Mizuki(SS6): Unterschied zwischen den Versionen

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== Specials ==
== Specials ==
:'''421S:'''
:'''421S:''' teleports. A&B in front, C behind opponent. If the opponent is airborne, Mizuki spawns in the air as well.


:'''214S:'''
:'''214S:''' low-hit projectile. Hard knockdown.


:'''623D:'''
:'''623D:''' command grab. Hard knockdown. Allows OTG followup > bug command grab infinite loop (arcade setting only).


:'''236S:'''
:'''236S:''' claw swipes with soft knockdown.


:'''214D:'''
:'''214D:''' unblockable that flips the opponent's controls.


:'''j.236S:'''
:'''j.236S:''' air-to-ground travelling projectile. Also works from a backdash.


:'''321421E (SS2):''' SD Transformation.
:'''321421E (SS2):''' SD Transformation.


== Supers ==
== Supers ==
:'''天地魔境陣: 236AB:'''
:'''天地魔境陣: 236AB:''' projectile super.


:'''幻魔怨呪魂: 236BC / 2363214BC (SS2):'''
:'''幻魔怨呪魂: 236BC / 2363214BC (SS2):''' phantom attack that allows further mixup & attacks.





Version vom 31. Dezember 2022, 12:32 Uhr

Notable Normals

X:

Specials

421S: teleports. A&B in front, C behind opponent. If the opponent is airborne, Mizuki spawns in the air as well.
214S: low-hit projectile. Hard knockdown.
623D: command grab. Hard knockdown. Allows OTG followup > bug command grab infinite loop (arcade setting only).
236S: claw swipes with soft knockdown.
214D: unblockable that flips the opponent's controls.
j.236S: air-to-ground travelling projectile. Also works from a backdash.
321421E (SS2): SD Transformation.

Supers

天地魔境陣: 236AB: projectile super.
幻魔怨呪魂: 236BC / 2363214BC (SS2): phantom attack that allows further mixup & attacks.


Combos

OTG-Bug Combos:

  • Corner Schwein > OTG > Schwein im Gegnerwakeup, siehe hier


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