Hayate(KOFXI): Unterschied zwischen den Versionen

255 Bytes hinzugefügt ,  19. Oktober 2021
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |F1-36 counterhit-state. Total duration 49F (Hayate recovers 4F after active time ends).
| style="background-color:#F9F9F9;" |F1-36 counterhit-state. Total duration 49F (Hayate recovers 4F after active time ends). Normal & Special attacks using the boomerang are locked for as long as it is flying.
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| style="background-color:#F9F9F9;" |'''236C'''
| style="background-color:#F9F9F9;" |'''236C'''
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |F1-48 counterhit-state. Total duration 61F (Hayate recovers 16F after active time ends).
| style="background-color:#F9F9F9;" |F1-48 counterhit-state. Total duration 61F (Hayate recovers 16F after active time ends). Normal & Special attacks using the boomerang are locked for as long as it is flying.
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| style="background-color:#F9F9F9;" |'''236P Catch (ground)'''
| style="background-color:#F9F9F9;" |'''236P Catch (ground)'''
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| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Cannot be done from smalljumps. Minimum height = F8 of jump. F1-30 counterhit-state. 23F landing recovery. Hayate recovers on last active frame (F62).
| style="background-color:#F9F9F9;" |Cannot be done from smalljumps. Minimum height = F8 of jump. F1-30 counterhit-state. 23F landing recovery. Hayate recovers on last active frame (F62). Normal & Special attacks using the boomerang are locked for as long as it is flying.
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| style="background-color:#F9F9F9;" |'''236P Catch (air)'''
| style="background-color:#F9F9F9;" |'''236P Catch (air)'''
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