Geese(KOFXI): Unterschied zwischen den Versionen

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(41 dazwischenliegende Versionen von 2 Benutzern werden nicht angezeigt)
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== Farben ==
== Colors ==
{| cellpadding="0" style="text-align: center;"
{{KOF XI Colors
|[[Datei:KOFXI geese S.jpg]]
|square=[[Datei:KOFXI geese S.jpg]]
|[[Datei:KOFXI geese X.jpg]]
|cross=[[Datei:KOFXI geese X.jpg]]
|[[Datei:KOFXI geese T.jpg]]
|triangle=[[Datei:KOFXI geese T.jpg]]
|[[Datei:KOFXI geese C.jpg]]
|circle=[[Datei:KOFXI geese C.jpg]]
|R1+square=[[Datei:KOFXI geese R1S.jpg]]
|R1+cross=[[Datei:KOFXI geese R1X.jpg]]
|R1+triangle=[[Datei:KOFXI geese R1T.jpg]]
|R1+circle=[[Datei:KOFXI geese R1C.jpg]]
|L1+square=[[Datei:KOFXI geese L1S.jpg]]
|L1+cross=[[Datei:KOFXI geese L1X.jpg]]
|L1+triangle=[[Datei:KOFXI geese L1T.jpg]]
|L1+circle=[[Datei:KOFXI geese L1C.jpg]]
}}
 
