Gai Tendo(KOFXI): Unterschied zwischen den Versionen

Zeile 203: Zeile 203:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Chain Starter. Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19).
| style="background-color:#F9F9F9;" |Chain Starter. Can be followed up with Back Tornado (4), Gai Wheel (8), Gai Driller (9), Slider (2), Front Step (3) & Right Hook (6). Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19).
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| style="background-color:#F9F9F9;" |'''Back Tornado<br>6D>4D'''
| style="background-color:#F9F9F9;" |'''Back Tornado<br>6D>4D'''
Zeile 211: Zeile 211:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Works on whiff. Slide Knockdown. Wall bounce on counter hit.
| style="background-color:#F9F9F9;" |Can be cancelled into even on whiff. Slide Knockdown. Wall bounce on counter hit.
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| style="background-color:#F9F9F9;" |'''Gai Wheel<br>6D>8<br>6C/D>6>8<br>6C/D>6>4>8<br>214E>8K*'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D8_1.png|150px]][[bild:kofxi_gai_6D8_2.png|150px]]
| style="background-color:#F9F9F9;" |21
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Overhead. 17F landing recovery. *= see 214E data.
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| style="background-color:#F9F9F9;" |'''(Slow) Gai Driller<br>6D>9<br>6C/D>6>4>9'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]]
| style="background-color:#F9F9F9;" |17
| style="background-color:#F9F9F9;" |2+9
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launches. F1+2 upper body invul. F3-16 upper feet invul (low profile). 19F landing recovery.
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| style="background-color:#F9F9F9;" |'''(Fast) Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_2.png|150px]][[bild:kofxi_gai_6CD69_3.png|150px]][[bild:kofxi_gai_6CD69_4.png|150px]]
| style="background-color:#F9F9F9;" |6/7*
| style="background-color:#F9F9F9;" |2+7
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launcher. 14F landing recovery.<br>'''X>3>8 Data:''' 6F Startup; F1 not in counterhit state; F2-5 low profile.<br>'''6C/D>6 Data:''' 7F startup; F1+2 upper body invul; F3-6 low profile.
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| style="background-color:#F9F9F9;" |'''Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D2_1.png]][[bild:kofxi_gai_6D2.png]]
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration.
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| style="background-color:#F9F9F9;" |'''Front Step<br>6D>3<br>6C/D>6>4>3'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D3_1.png]][[bild:kofxi_gai_6D3.png]]
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
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| style="background-color:#F9F9F9;" |'''Knee Upper<br>6D>3>9<br>6C/D>6>4>3>9'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D39.png]]
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
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| style="background-color:#F9F9F9;" |'''Right Hook<br>6D>6'''
| style="background-color:#F9F9F9;" |'''Right Hook<br>6D>6'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D6.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D6.png]]
Zeile 298: Zeile 251:
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{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
Zeile 324: Zeile 278:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Can be cancelled into 6,8,9,2,3. Very high hit stun. Whiffs against crouching characters.
| style="background-color:#F9F9F9;" |Can be cancelled into 6,8,9,2,3. Very high hit stun. Whiffs against crouching characters.
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| style="background-color:#F9F9F9;" |'''Gai Wheel<br>6D>8<br>6C/D>6>8<br>6C/D>6>4>8<br>214E>8K*'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D8_1.png|150px]][[bild:kofxi_gai_6D8_2.png|150px]]
| style="background-color:#F9F9F9;" |21
| style="background-color:#F9F9F9;" |3+3
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Overhead. 17F landing recovery. *= see 214E data.
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| style="background-color:#F9F9F9;" |'''(Slow) Gai Driller<br>6D>9<br>6C/D>6>4>9'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]]
| style="background-color:#F9F9F9;" |17
| style="background-color:#F9F9F9;" |2+9
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launches. F1+2 upper body invul. F3-16 upper feet invul (low profile). 19F landing recovery.
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| style="background-color:#F9F9F9;" |'''(Fast) Gai Driller<br>6C/D>6>9<br>6D>3>8<br>6C/D>6>4>3>8'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_2.png|150px]][[bild:kofxi_gai_6CD69_3.png|150px]][[bild:kofxi_gai_6CD69_4.png|150px]]
| style="background-color:#F9F9F9;" |6/7*
| style="background-color:#F9F9F9;" |2+7
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launcher. 14F landing recovery.<br>'''X>3>8 Data:''' 6F Startup; F1 not in counterhit state; F2-5 low profile.<br>'''6C/D>6 Data:''' 7F startup; F1+2 upper body invul; F3-6 low profile.
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| style="background-color:#F9F9F9;" |'''Gai Slider<br>6D>2<br>6C/D>6>2<br>6C/D>6>4>2'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D2_1.png]][[bild:kofxi_gai_6D2.png]]
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |12
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration.
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| style="background-color:#F9F9F9;" |'''Front Step<br>6D>3<br>6C/D>6>4>3'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D3_1.png]][[bild:kofxi_gai_6D3.png]]
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-3 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
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| style="background-color:#F9F9F9;" |'''Knee Upper<br>6D>3>9<br>6C/D>6>4>3>9'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D39.png]]
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |4
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
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19.100

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