JoJo's Bizarre Adventure: Movement List: Unterschied zwischen den Versionen
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| style="background-color:#FFFFFF;" | alle | | style="background-color:#FFFFFF;" | alle | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | viel weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#FFFFFF;" | alle | | style="background-color:#FFFFFF;" | alle | ||
| style="background-color:#FFFFFF;" | wie normal Jump, slow fall | | style="background-color:#FFFFFF;" | wie normal Jump, slow fall | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | viel weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#FFFFFF;" | nein | | style="background-color:#FFFFFF;" | nein | ||
| style="background-color:#FFFFFF;" | höher | | style="background-color:#FFFFFF;" | höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
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| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | höher | | style="background-color:#FFFFFF;" | höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
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| style="background-color:#FFFFFF;" | alle | | style="background-color:#FFFFFF;" | alle | ||
| style="background-color:#FFFFFF;" | wie normal Jump | | style="background-color:#FFFFFF;" | wie normal Jump | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | viel weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | höher | | style="background-color:#FFFFFF;" | höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
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| style="background-color:#FFFFFF;" | alle | | style="background-color:#FFFFFF;" | alle | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#FFFFFF;" | alle | | style="background-color:#FFFFFF;" | alle | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#FFFFFF;" | Nein | | style="background-color:#FFFFFF;" | Nein | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | sehr weit | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Sprünge mit Stand ON stark verändert | ||
|- | |- | ||
| style="background-color:#CCFFFF;" |'''Petshop''' | | style="background-color:#CCFFFF;" |'''Petshop''' | ||
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| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | wie normal Jump, slow fall | | style="background-color:#FFFFFF;" | wie normal Jump, slow fall | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
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| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
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| style="background-color:#FFFFFF;" | kein Highjump | | style="background-color:#FFFFFF;" | kein Highjump | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | minimal weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#FFFFFF;" | alle | | style="background-color:#FFFFFF;" | alle | ||
| style="background-color:#FFFFFF;" | wie normal Jump | | style="background-color:#FFFFFF;" | wie normal Jump | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | minimal weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | minimal weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#FFFFFF;" | alle | | style="background-color:#FFFFFF;" | alle | ||
| style="background-color:#FFFFFF;" | wie normal Jump, slow fall | | style="background-color:#FFFFFF;" | wie normal Jump, slow fall | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | minimal weiter | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
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| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | weiter | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
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| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#FFFFFF;" | minimal höher | | style="background-color:#FFFFFF;" | minimal höher | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | minimal weiter | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A | ||
| style="background-color:#CCCCCC;" | N/A | | style="background-color:#CCCCCC;" | N/A |
Version vom 24. Januar 2009, 02:11 Uhr
Legende
- S: Short Dash: 66 oder 44 nur antippen
- L: Long Dash: 66 oder 44 länger halten
- IC: Instant Cancel: Der Dash oder Backdash kann sofort durch drücken von 4 oder 6 abgebrochen werden.
- Double Jump: der Begriff "alle" bedeutet hier, es stehen einem Charakter alle Variationen zur verfügung. Diese sind::
- Jump -> Double Jump
- Jump -> Small Jump
- Small Jump -> Double Jump
- Small Jump -> Small Jump
- Super Jump -> Double Jump
- Super Jump -> Small Jump
Liste
Character | Walk | Dash Type | Dash | Back Dash | Run (forward) | Run (back) | Double Jump | Super Jump (8) | Super Jump (9) | Super Jump S(8) | Super Jump S(9) | Air Dash | Special |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Abdul | normal | Ground | IC | IC | N/A | N/A | alle | minimal höher | viel weiter | N/A | abgekoppelte Stand: Triple Jump | ||
Jotaro | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump, slow fall | viel weiter | N/A | |||
Iggy | vorne schneller als zurück | Ground | IC | IC | N/A | N/A | nein | höher | weiter | Ja | Stand Float mit [7]/[8]/[9] | ||
Mariah | normal | Run | N/A | N/A | IC | IC | N/A | höher | weiter | N/A | N/A | N/A | |
Midler | vorne schneller als zurück | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump | viel weiter | N/A | |||
Joseph | normal | Run | N/A | N/A | IC | IC | N/A | höher | weiter | N/A | |||
Kakoyin | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | minimal höher | weiter | Ja | abgekoppelte Stand hat Triple Jump | ||
Dio | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | minimal höher | weiter | N/A | |||
Chaka | Stand ON = backwalk langsamer | Ground | S,L | S,L | N/A | N/A | Nein | minimal höher | sehr weit | N/A | Sprünge mit Stand ON stark verändert | ||
Petshop | vorne schneller als zurück | Ground | S,L,IC | S,L,IC | N/A | N/A | infinite | N/A | N/A | N/A | Ja | Kann fliegen mit [7]/[8]/[9], hat kein Smalljump | |
Anubis Polnareff | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | wie normal Jump, slow fall | weiter | N/A | N/A | N/A | |
Hol Horse | normal | Run | N/A | N/A | IC | IC | N/A | minimal höher | weiter | N/A | N/A | N/A | |
Vanilla Ice | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | kein Highjump | minimal höher | minimal weiter | Ja | |||
Devo | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump | minimal weiter | N/A | Stand hat Wall Run | ||
Alessi | Stand ON = backwalk langsamer | Ground | S,L,IC | N/A | N/A | IC | N/A | minimal höher | minimal weiter | N/A | |||
Polnareff | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump, slow fall | minimal weiter | N/A | abgekoppelte Stand: Triple Jump | ||
Shadow Dio | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | minimal höher | weiter | N/A | N/A | N/A | |
Kahn | normal | Ground | S,L,IC | hop & SC | N/A | N/A | N/A | minimal höher | minimal weiter | N/A | N/A | N/A | |
New Kakoyin | normal | Hover Dash | S,L,IC | S,L,IC | N/A | N/A | ja / keine Variationen | minimal höher | minimal weiter | Nein | Nein | Ja | Hat statt Dash einen Hoverdash. Stand ON = kein Small & Super Jump. abgekoppelte Stand: Triple Jump |
Hol Horse & Boingo | normal | Run | N/A | N/A | IC | IC | N/A | minimal höher | N/A | N/A | N/A | ||
Rubber Soul | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | minimal höher | N/A | N/A | N/A | ||
Young Joseph | normal | Run | N/A | N/A | IC | IC | N/A | wie normal Jump | N/A | N/A | N/A |
Quelle
- Subarashii & AtTheGates original research