JoJo's Bizarre Adventure: Movement List: Unterschied zwischen den Versionen
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| '''Abdul''' | | '''Abdul''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | IC | | style="background-color:#FFFFFF;" | IC | ||
| style="background-color:#FFFFFF;" | IC | | style="background-color:#FFFFFF;" | IC | ||
Zeile 50: | Zeile 50: | ||
| '''Jotaro''' | | '''Jotaro''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 65: | Zeile 65: | ||
| '''Iggy''' | | '''Iggy''' | ||
| style="background-color:#FFFFFF;" | walk schneller als backwalk | | style="background-color:#FFFFFF;" | walk schneller als backwalk | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | IC | | style="background-color:#FFFFFF;" | IC | ||
| style="background-color:#FFFFFF;" | IC | | style="background-color:#FFFFFF;" | IC | ||
Zeile 95: | Zeile 95: | ||
| '''Midler''' | | '''Midler''' | ||
| style="background-color:#FFFFFF;" | vorne schneller als zurück | | style="background-color:#FFFFFF;" | vorne schneller als zurück | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 125: | Zeile 125: | ||
| '''Kakoyin''' | | '''Kakoyin''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 140: | Zeile 140: | ||
| '''Dio''' | | '''Dio''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 155: | Zeile 155: | ||
| '''Chaka''' | | '''Chaka''' | ||
| style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer | | style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L | | style="background-color:#FFFFFF;" | S,L | ||
| style="background-color:#FFFFFF;" | S,L | | style="background-color:#FFFFFF;" | S,L | ||
Zeile 185: | Zeile 185: | ||
| '''Anubis Polnareff''' | | '''Anubis Polnareff''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 215: | Zeile 215: | ||
| '''Vanilla Ice''' | | '''Vanilla Ice''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 230: | Zeile 230: | ||
| '''Devo''' | | '''Devo''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 245: | Zeile 245: | ||
| '''Alessi''' | | '''Alessi''' | ||
| style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer | | style="background-color:#FFFFFF;" | Stand ON = backwalk langsamer | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | N/A | | style="background-color:#FFFFFF;" | N/A | ||
Zeile 260: | Zeile 260: | ||
| '''Polnareff''' | | '''Polnareff''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Ground | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 305: | Zeile 305: | ||
| '''New Kakoyin''' | | '''New Kakoyin''' | ||
| style="background-color:#FFFFFF;" | normal | | style="background-color:#FFFFFF;" | normal | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | Hover Dash | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
| style="background-color:#FFFFFF;" | S,L,IC | | style="background-color:#FFFFFF;" | S,L,IC | ||
Zeile 316: | Zeile 316: | ||
| style="background-color:#FFFFFF;" | | | style="background-color:#FFFFFF;" | | ||
| style="background-color:#FFFFFF;" | Ja | | style="background-color:#FFFFFF;" | Ja | ||
| style="background-color:#FFFFFF;" | Hat statt Dash einen Hoverdash. Stand ON = kein | | style="background-color:#FFFFFF;" | Hat statt Dash einen Hoverdash. Stand ON = kein Small Jump. abgekoppelte Stand: Triple Jump | ||
|- | |- | ||
| '''HolHorse&Boingo''' | | '''HolHorse&Boingo''' |
Version vom 24. Januar 2009, 01:41 Uhr
Legende
- S: Short Dash: 66 oder 44 nur antippen
- L: Long Dash: 66 oder 44 länger halten
- IC: Instant Cancel: Der Dash oder Backdash kann sofort durch drücken von 4 oder 6 abgebrochen werden.
- Double Jump: der Begriff "alle" bedeutet hier, es stehen einem Charakter alle Variationen zur verfügung. Diese sind::
- Jump -> Double Jump
- Jump -> Small Jump
- Jump -> Super Jump
- Small Jump -> Double Jump
- Small Jump -> Small Jump
- Small Jump -> Super Jump
- Super Jump -> Double Jump
- Super Jump -> Small Jump
- Super Jump -> Super Jump
Liste
Character | Walk | Dash Type | (forward) Dash | Back Dash | Run (forward) | Run (back) | Double Jump | Super Jump (8) | Super Jump (9) | Super Jump S(8) | Super Jump S(9) | Air Dash | Special |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Abdul | normal | Ground | IC | IC | N/A | N/A | alle | minimal höher | N/A | abgekoppelte Stand: Triple Jump | |||
Jotaro | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump, slow fall | N/A | ||||
Iggy | walk schneller als backwalk | Ground | IC | IC | N/A | N/A | nein | höher | Ja | Stand Float mit [7]/[8]/[9] | |||
Mariah | normal | Run | N/A | N/A | IC | IC | N/A | höher | N/A | ||||
Midler | vorne schneller als zurück | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump | N/A | ||||
Joseph | normal | Run | N/A | N/A | IC | IC | N/A | höher | N/A | ||||
Kakoyin | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | minimal höher | Ja | abgekoppelte Stand hat Triple Jump | |||
Dio | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | minimal höher | N/A | ||||
Chaka | Stand ON = backwalk langsamer | Ground | S,L | S,L | N/A | N/A | Nein | minimal höher | N/A | ||||
Petshop | vorne schneller als zurück | Ground | S,L,IC | S,L,IC | N/A | N/A | infinite | N/A | Ja | Kann fliegen mit [7]/[8]/[9], hat kein Smalljump | |||
Anubis Polnareff | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | wie normal Jump, slow fall | N/A | ||||
HolHorse | normal | Run | N/A | N/A | IC | IC | N/A | minimal höher | N/A | ||||
Vanilla Ice | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | kein Highjump | minimal höher | Ja | ||||
Devo | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump | N/A | Stand hat Wall Run | |||
Alessi | Stand ON = backwalk langsamer | Ground | S,L,IC | N/A | N/A | IC | N/A | minimal höher | N/A | ||||
Polnareff | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | alle | wie normal Jump, slow fall | N/A | abgekoppelte Stand: Triple Jump | |||
Shadow Dio | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | minimal höher | N/A | ||||
Kahn | normal | Ground | S,L,IC | hop & SC | N/A | N/A | N/A | minimal höher | N/A | ||||
New Kakoyin | normal | Hover Dash | S,L,IC | S,L,IC | N/A | N/A | ja / keine Variationen | minimal höher | Ja | Hat statt Dash einen Hoverdash. Stand ON = kein Small Jump. abgekoppelte Stand: Triple Jump | |||
HolHorse&Boingo | normal | Run | N/A | N/A | IC | IC | N/A | minimal höher | N/A | ||||
Rubber Soul | normal | Ground | S,L,IC | S,L,IC | N/A | N/A | N/A | minimal höher | N/A | ||||
Young Joseph | normal | Run | N/A | N/A | IC | IC | N/A | wie normal Jump | N/A |
Quelle
- Subarashii & AtTheGates individual research