==Frame Data==
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+Short List
|-
! Move !! S!! A!! Hit!! Grd!! Note
|-
| 5A(c) || 7 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> ||Self-Chain, SC, whiffs against specific crouched characters
|-
| 5A(f) || 5 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> ||SC, whiffs against crouched characters
|-
| 5B(c)||7 || 4||<span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> ||Self-Chain, SC
|-
| 5B(f)||6 || 4||<span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> ||-
|-
| 5C(c)||4 || 11||<span style="color: red;">-4</span> ||<span style="color: red;">-5</span> ||
|-
| 5C(f)||6 || 6||<span style="color: red;">-3</span> ||<span style="color: red;">-4</span> ||
|-
| 5D(c)||7 || 3+6||<span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> ||first hit can be crouched
|-
| 5D(f)||20 || 4||<span style="color: blue;">+2*</span> || <span style="color: blue;">+1*</span> ||Kara Cancel OK. Links into command grab (regular & Rashomon). Unblockable when done meaty (bug). *=can be up to +5/+4 from max range.
|-
| 5E||16 || 4||KD ||<span style="color: red;">-5</span> ||
|-
| GC||9 || 19||KD ||<span style="color: red;">-?</span> ||
|-
| Saving Shift||? || n*||/ ||/||Active until landing. 9F/10F recovery (hit/whiff).
|-
| 2A||4 || 4||<span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||Chains, SC
|-
| 2B||7 || 4||<span style="color: blue;">+5</span> || <span style="color: blue;">+4</span> ||Chains, Low Hit. F11-F16 recovery. F13+14 invul (bug).
|-
| 2C||5 || 3+3||<span style="color: red;">-1</span> || <span style="color: red;">-2</span>||SC, whiffs against some crouching characters (eg. K, Oswald)
|-
| 2D||10 || 6||KD || <span style="color: blue;">+0</span> ||SC
|-
| j.A|| ? || ? ||? ||? ||
|-
| j.B|| ? || ? ||? ||? ||Can Crossup
|-
| j.C|| ? || ? ||? ||? ||2 Hits
|-
| j.D|| ? || ? ||? ||? ||
|-
| j.E|| ? || ? ||? ||? ||
|-
| ju.A|| ? || ? ||? ||? ||
|-
| ju.B|| ? || ? ||? ||? ||
|-
| ju.C|| ? || ? ||? ||? ||SC into Shippuken. Can be used as instant overhead.
|-
| 236A ||9 || 3||KD ||<span style="color: red;">-3</span> ||No pushback on corner block.
|-
| 236C ||9 ||3+4+5 ||KD || <span style="color: red;">-6</span> ||No pushback on corner block.
|-
| 63214A ||13 || 18||KD || <span style="color: red;">-5</span> ||Super Cancel on 1st Hit. Combos from heavy attacks.
|-
| 63214C ||23 || 30||KD ||<span style="color: red;">-10</span> ||Super Cancel on 1st Hit. Does not combo from heavy attacks. Why does this have more disadvantage than 63214A? SNK u mad?
|-
| 63214B || 3 || 18||N/A || N/A || High & Special Counter, Super Cancel
|-
| 63214D || 3 || 18||N/A || N/A || Mid Counter, Super Cancel
|-
| 63214E || 3 || 18||N/A || N/A || Low Counter, Super Cancel
|-
| j.214A || 15 || 8||KD ||? ||First frame not in counterhit state. Negates projectiles from F9. 21F landing recovery.
|-
| j.214C || 15 || 8||KD ||? ||First frame not in counterhit state. Negates projectiles from F9. 25F landing recovery.
|-
| 3C || 4 || 11||<span style="color: blue;">+16</span>* ||N/A || OTG Hit. *= against Geese after wakeup.
|-
| 632146C || 1 || 1||<span style="color: blue;">+38</span>*||N/A ||*= against Geese after wakeup.
|-
| 63214,63214P || 1 || 2||<span style="color: red;">-17</span>*||N/A ||Hits on F27 (during Freeze). Upper body invul F1-17, F18-25 regular recovery (on whiff). *=-17 on hit, but is fully invulnerable during recovery
|-
| 1632143A || 14 || 28||KD ||<span style="color: red;">-5</span> || F1 invul. F2-7 legs invul. F8-51 tiny hurtbox in the middle of Geese's body (in counterhit-state). F52-55 recovery.
|-
| 1632143C || 14 || 28||KD ||<span style="color: red;">-21</span> || F1-14 invul. F15-53 small hurtbox (ducked). F54-71 recovery.
|-
| 632146E || 9 || 27||<span style="color: red;">-7</span>* ||<span style="color: blue;">+0</span> || Costs 3 Stocks.  Invul F1-9. Last hit has damage scaling (very little damage in long combos). *= if the first hit hits but is not followed up.
|-
| 1632143E || 8 || 53||KD || <span style="color: red;">-14</span> ||F1-56 invul.
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|&#8414;
|colspan="1" style="background:#000000;color:#FFFFFF;"|X
|colspan="1" style="background:#000000;color:#FFFFFF;"|&#9651;
|colspan="1" style="background:#000000;color:#FFFFFF;"|&#8413;
|}
|}


{| cellpadding="0" style="text-align: center;"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|[[Datei:KOFXI geese R1S.jpg]]
|+ Standing Attacks
|[[Datei:KOFXI geese R1X.jpg]]
! style="width:100px;background-color:#D9D9D9;" | Attack
|[[Datei:KOFXI geese R1T.jpg]]
! style="width:100px;background-color:#D9D9D9;" | Hitbox
|[[Datei:KOFXI geese R1C.jpg]]
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 +&#8414;
| 5A(c) || [[Bild:kofxi_geese_5A(c).png]] ||7 || 4|| +1 || +0 ||Self-Chain, SC, whiffs against specific crouched characters
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + X
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + &#9651;
|colspan="1" style="background:#000000;color:#FFFFFF;"|R1 + &#8413;
|}
 
{| cellpadding="0" style="text-align: center;"
|[[Datei:KOFXI geese L1S.jpg]]
|[[Datei:KOFXI geese L1X.jpg]]
|[[Datei:KOFXI geese L1T.jpg]]
|[[Datei:KOFXI geese L1C.jpg]]
|-
|-
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 +&#8414;
| 5A(f)|| [[Bild:kofxi_geese_5A(f).png]] ||5 || 4||+1 || +0 ||SC, whiffs against crouched characters
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + X
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + &#9651;
|colspan="1" style="background:#000000;color:#FFFFFF;"|L1 + &#8413;
|}
 
