Geese(KOFXI): Unterschied zwischen den Versionen

344 Bytes hinzugefügt ,  28. März 2023
 
(Eine dazwischenliegende Version desselben Benutzers wird nicht angezeigt)
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| GC||9 || 19||KD ||<span style="color: red;">-?</span> ||
| GC||9 || 19||KD ||<span style="color: red;">-?</span> ||
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| Saving Shift||? || n*||/ ||/||Active until landing. 9F/10F recovery (hit/whiff).
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| 2A||4 || 4||<span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||Chains, SC
| 2A||4 || 4||<span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||Chains, SC
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| GC|| [[Bild:kofxi_geese_GC.png]] ||7|| 19||KD ||-? ||
| GC|| [[Bild:kofxi_geese_GC.png]] ||7|| 19||KD ||-? ||
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| Saving Shift|| [[Bild:kofxi_geese_saving.png]] ||?|| n*||/ ||/ ||Active until landing. 9F/10F recovery (hit/whiff).
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Zeile 236: Zeile 240:
*Geese's back roll has shorter duration, with 4F less invul than normal: invul F1-22, 7F recovery.
*Geese's back roll has shorter duration, with 4F less invul than normal: invul F1-22, 7F recovery.
*Geese's back roll goes shorter than normal (152px instead of 160px)
*Geese's back roll goes shorter than normal (152px instead of 160px)
*Like all other console exclusive characters, Geese's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5.
*While falling in from a Quick Shift, Geese is alternatingly invulnerable and vulnerable for 2 frames, until landing.
*While falling in from a Quick Shift, Geese is alternatingly invulnerable and vulnerable for 2 frames, until landing.
[[Bild:kofxi_geese_quickshift_invul.gif]]
[[Bild:kofxi_geese_quickshift_invul.gif]]
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