Kula Diamond(KOFXI): Unterschied zwischen den Versionen

Zeile 116: Zeile 116:
| 214K>6D|| 8|| 12|| KD|| -15*||*=point blank.
| 214K>6D|| 8|| 12|| KD|| -15*||*=point blank.
|-
|-
| 236A|| 15|| 6|| KD|| +2||
| 236A|| 15|| 7|| KD|| +2||
|-
|-
| 236C|| 37|| 10|| +31|| +17||
| 236C|| 37|| 10|| +31|| +17||
|-
|-
| 623A|| 5|| 5+4+3|| KD|| -32||Crouching hurtbox F1-10. Airborne F11. CH-state in recovery.
| 623A|| 5|| 12|| KD|| -32||Crouching hurtbox F1-10. Airborne F11. CH-state in recovery.
|-
|-
| 623C|| 3|| 4+2+14|| KD|| -42||Upper Feet Invul F1-8. Airborne F9. CH-state in recovery.
| 623C|| 3|| 20|| KD|| -42||Upper Feet Invul F1-8. Airborne F9. CH-state in recovery.
|-
|-
| 214P|| 9|| 4+4|| KD|| -8||Reflects projectiles. Wall Bounce on CH.
| 214P|| 9|| 4+4|| KD|| -8||Reflects projectiles. Wall Bounce on CH.
Zeile 136: Zeile 136:
| 236236E|| 7|| 38|| KD|| -29*||F1-7 invul. *=Point Blank in the corner, usually is advantageous.
| 236236E|| 7|| 38|| KD|| -29*||F1-7 invul. *=Point Blank in the corner, usually is advantageous.
|-
|-
| 214214E|| 7|| ?|| KD|| -36||Juggle anywhere. F1-31 invul. F32-37 CH-state. F38-78 invul. F79 recovery.
| 214214E|| 13|| ?|| KD|| -36||Juggle anywhere. F1-31 invul. F32-37 CH-state. F38-78 invul. F79 recovery.
|-
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|}
|}
Zeile 214: Zeile 214:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+214K Route
|+214K Route
! Move !! Hitbox!! Startup!! Active!! Adv!! Note
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
|-
| 214B|| [[bild:kofxi_kula_214B_1.png]][[bild:kofxi_kula_214B_2.png]] || 15 || 5 || -3 || F1-6 invul.
| 214B|| [[bild:kofxi_kula_214B_1.png]][[bild:kofxi_kula_214B_2.png]] || 15 || 5 || -3 || -4 ||F1-6 invul.
|-
|-
| 214D || [[bild:kofxi_kula_214D_1.png]][[bild:kofxi_kula_214D_2.png]] || 22 || 2+3 || +10 || No invul.
| 214D || [[bild:kofxi_kula_214D_1.png]][[bild:kofxi_kula_214D_2.png]] || 22 || 3+3 || KD|| +10 ||No invul.
|-
|-
| 214B/D>6B|| [[bild:kofxi_kula_214K6B_1.png]][[bild:kofxi_kula_214K6B_2.png]] ||9 || 2+? || -1/-3* || *= close (corner), 2 Hits / 1 Hit.
| 214K>6B|| [[bild:kofxi_kula_214K6B_1.png]][[bild:kofxi_kula_214K6B_2.png]] ||9 || 2+? || KD || +0* ||*=point blank(corner)
|-
|-
| 214B/D>6D|| [[bild:kofxi_kula_214K6D.png]] || 8 || 12 || -14* || *= close (corner)
| 214K>6D|| [[bild:kofxi_kula_214K6D.png]] || 8 || 12 || -15* || *=point blank
|-
|-
|}
|}
Zeile 228: Zeile 228:
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Specials & Supers
|+Specials & Supers
! Move !! Hitbox!! Startup!! Active!! Adv!! Note
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
|-
| 236A|| [[bild:kofxi_kula_236A_1.png|200px]][[bild:kofxi_kula_236A_2.png|200px]] || 15 || 7 || +3* || *= close. negates projectiles F11-30 .  
| 236A|| [[bild:kofxi_kula_236A_1.png|200px]][[bild:kofxi_kula_236A_2.png|200px]] || 15 || 7 || +2 ||Negates projectiles F11-30 .  
|-
|-
| 236C|| [[bild:kofxi_kula_236C_1.png|200px]][[bild:kofxi_kula_236C_2.png|200px]] || 37 || 10 || +17/+28* || *= on block/hit. Both close. Negates projectiles F34-53.
| 236C|| [[bild:kofxi_kula_236C_1.png|200px]][[bild:kofxi_kula_236C_2.png|200px]] || 37 || 10 || +31 || +17||Negates projectiles F34-53.
|-
|-
| 623A|| [[bild:kofxi_kula_623A_1.png|150px]][[bild:kofxi_kula_623A_2.png|150px]][[bild:kofxi_kula_623A_3.png|100px]][[bild:kofxi_kula_623A_4.png|100px]] || 5 || 5+1+3+3 || -31~34? || Small hurtbox during Startup. All 14F of Landing Recovery = Counter Hit State.
