Kyoshiro(SS6): Unterschied zwischen den Versionen
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== Notable Normals == | == Notable Normals == | ||
:'''5B(f):''' long-range poke. | |||
:'''2B:''' low hit with good range. | |||
:'''6B:''' overhead, soft knockdown | :'''6B:''' overhead, soft knockdown | ||
:'''2C:''' anti-air. | |||
:'''2D:''' low hit with special cancel and good hit stun. | |||
== Specials == | == Specials == |
Version vom 30. Dezember 2022, 21:50 Uhr
Notable Normals
- 5B(f): long-range poke.
- 2B: low hit with good range.
- 6B: overhead, soft knockdown
- 2C: anti-air.
- 2D: low hit with special cancel and good hit stun.
Specials
- 623S: Spin attack.
- 421S: Flame spit. OK chip damage.
- 236S: reppuken.
- 214S: stick bounce flame.
- 214D: fake bounce.
- >A: followup, dash attack with many hits (good chip damage)
- >B: followup, overhead
- >C: followup, delayed low
- >D: followup, command jump
- 236D: low hit frog attack. Hard knockdown.
- j.2S: overhead air spin attack that can cross up. Low damage.
- 6412364E (SS2): SD Transformation.
Supers
- 荒事師狂死郎“血肉の舞”: 236AB: moves forward, good chip damage on block. Hard knockdown.
- 鬼炎曲舞: 236BC / 641236BC (SS2): big fire wave.