==Frame Data==
{| class="wikitable sortable"
|-
|-
! Move !! Hitbox !! Startup!! Active!! Vorteil!! Anmerkung
| 5B(c)|| [[Bild:kofxi_geese_5B(c).png]] ||7 || 4||+1 || +0 ||Self-Chain, SC
|-
|-
| 5A(c) || [[Bild:kofxi_geese_5A(c).png]] ||7 || || +0 || Self-Chain, SC, Whifft gegen manche geduckten Gegner
| 5B(f)|| [[Bild:kofxi_geese_5B(f).png]] ||6 || 4||+1 || +0 ||-
|-
|-
| 5A(f)|| [[Bild:kofxi_geese_5A(f).png]] ||5 || ||+0 || SC, Whifft gegen geduckte Gegner
| 5C(c)|| [[Bild:kofxi_geese_5C(c).png]] ||4 || 11||-4 ||-5 ||
|-
|-
| 5B(c)|| [[Bild:kofxi_geese_5B(c).png]] ||7 || ||+0 || Self-Chain, SC
| 5C(f)|| [[Bild:kofxi_geese_5C(f).png]] ||6 || 6||-3 ||-4 ||
|-
|-
| 5B(f)|| [[Bild:kofxi_geese_5B(f).png]] ||5 || ||+0 || -
| 5D(c)|| [[Bild:kofxi_geese_5D(c)_1.png]][[Bild:kofxi_geese_5D(c)_2.png]] ||7 || 3+6||+1 || +0 ||first hit can be crouched
|-
|-
| 5C(c)|| [[Bild:kofxi_geese_5C(c).png]] ||4 || ||-4 || Gato Super Punish OK
| 5D(f)|| [[Bild:kofxi_geese_5D(f).png]] ||20 || 4||+2* || +1* ||Kara Cancel OK. Links into command grab (regular & Rashomon). Unblockable when done meaty (bug). *=can be up to +5/+4 from max range.
|-
|-
| 5C(f)|| [[Bild:kofxi_geese_5C(f).png]] ||6 || ||-4 || Kein Gato Super Punish
| 5E|| [[Bild:kofxi_geese_5E.png]] ||16 || 4||KD ||-5 ||
|-
|-
| 5D(c)|| [[Bild:kofxi_geese_5D(c)_1.png]][[Bild:kofxi_geese_5D(c)_2.png]] ||7 || ||+0 || erster Hit kann geduckt werden
| GC|| [[Bild:kofxi_geese_GC.png]] ||7|| 19||KD ||-? ||
|-
|-
| 5D(f)|| [[Bild:kofxi_geese_5D(f).png]] ||16+ || ||+0/+4 || FD = nah / max range. Kara Cancel OK.
| Saving Shift|| [[Bild:kofxi_geese_saving.png]] ||?|| n*||/ ||/ ||Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
| 5E|| [[Bild:kofxi_geese_5E.png]] ||15 || ||-5 ||
|}
 
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Crouching Attacks
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
| 2A|| [[Bild:kofxi_geese_2A.png]] ||4 || ||+2 || Chaint, SC
| 2A|| [[Bild:kofxi_geese_2A.png]] ||4 || 4||+3 || +2 ||Chains, SC
|-
|-
| 2B|| [[Bild:kofxi_geese_2B.png]] ||7 || ||+4 || Chaint, Low Hit.
| 2B|| [[Bild:kofxi_geese_2B.png]][[Bild:kofxi_geese_2B_gif.gif]] ||7 || 4||+5 || +4 ||Chains, Low Hit. F11-F16 recovery. F13+14 invul (bug).
|-
|-
| 2C|| [[Bild:kofxi_geese_2C_1.png]][[Bild:kofxi_geese_2C_2.png]] ||5 || ||-2 || SC, whifft gegen manche croucher (K', Oswald)
| 2C|| [[Bild:kofxi_geese_2C_1.png]][[Bild:kofxi_geese_2C_2.png]] ||5 || 3+3||-1 || -2||SC, whiffs against some crouching characters (eg. K, Oswald)
|-
|-
| 2D|| [[Bild:kofxi_geese_2D.png]] ||10 || ||+0 || SC
| 2D|| [[Bild:kofxi_geese_2D.png]] ||10 || 6||KD || +0 ||SC
|-
|-
|}
|}


