Mizuki(SS6): Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Keine Bearbeitungszusammenfassung |
Keine Bearbeitungszusammenfassung |
||
Zeile 3: | Zeile 3: | ||
== Specials == | == Specials == | ||
:'''421S:''' | :'''421S:''' teleports. A&B in front, C behind opponent. If the opponent is airborne, Mizuki spawns in the air as well. | ||
:'''214S:''' | :'''214S:''' low-hit projectile. Hard knockdown. | ||
:'''623D:''' | :'''623D:''' command grab. Hard knockdown. Allows OTG followup > bug command grab infinite loop (arcade setting only). | ||
:'''236S:''' | :'''236S:''' claw swipes with soft knockdown. | ||
:'''214D:''' | :'''214D:''' unblockable that flips the opponent's controls. | ||
:'''j.236S:''' | :'''j.236S:''' air-to-ground travelling projectile. Also works from a backdash. | ||
:'''321421E (SS2):''' SD Transformation. | :'''321421E (SS2):''' SD Transformation. | ||
== Supers == | == Supers == | ||
:'''天地魔境陣: 236AB:''' | :'''天地魔境陣: 236AB:''' projectile super. | ||
:'''幻魔怨呪魂: 236BC / 2363214BC (SS2):''' | :'''幻魔怨呪魂: 236BC / 2363214BC (SS2):''' phantom attack that allows further mixup & attacks. | ||
Version vom 31. Dezember 2022, 12:32 Uhr
Notable Normals
- X:
Specials
- 421S: teleports. A&B in front, C behind opponent. If the opponent is airborne, Mizuki spawns in the air as well.
- 214S: low-hit projectile. Hard knockdown.
- 623D: command grab. Hard knockdown. Allows OTG followup > bug command grab infinite loop (arcade setting only).
- 236S: claw swipes with soft knockdown.
- 214D: unblockable that flips the opponent's controls.
- j.236S: air-to-ground travelling projectile. Also works from a backdash.
- 321421E (SS2): SD Transformation.
Supers
- 天地魔境陣: 236AB: projectile super.
- 幻魔怨呪魂: 236BC / 2363214BC (SS2): phantom attack that allows further mixup & attacks.
Combos
OTG-Bug Combos:
- Corner Schwein > OTG > Schwein im Gegnerwakeup, siehe hier