background-color:#F9F9F9;" |-9
| style="background-color:#F9F9F9;" |Not unblockable, but faster. Same hitbox as 623P.
|-
|-


Zeile 384: Zeile 478:
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |F1-13 Counterhit-State.
| style="background-color:#F9F9F9;" |F1-13 Counterhit-State.
|-
|-
Zeile 391: Zeile 486:
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |1
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F2-11 Guard Point.
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |F1-11 Guard Point.
|-
|-
| style="background-color:#F9F9F9;" |'''2363214A'''
| style="background-color:#F9F9F9;" |'''2363214A'''
Zeile 398: Zeile 494:
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |4+4+1+2+2+2+4
| style="background-color:#F9F9F9;" |4+4+1+2+2+2+4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-11 unverwundbar. F12-28 unverwundbar auf den Füßen. Gleiche Hitboxen wie 2363214C.
| style="background-color:#F9F9F9;" |-19
| style="background-color:#F9F9F9;" |F1-11 invul. F12-28 invul on feet. Same hitboxes as 2363214C.
|-
|-
| style="background-color:#F9F9F9;" |'''2363214C'''
| style="background-color:#F9F9F9;" |'''2363214C'''
Zeile 405: Zeile 502:
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |4+4+1+2+2+2+4
| style="background-color:#F9F9F9;" |4+4+1+2+2+2+4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |F1-12 unverwundbar. F13-29 unverwundbar auf den Füßen. Gleiche Hitboxen wie 2363214A.
| style="background-color:#F9F9F9;" |-30
| style="background-color:#F9F9F9;" |F1-12 invul. F13-29 invul on feet. Same hitboxes as 2363214A.
|-
|-
| style="background-color:#F9F9F9;" |'''2141236K'''
| style="background-color:#F9F9F9;" |'''2141236K'''
Zeile 412: Zeile 510:
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |Ab F1 bis zum Treffer auf den Beinen unverwundbar.
| style="background-color:#F9F9F9;" |-43
| style="background-color:#F9F9F9;" |F1-6 invul. F7-24 lower body invul. F25-39 recovery. Hit only triggers on proximity.
|-
|-
| style="background-color:#F9F9F9;" |'''236236E'''
| style="background-color:#F9F9F9;" |'''236236E'''
Zeile 419: Zeile 518:
| style="background-color:#F9F9F9;" |55
| style="background-color:#F9F9F9;" |55
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |N/A
| style="background-color:#F9F9F9;" |F1-58 unverwundbar. ~F24-F58 Guard Point. Unblockable.
| style="background-color:#F9F9F9;" |F1-58 invul. ~F24-F58 Guard Point. Unblockable. Juggle anywhere. No combo damage scaling.
|-
| style="background-color:#F9F9F9;" |'''236236E(DC)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_ralf_236236E(DC).png]]
| style="background-color:#F9F9F9;" |8
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |-16
| style="background-color:#F9F9F9;" |Dream / Super Cancel version. F1-11 invul. F6-11 guard point. Not unblockable. No combo damage scaling.
|-
|-
|}
|}
==Special Attributes & Bugs==
*Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
*Has no collision on back Ukemi (can run through)


== Combos ==
== Combos ==
*2C > hit confirm > 623P, OTG j.236P
*5C > 41236K or 623P, OTG j.236P
*5E (counter hit) > 623P, OTG j.236P
*Meaty 5D(c), hit confirm 41236K
*2B, link 41236K


===Shift Combos===
===Shift Combos===
*Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) [https://www.twitch.tv/videos/276188676 Quelle kohatsu, ab 48 minuten]
*Elisabeth Uppercut Super QS Ralf j.A whiff, \/, C-Upper, link D Dropkick (OTG), link 2A>623C (kara upper), superjump j.236C (OTG) from [https://www.twitch.tv/videos/276188676 kohatsu, ~48m]
 
== Okizeme ==
 
===DOWN! Okizeme===
*5B(f) crossup setup on incoming, 2P-Corner only, [https://twitter.com/kofxi_bot/status/1298871194498871298 Source]


== Matchups ==
== Matchups ==
=== Gegen Clark ===
=== Vs Clark ===
Der beste Clark-Spieler Rock sieht das Matchup im Vorteil für Clark, als ein 6,5:3,5. Es folgt die Analyse von Rock:<br>
Japan's best Clark player Rock considers this matchup in the advantage of Clark, as a 6.5:3.5. Rock's (translated) analysis:<br>
"Clarks Angriffe in der Luft, vor allem j.D, sind so stark, dass Ralf gezwungen ist, am Boden zu kämpfen, und am Boden dominiert Clarks 2C.<br>
''"Clark's attacks in air, particularly j.D, are so strong that Ralf is forced to fight on the ground, where Clark's 2C dominates.<br>
Clark sollte im Neutral die Distanz suchen, wo 2C gerade noch die Pokes von Ralf trifft. Wenn Ralf 5C(f) und 2C im Neutral benutzt, verlieren diese gegen Clarks Max Range.<br>
''In neutral, Clark should try keep Ralf at the distance where 2C just hits the pokes of Ralf. If Ralf uses 5C(f) & 2C in neutral, they lose to Clark's 2C in this way.<br>
Clarks 2D ist auch stark gegen Ralf, da Ralfs bevorzugte Angriffe diesen nicht treffen, und 2D lange aktiv ist.<br>
''Clark's 2D is also strong against Ralf since it evades many of his attacks, and because 2D has long active time.<br>
Die einzige wirkliche Gefahr für Clark ist Ralfs 5E~Kara Upper. Falls er diesen benutzt, kann Clark 2B machen, um diesen zu stoppen, bevor er überhaupt rauskommt. Nach dem 2B kann Clark direkt einen 2C machen, der durch den Frame Vorteil nicht von Ralf unterbrochen werden kann, und so geht durch die Distanz das Spiel von vorne los."<br>
''The only real danger for Clark is Ralf's 5E~Kara Upper. Clark can try to stop it during startup with 2B. After the 2B hits, clark can immediately use a 2C, which cannot be interrupted by Ralf, and which also resets the neutral again."
 
===Vs Kula===
Hard matchup.<br>
:Cancel 623P is punishable on block by Kula's 623C, so make sure to always hit confirm it.
 
=== Vs Gato===
Hard matchup.<br>
:Smalljump j.B goes over Gato's wakeup 236236A & then still combos into 5C>Upper.
 
=== Vs Silber===
As okizeme, 5E > command throw (on reaction) can be used against Silber's wakeup super counter, as seen at [https://youtu.be/ClYBo-ilBAg?t=1692 g-stage] by Rock.
 
=== vs Kim ===
5C(c) beats kim upkick super, as done by [https://youtu.be/V4cxWSTYVxI?t=1265 shishio], needs confirmation whether this needs an input before the freeze or during.
 
== Videos ==
[https://www.youtube.com/watch?v=UTxtg1ldhIo Shisho playing Ralf vs Kyuntakuya]


=== Gegen Gato===
Sehr schweres Matchup.<br>
Smalljump j.B geht über Gato's wakeup 236236A.
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