{| class="wikitable sortable"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|-
|+Jump Attacks
! Move !! Startup!! Active!! Anmerkung
! Move !! Hitbox!! Startup!! Note
|-
|-
| j.A|| ? || ? || ?
| j.A|| ? || ? ||
|-
|-
| j.B|| ? || ? || Crossup
| j.B|| ? || ? ||Can Crossup
|-
|-
| j.C|| ? || ? || 2 Hits
| j.C|| ? || ? ||2 Hits
|-
|-
| j.D|| ? || ? || ?
| j.D|| ? || ? ||
|-
|-
| j.E|| ? || ? || ?
| j.E|| ? || ? ||
|-
|-
| ju.A|| ? || ? || ?
| ju.A|| ? || ? ||
|-
|-
| ju.B|| ? || ? || ?
| ju.B|| ? || ? ||
|-
|-
| ju.C|| ? || ? ||SC in Shippuken. Geht als Instant Overhead.
| ju.C|| ? || ? ||SC into Shippuken. Can be used as instant overhead.
|-
|-
|}
|}


{| class="wikitable sortable"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Specials & Supers
! style="width:100px;background-color:#D9D9D9;" | Name
! style="width:100px;background-color:#D9D9D9;" | Move
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:60px;background-color:#FFd800;" | Startup
! style="width:60px;background-color:#FFd800;" | Active
! style="width:60px;background-color:#FFd800;" | Hit
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
|-
|-
! Move !! Hitbox!! Startup!! Active!! Vorteil!! Anmerkung
| Reppuken || 236A|| [[Bild:kofxi_geese_236A.png]] ||9 || 3||KD ||-3 ||No pushback on corner block.
|-
|-
| 236A|| [[Bild:kofxi_geese_236A.png]] ||8 || ||-2* || Hat keinen Pushback auf Corner Block. *=-3, falls Geese danach angreift.
| Double Reppuken ||236C|| [[Bild:kofxi_geese_236C_1.png|150px]][[Bild:kofxi_geese_236C_2.png|150px]][[Bild:kofxi_geese_236C_3.png|150px]] ||9 ||3+4+5 ||KD || -6 ||No pushback on corner block.
|-
|-
| 236C|| [[Bild:kofxi_geese_236C_1.png]][[Bild:kofxi_geese_236C_2.png]][[Bild:kofxi_geese_236C_3.png]] ||8 || ||-5* || Hat keinen Pushback auf Corner Block. *=-6, falls Geese danach angreift.
| Jaieiken (A) || 63214A|| [[Bild:kofxi_geese_63214A.png]] ||13 || 18||KD || -5 ||Super Cancel on 1st Hit. Combos from heavy attacks.
|-
|-
| 63214A|| [[Bild:kofxi_geese_63214A.png]] ||13 || ||-4* || Super Cancel auf dem 1. Hit. Gato Super Punish OK. *0-5, falls Geese danach angreift.
| Jaieiken (C) ||63214C|| [[Bild:kofxi_geese_63214C.png]] ||23 || 30||KD ||-10 ||Super Cancel on 1st Hit. Does not combo from heavy attacks. Why does this have more disadvantage than 63214A? SNK u mad?
|-
|-
| 63214C|| [[Bild:kofxi_geese_63214C.png]] ||21 || ||-9 || Warum hat der mehr Nachteil als 63214A? SNK u mad?
| Ateminage Joudan||63214B|| [[Bild:kofxi_geese_63214B.png]] || 3 || 18||N/A || N/A || High & Special Counter, Super Cancel
|-
|-
| 63214B|| [[Bild:kofxi_geese_63214B.png]] || 3 || ||N/A || High & Special Counter, Super Cancel
| Ateminage Chuudan||63214D|| [[Bild:kofxi_geese_63214D.png]] || 3 || 18||N/A || N/A || Mid Counter, Super Cancel
|-
|-
| 63214D|| [[Bild:kofxi_geese_63214D.png]] || 3 || ||N/A || Mid Counter, Super Cancel
| Ateminage Gedan|| 63214E || [[Bild:kofxi_geese_63214E.png]] || 3 || 18||N/A || N/A || Low Counter, Super Cancel
|-
|-
| 63214E || [[Bild:kofxi_geese_63214E.png]] || 3 || ||N/A || Low Counter, Super Cancel
| Shippuken (A)||j.214A || [[Bild:kofxi_geese_jump_214A.png]] || 15 || 8||KD ||? ||First frame not in counterhit state. Negates projectiles from F9. 21F landing recovery.
