Hayate(KOFXI): Unterschied zwischen den Versionen

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| style="background-color:#F9F9F9;" |Only triggers if Hayate is standing, crouching or in jump startup. Can be cancelled into attacks, but not into guard.
| style="background-color:#F9F9F9;" |Only triggers if Hayate is standing, crouching or in jump startup. Can be cancelled into normal attacks, but not into guard.
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| style="background-color:#F9F9F9;" |'''j.236P'''
| style="background-color:#F9F9F9;" |'''j.236P'''
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| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |/
| style="background-color:#F9F9F9;" |Only triggers if Hayate is in the air & not attacking. Can be cancelled into attacks, but not into guard.
| style="background-color:#F9F9F9;" |4F landing recovery. Only triggers if Hayate is in the air & not attacking. Can be cancelled into normal attacks (attacking avoids the landing recovery).
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| style="background-color:#F9F9F9;" |'''214C'''
| style="background-color:#F9F9F9;" |'''214C'''
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