Mina(SS6): Unterschied zwischen den Versionen

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{{SS6 Character
| charname = Mina
| jcharname = 真鏡名ミナ
| portrait = [[Image:ss6_mina.png]]
|tier_rank = A
|
|health = ?
|rage_retention = ?
|rage_duration = ?
|dash_type = dash
}}
== Notable Normals ==
== Notable Normals ==
:'''x:'''
:'''6A:''' Anti-air, steep angle.
:'''6B:''' Anti-air, flat angle.
:'''6C:''' horizontal arrow shot. Launches, combo after possible.
 
:'''3A:''' Anti-air, steep angle.
:'''3B:''' low hit, horizontal arrow shot.
:'''3C:''' multi-hit anti-air.
 
:'''6D:''' kick that pushes really far away if not special cancelled.
:'''66D:''' low hit, soft knockdown.


== Specials ==
== Specials ==
Zeile 15: Zeile 35:
:'''421D:''' Shoots an arrow upwards and stores it, up to 5x
:'''421D:''' Shoots an arrow upwards and stores it, up to 5x


:'''421S:''' Calls a stored arrow: A close, B mid, C far. Overhead.
:'''421S:''' Calls a stored arrow: A close, B mid, C far. Overhead. Can also OTG.


''':623S:''' Crossup arrow shot.
''':623S:''' Crossup arrow shot. Can link attacks after.


:'''623D:'''Slow Overhead.
:'''623D:'''Slow Overhead. 2nd hit OTGs.


:'''BE/CE:''' hides chample / puts chample to sleep.
:'''BE/CE:''' hides chample / puts chample to sleep.
Zeile 26: Zeile 46:


== Supers ==
== Supers ==
:'''ニルヤ・カナヤの呪縛: 236AB:'''
:'''ニルヤ・カナヤの呪縛: 236AB:''' projectile super. Hard knockdown.
 
:'''ミトゥンチの裁き: 236BC / 41236421BC (SS2):''' delayed projectile rain super. Overhead.
 
==Videos==
[https://youtu.be/Cke2-Xw1OC8?t=88 nice match start]
 
[https://youtu.be/Cke2-Xw1OC8?t=1450 nice crossup combo]
 


:'''ミトゥンチの裁き: 236BC / 41236421BC (SS2):'''
[[Samurai_Spirits:_Tenkaichi_Kenkakuden|Back home!]]

Aktuelle Version vom 3. Januar 2023, 01:33 Uhr

Mina
真鏡名ミナ
Ss6 mina.png
Tiers & Ranking
Tier: A
Properties
Damage Modifier: ?
Rage Retention: ?
Rage Duration: ?
Dash Type: dash

Notable Normals

6A: Anti-air, steep angle.
6B: Anti-air, flat angle.
6C: horizontal arrow shot. Launches, combo after possible.
3A: Anti-air, steep angle.
3B: low hit, horizontal arrow shot.
3C: multi-hit anti-air.
6D: kick that pushes really far away if not special cancelled.
66D: low hit, soft knockdown.

Specials

Wall 3/9: Triangle Jump.
j.2S: close-range attack. All of Mina's other air slashes are arrows.
j.2D: dive kick.
41236A/B: barrage of arrows, horizontal.
41236C: jump > barrage of arrows, diagonal downwards.
421D: Shoots an arrow upwards and stores it, up to 5x
421S: Calls a stored arrow: A close, B mid, C far. Overhead. Can also OTG.

:623S: Crossup arrow shot. Can link attacks after.

623D:Slow Overhead. 2nd hit OTGs.
BE/CE: hides chample / puts chample to sleep.
321421E (SS2): SD Transformation.

Supers

ニルヤ・カナヤの呪縛: 236AB: projectile super. Hard knockdown.
ミトゥンチの裁き: 236BC / 41236421BC (SS2): delayed projectile rain super. Overhead.

Videos

nice match start

nice crossup combo


Back home!