Kula Diamond(KOFXI): Unterschied zwischen den Versionen

Zeile 132: Zeile 132:
| 214P|| 9|| 4+4|| KD|| <span style="color: red;">-8</span>|| F+L|| JA|| F1-wall N,<br>F1-16 F*,<br>F17-end L||F1-19 counterhit-state. Reflects projectiles F6-19. Hard Knockdown. Wall Bounce on counter hit. *=Start of wall bounce.
| 214P|| 9|| 4+4|| KD|| <span style="color: red;">-8</span>|| F+L|| JA|| F1-wall N,<br>F1-16 F*,<br>F17-end L||F1-19 counterhit-state. Reflects projectiles F6-19. Hard Knockdown. Wall Bounce on counter hit. *=Start of wall bounce.
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| j.236B|| 29|| n|| KD|| <span style="color: red;">-4</span>*|| || || ||45° Angle down. 10F landing recovery in counterhit-state +10F regular landing recovery. Allows juggles after. *=point blank & from lowest possible height
| j.236B|| 29|| n|| KD|| <span style="color: red;">-4</span>*|| F+L|| F1-8 F,<br>F9-28 L|| F1-8 F,<br>F9-end L||45° Angle down. 10F landing recovery in CH-state. *=point blank & from lowest possible height
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| j.236D|| 29|| n|| KD|| <span style="color: red;">-4</span>*|| || || ||Angled forwards. 10F landing recovery in counterhit-state +10F regular landing recovery. Allows juggles after. *=point blank & from lowest possible height
| j.236D|| 29|| n|| KD|| <span style="color: red;">-4</span>*|| || || ||Angled forwards. 10F landing recovery in CH-state. Allows juggles after. *=point blank & from lowest possible height
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| 236236A|| 8|| 6+8|| KD|| <span style="color: red;">-12</span>|| || || ||F2-26 counterhit-state. F27-50 recovery. Negates projectiles F8-26 (19F).
| 236236A|| 8|| 6+8|| KD|| <span style="color: red;">-12</span>|| || || ||F2-26 counterhit-state. F27-50 recovery. Negates projectiles F8-26 (19F).
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