|-
|-
| j.214A || [[Bild:kofxi_geese_jump_214A.png]] || ? || ||? || Hat keinen Pushback auf Corner Block. Langsameres Projektil als j.214C?
| Shippuken (C)||j.214C || [[Bild:kofxi_geese_jump_214C.png]] || 15 || 8||KD ||? ||First frame not in counterhit state. Negates projectiles from F9. 25F landing recovery.
|-
|-
| j.214C || [[Bild:kofxi_geese_jump_214C.png]] || ? || ||~+10 || Hat keinen Pushback auf Corner Block. Maximal ca. +10 auf Block, oft weniger (z.B. +4)
| Raimeigohanage || 3C || [[Bild:kofxi_geese_3C.png]] || 4 || 11||+16* ||N/A || OTG Hit. *= against Geese after wakeup.
|-
|-
| 3C || [[Bild:kofxi_geese_3C.png]] || ? || ||N/A || OTG Grab.
| Shinkunage ||632146C || [[Bild:kofxi_geese_632146C.png]] || 1 || 1||+38*||N/A || Command Throw. *= against Geese after wakeup.
|-
|-
| 63214,63214P || [[Bild:kofxi_geese_6321463214P.png]] || x || ||Minus || Grab. Dream Cancel. Ohne DC Unsafe auf Hit.
| Rashomon || 63214,63214P || [[Bild:kofxi_geese_6321463214P.png]] || 1 || 2||-17*||N/A || Command Throw. Dream Cancel OK. Hits on F27 (during Super Freeze). Upper body invul F1-17, F18-25 regular recovery (on whiff). *=-17 on hit, but is fully invulnerable during recovery + last frame is guard only.
|-
|-
| 1632143A || [[Bild:kofxi_geese_1632143A.png]] || x || ||? || Unterkörper-Unverwundbar im Startup
| Ragin Storm (A)|| 1632143A || [[Bild:kofxi_geese_1632143A_1.png]][[Bild:kofxi_geese_1632143A_2.png]] || 14 || 28||KD ||-5 || F1 invul. F2-7 legs invul. F8-51 tiny hurtbox in the middle of Geese's body (in counterhit-state). F52-55 recovery.
|-
|-
| 1632143C || [[Bild:kofxi_geese_1632143C.png]] || x || ||? || Unverwundbarer Startup. Langsamer als A-Version.
| Raging Storm (C)|| 1632143C || [[Bild:kofxi_geese_1632143C_1.png]][[Bild:kofxi_geese_1632143C_2.png]] || 14 || 28||KD ||-21 || F1-14 invul. F15-53 small hurtbox (ducked). F54-71 recovery.
|-
|-
| 632146E || [[Bild:kofxi_geese_632146E.png]] || x || ||+0 || Unverwundbarer Startup.
| Deadly Rave || 632146E || [[Bild:kofxi_geese_632146E_1.png]][[Bild:kofxi_geese_632146E_2.png]] || 9 || 27||-7* ||+0 || Costs 3 Stocks.  Invul F1-9. Last hit has damage scaling (very little damage in long combos). *= if the first hit hits but is not followed up.
|-
|-
| 1632143E || [[Bild:kofxi_geese_1632143E.png]] || x || ||? || Unverwundbarer Startup.
| Latent Raging Storm|| 1632143E || [[Bild:kofxi_geese_1632143E.png]] || 8 || 53||KD || -14 ||F1-56 invul.  
|}
|}
==Special Attributes & Bugs==
*5D(f) is unblockable when done meaty.
*2B is invulnerable for 2F during recovery.
*Guard Cancel attack is active for 19(!) frames, which is 3-4x the usual amount
*Has 3F more invul than normal on the front roll: invul F1-26, 6F recovery.
*Geese's front roll goes further than normal (189px instead of 160px)
*Geese's back roll has shorter duration, with 4F less invul than normal: invul F1-22, 7F recovery.
*Geese's back roll goes shorter than normal (152px instead of 160px)
*Like all other console exclusive characters, Geese's backdash starts moving back & loses its hurtbox on the legs from F4 instead of F5.
*While falling in from a Quick Shift, Geese is alternatingly invulnerable and vulnerable for 2 frames, until landing.
[[Bild:kofxi_geese_quickshift_invul.gif]]