| 623A|| [[bild:kofxi_kula_623A_1.png|150px]][[bild:kofxi_kula_623A_2.png|150px]][[bild:kofxi_kula_623A_3.png|100px]][[bild:kofxi_kula_623A_4.png|100px]] || 5 || 5+1+3+3 || KD || -32 || Crouching hurtbox F1-10. Airborne F11. All 14F of Landing Recovery in counter hit state.
|-
|-
| 623C|| [[bild:kofxi_kula_623C_1.png|150px]][[bild:kofxi_kula_623C_2.png|150px]][[bild:kofxi_kula_623C_3.png|150px]] || 3 || 4+2+14 || minus || Above legs invul from F1. All 14F of Landing Recovery = Counter Hit State.
| 623C|| [[bild:kofxi_kula_623C_1.png|150px]][[bild:kofxi_kula_623C_2.png|150px]][[bild:kofxi_kula_623C_3.png|150px]] || 3 || 4+2+14 || KD || -42 || Upper feet invul F1-8. Airborne F9. All 14F of Landing Recovery = Counter Hit State.
|-
|-
| 214P || [[bild:kofxi_kula_214P_1.png]][[bild:kofxi_kula_214P_2.png]] || 9 || 4+4 || -7 || Negates projectiles F6-19. Slide knockdown.
| 214P || [[bild:kofxi_kula_214P_1.png]][[bild:kofxi_kula_214P_2.png]] || 9 || 4+4 || KD || -8 || Reflects projectiles F6-19. Wall bounce on counter hit.
|-
|-
| j.236B || [[bild:kofxi_kula_jump_236B.png|200px]] || 29 ||  || ? || 45°-angle down
| j.236B || [[bild:kofxi_kula_jump_236B.png|200px]] || 29 ||  || ? || 45°-angle down
Zeile 244: Zeile 244:
| j.236D || [[bild:kofxi_kula_jump_236D.png|200px]] || 29 ||  || ? || angled forwards
| j.236D || [[bild:kofxi_kula_jump_236D.png|200px]] || 29 ||  || ? || angled forwards
|-
|-
| 236236A || [[bild:kofxi_kula_236236A_1.png|150px]][[bild:kofxi_kula_236236A_2.png|150px]][[bild:kofxi_kula_236236A_3.png|150px]] || 8 || 1+5+8 || -11* || *=close. No invul. Negates projectiles from 1st active frame, for 19F.
| 236236A || [[bild:kofxi_kula_236236A_1.png|150px]][[bild:kofxi_kula_236236A_2.png|150px]][[bild:kofxi_kula_236236A_3.png|150px]] || 8 || 1+5+8 || -12 ||No invul. Negates projectiles from 1st active frame, for 19F.
|-
|-
| 236236C || [[bild:kofxi_kula_236236C_1.png|150px]][[bild:kofxi_kula_236236C_2.png|150px]] || 22 || 6+8 || +4* || *=close. ~11F invul after (not until active time). Negates projectiles from 1st active frame, for 19F.
| 236236C || [[bild:kofxi_kula_236236C_1.png|150px]][[bild:kofxi_kula_236236C_2.png|150px]] || 22 || 6+8 || -12 || F1-11 invul. Negates projectiles from 1st active frame, for 19F.
|-
|-
| 236236E || [[bild:kofxi_kula_236236E_1.png|100px]][[bild:kofxi_kula_236236E_2.png|100px]][[bild:kofxi_kula_236236E_3.png|100px]][[bild:kofxi_kula_236236E_4.png|100px]]<br>[[bild:kofxi_kula_236236E_5.png|100px]][[bild:kofxi_kula_236236E_6.png|100px]][[bild:kofxi_kula_236236E_7.png|100px]]<br>[[bild:kofxi_kula_236236E_8.png|100px]][[bild:kofxi_kula_236236E_9.png|100px]] || 7 || 1+2+1+7<br>1+2+9<br>3+12 || -27~30?*/-4 || *=close in corner / midscreen. ~ 5F invul after freeze (until 1st active frame).
| 236236E || [[bild:kofxi_kula_236236E_1.png|100px]][[bild:kofxi_kula_236236E_2.png|100px]][[bild:kofxi_kula_236236E_3.png|100px]][[bild:kofxi_kula_236236E_4.png|100px]]<br>[[bild:kofxi_kula_236236E_5.png|100px]][[bild:kofxi_kula_236236E_6.png|100px]][[bild:kofxi_kula_236236E_7.png|100px]]<br>[[bild:kofxi_kula_236236E_8.png|100px]][[bild:kofxi_kula_236236E_9.png|100px]] || 7 || 1+2+1+7<br>1+2+9<br>3+12 || KD || -29* || F1-7 invul. *=close in corner, but is usually advantageous.
|-
|-
| 214214E || [[bild:kofxi_kula_214214E.png|300px]] || 13 || ? || N/A || Completely invul from start to finish, even in recovery. Juggle Anywhere.  
| 214214E || [[bild:kofxi_kula_214214E.png|300px]] || 13 || ? || N/A ||Juggle anywhere. F1-31 invul. F32-37 CH-state. F38-78 invul. F79 recovery.
|}
|}


19.067

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