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== Normals ==
{{SS6 Character
:'''x:'''  
| charname = Nakoruru
| jcharname = ナコルル
| portrait = [[Image:ss6_nakoruru.png]]
|tier_rank = B
|
|health = ?
|rage_retention = ?
|rage_duration = ?
|dash_type = dash
}}
== Murasaki Nakoruru ==
Unlocked via code in the attract mode:
"When the invitation letter appears on screen, the following inputs must be performed: A (P1), B (P2), C (P1), D (P2). Then as the letter is being cut, you have twenty frames to input Start (P1)"<br>
''Source: [https://www.dreamcancel.com/wiki/Samurai_Shodown_VI/Nakoruru dreamcancel.com].''
 
== Notable Normals ==
:'''66B:''' overhead, soft knockdown. Can be kara-cancelled into j.2D.
 
:'''2C:''' anti-air.
 
:'''66D:''' low hit, soft knockdown.


== Specials ==
== Specials ==
:'''Wall 3/9:''' Triangle Jump.
:'''j.4/6D:''' air throw.
:'''412S:''' alpha blade. low hit.
:'''236S:''' higher-angled alpha blade.
:'''421S:''' scarf attack. Reflects fireballs.
:'''>S:''' followup with soft knockdown.
:'''632146C:''' command grab.
:'''214S:''' bird divebombs.
:'''214D:''' clings onto mamahaha. Can be steered with directions.
:'''>S:''' various attacks while airborne.
:'''>3/6/9BC:''' dive attack, direction equals angle.
:'''>236S:''' flip attack down. Button determines angle.
:'''>direction+D:''' get off into any direction, including upwards. Full air options after, eg. jump attacks.
:'''j.2D:''' soft knockdown.


:'''321421E (SS2):''' SD Transformation.
:'''321421E (SS2):''' SD Transformation.


== Supers ==
== Supers ==
:'''X: 236AB:'''
:'''エレルシ カムイ リムセ: 236AB:''' mamahaha divebomb super.


:'''X: 236BC / X4BC (SS2):'''
:'''アペフチ カムイ リムセ: 236BC / 3214623BC (SS2):''' scarf ranbu.


[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]]
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]]

Aktuelle Version vom 31. Dezember 2022, 14:20 Uhr

Nakoruru
ナコルル
Ss6 nakoruru.png
Tiers & Ranking
Tier: B
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Murasaki Nakoruru

Unlocked via code in the attract mode: "When the invitation letter appears on screen, the following inputs must be performed: A (P1), B (P2), C (P1), D (P2). Then as the letter is being cut, you have twenty frames to input Start (P1)"
Source: dreamcancel.com.

Notable Normals

66B: overhead, soft knockdown. Can be kara-cancelled into j.2D.
2C: anti-air.
66D: low hit, soft knockdown.

Specials

Wall 3/9: Triangle Jump.
j.4/6D: air throw.
412S: alpha blade. low hit.
236S: higher-angled alpha blade.
421S: scarf attack. Reflects fireballs.
>S: followup with soft knockdown.
632146C: command grab.
214S: bird divebombs.
214D: clings onto mamahaha. Can be steered with directions.
>S: various attacks while airborne.
>3/6/9BC: dive attack, direction equals angle.
>236S: flip attack down. Button determines angle.
>direction+D: get off into any direction, including upwards. Full air options after, eg. jump attacks.
j.2D: soft knockdown.
321421E (SS2): SD Transformation.

Supers

エレルシ カムイ リムセ: 236AB: mamahaha divebomb super.
アペフチ カムイ リムセ: 236BC / 3214623BC (SS2): scarf ranbu.

Back home!