Kula Diamond(KOFXI): Unterschied zwischen den Versionen

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*Has no collision on back Ukemi (can run through)
*Has no collision on back Ukemi (can run through)
*Kula has no recovery when landing from a DOWN! and can act immediately.
*Kula has no recovery when landing from a DOWN! and can act immediately.
* Kula 214P > QS Kensou > LDM will cause a bug that interrupts the hard knockdown and resets the opponent into standing position, see [https://twitter.com/SenseiEnrique98/status/1420096911420309509 here]
*Kula's arms have a hurtbox during her jump startup, for 2F (small jump) & 3F (normal jump).
*Kula's arms have a hurtbox during her jump startup, for 2F (small jump) & 3F (normal jump).
[[bild:kofxi_kula_arms.gif]]
[[bild:kofxi_kula_arms.gif]]
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