== Combos ==
== Combos ==


=== Häufig verwendete Combos ===
=== Frequently used Combos ===


*2B,2A>236A/C
*2B,2A>236A/C
Zeile 145: Zeile 252:
*2B link 5C>63214A
*2B link 5C>63214A


*Wurf > 5D(f) > kara cancel 3C
*Throw > 5D(f) > kara cancel 3C
 
*j.C/j.D,\/,5C>1,63214,3E
** Dash 5D(f) > kara cancel 3C (midscreen)
** whiff 63214A or whiff 632146C, OTG 3C (in corner, the 63214A/632146C is for building meter)


*j.C/j.D,\/,5C>632146E,AABBCCDD214E
*j.C/j.D,\/,5C>632146E,AABBCCDD214E
**5D(f) > kara cancel 3C (in corner)
*63214B/D/E Super Cancel 1,63214,3,A/E
=== Rashomon Combos ===
*2B link 5C(c), Rashomon: difficult without pre-buffering by using eg. 63214C+D,63214P.
*2B,2A, Rashomon: pre-buffer with 632A14,63214,P
*2B, link 632146C or Rashomon: pre-buffer with 632B14,63214,P
*5D(f), link 632146C or Rashomon: works from all ranges
=== Crazy  Combos ===
*Combo into Rashomon > Dream Cancel Deadly Rave (1. Hit) > smalljump j.C or j.D,5C(c)...: this works because the first hit of Deadly Rave has different properties during Dream Cancel.
=== Shift Combos ===
'''Oswald & Geese'''<br>
*Oswald Corner Crossup into 214C,236B,236A(whiff), turn around 3A,214B/D, delay 214A QS Geese, 63214,63214,3A/E for Raging Storm. The weird motion is necessary, otherwise Raging Storm will not come out (this is due to corner behavior, when using QS in corner, inputs are reversed very shortly upon landing because the game thinks your character is now cornered very briefly)


*63214B/D/E Super Cancel 1,63214,3,E
==Okizeme==
*Corner Throw turns around the enemy, this eg. allows a meaty crossup j.B.


{{KOFXI_Navi}}
{{KOFXI_Navi}}
19.065

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