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The best way to counter reversal 214B is by using a ''' | The best way to counter reversal 214B is by using a ''' | ||
delayed okizeme attack with a hitbox that can hit ray spin''', which then hits on counter-hit and enables a combo (if you immediately cancel any normal attack on air counterhit, you can combo after). [https://youtu.be/bp5uwi_aFVs?t=237 Example from Tori], with Oswald: delay 5D(counter hit)>3A>214A... | delayed okizeme attack with a hitbox that can hit ray spin''', which then hits on counter-hit and enables a combo (if you immediately cancel any normal attack on air counterhit, you can combo after). [https://youtu.be/bp5uwi_aFVs?t=237 Example from Tori], with Oswald: delay 5D(counter hit)>3A>214A... | ||
===When to Saving Shift=== | |||
:Be aware that when you saving shift against Kula's 5C(c), she can punish the shift with her 236236E (the EX super), which will hit the incoming character out of the air. | |||
:If Kula uses the 214B>6D string in the corner instead of using the 236A route, you can shift right before the 6D and punish the slide. [https://youtu.be/GHhfRV70too?t=2966 Example from Shingo vs Gian] | |||
== Videos == | == Videos == |
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