Gai Tendo(KOFXI): Unterschied zwischen den Versionen

Zeile 197: Zeile 197:
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
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| style="background-color:#F9F9F9;" |'''Middle Kick (6D)'''
| style="background-color:#F9F9F9;" |'''Middle Kick<br>6D'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D.png]]
| style="background-color:#F9F9F9;" |15
| style="background-color:#F9F9F9;" |15
Zeile 205: Zeile 205:
| style="background-color:#F9F9F9;" |Chain Starter. Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19).
| style="background-color:#F9F9F9;" |Chain Starter. Allows juggle on counter hit. Collision is rotated 90° during active time (F15-19).
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| style="background-color:#F9F9F9;" |'''Back Tornado (6D>4D)'''
| style="background-color:#F9F9F9;" |'''Back Tornado<br>6D>4D'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D4D.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D4D.png]]
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |13
Zeile 213: Zeile 213:
| style="background-color:#F9F9F9;" |Works on whiff. Slide Knockdown. Wall bounce on counter hit.
| style="background-color:#F9F9F9;" |Works on whiff. Slide Knockdown. Wall bounce on counter hit.
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| style="background-color:#F9F9F9;" |'''Gai Wheel (6D>8)'''
| style="background-color:#F9F9F9;" |'''Gai Wheel<br>6D>8'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D8_1.png|150px]][[bild:kofxi_gai_6D8_2.png|150px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D8_1.png|150px]][[bild:kofxi_gai_6D8_2.png|150px]]
| style="background-color:#F9F9F9;" |21
| style="background-color:#F9F9F9;" |21
Zeile 221: Zeile 221:
| style="background-color:#F9F9F9;" |Overhead. 18F landing recovery.
| style="background-color:#F9F9F9;" |Overhead. 18F landing recovery.
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| style="background-color:#F9F9F9;" |'''(Slow) Gai Driller (6D>9)'''
| style="background-color:#F9F9F9;" |'''(Slow) Gai Driller<br>6D>9'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]]
| style="background-color:#F9F9F9;" |17
| style="background-color:#F9F9F9;" |17
Zeile 229: Zeile 229:
| style="background-color:#F9F9F9;" |Launches. F1+2 upper body invul. F3-16 upper feet invul (low profile). 19F landing recovery.
| style="background-color:#F9F9F9;" |Launches. F1+2 upper body invul. F3-16 upper feet invul (low profile). 19F landing recovery.
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| style="background-color:#F9F9F9;" |'''Gai Slider (6D>2)'''
| style="background-color:#F9F9F9;" |'''Gai Slider<br>6D>2'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D2_1.png]][[bild:kofxi_gai_6D2.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D2_1.png]][[bild:kofxi_gai_6D2.png]]
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
Zeile 237: Zeile 237:
| style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration.
| style="background-color:#F9F9F9;" |Upper Body invul F1-10 & F29-31. Upper feet invul (low profile) from F11 (start of active time) to F28. 41F total duration.
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| style="background-color:#F9F9F9;" |'''Front Step (6D>3)'''
| style="background-color:#F9F9F9;" |'''Front Step<br>6D>3'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D3_1.png]][[bild:kofxi_gai_6D3.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D3_1.png]][[bild:kofxi_gai_6D3.png]]
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
Zeile 245: Zeile 245:
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-4 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-4 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
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| style="background-color:#F9F9F9;" |'''Knee Upper (6D>3>9)'''
| style="background-color:#F9F9F9;" |'''Knee Upper<br>6D>3>9'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D39.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D39.png]]
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |7
Zeile 253: Zeile 253:
| style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
| style="background-color:#F9F9F9;" |Launches. First frame not in counterhit-state, then in counterhit-state until end of active time.
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| style="background-color:#F9F9F9;" |'''Right Hook (6D>6)'''
| style="background-color:#F9F9F9;" |'''Right Hook<br>6D>6'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D6.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D6.png]]
| style="background-color:#F9F9F9;" |18
| style="background-color:#F9F9F9;" |18
Zeile 273: Zeile 273:
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
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| style="background-color:#F9F9F9;" |'''Palm Hook (6C)'''
| style="background-color:#F9F9F9;" |'''Palm Hook<br>6C'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C.png]]
| style="background-color:#F9F9F9;" |16
| style="background-color:#F9F9F9;" |16
Zeile 281: Zeile 281:
| style="background-color:#F9F9F9;" |Chain Starter. Overhead.
| style="background-color:#F9F9F9;" |Chain Starter. Overhead.
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| style="background-color:#F9F9F9;" |'''Right Hook (6C>6)'''
| style="background-color:#F9F9F9;" |'''Right Hook<br>6C>6'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C6.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6C6.png]]
| style="background-color:#F9F9F9;" |11
| style="background-color:#F9F9F9;" |11
Zeile 301: Zeile 301:
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
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| style="background-color:#F9F9F9;" |'''Palm Hook (6C/D>6>6)'''
| style="background-color:#F9F9F9;" |'''Palm Hook<br>6C/D>6>6'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]]
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |13
Zeile 309: Zeile 309:
| style="background-color:#F9F9F9;" |Only useful for QS-Setups.
| style="background-color:#F9F9F9;" |Only useful for QS-Setups.
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| style="background-color:#F9F9F9;" |'''(Fast) Gai Driller (6D>3>9 or 6C/D>6>9)'''
| style="background-color:#F9F9F9;" |'''(Fast) Gai Driller<br>6D>3>9<br>6C/D>6>9'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_1.png|100px]][[bild:kofxi_gai_6CD69_2.png|100px]][[bild:kofxi_gai_6CD69_3.png|100px]][[bild:kofxi_gai_6CD69_4.png|100px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_1.png|100px]][[bild:kofxi_gai_6CD69_2.png|100px]][[bild:kofxi_gai_6CD69_3.png|100px]][[bild:kofxi_gai_6CD69_4.png|100px]]
| style="background-color:#F9F9F9;" |6/7*
| style="background-color:#F9F9F9;" |6/7*
Zeile 317: Zeile 317:
| style="background-color:#F9F9F9;" |Launcher. 14F landing recovery.<br>'''6D>3 Data:''' 6F Startup; F1 not in counterhit state; F2-5 low profile.<br>'''6C/D>6 Data:''' 7F startup; F1+2 upper body invul; F3-6 low profile.
| style="background-color:#F9F9F9;" |Launcher. 14F landing recovery.<br>'''6D>3 Data:''' 6F Startup; F1 not in counterhit state; F2-5 low profile.<br>'''6C/D>6 Data:''' 7F startup; F1+2 upper body invul; F3-6 low profile.
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| style="background-color:#F9F9F9;" |'''Bare Knuckle (6C/D>6>4)'''
| style="background-color:#F9F9F9;" |'''Bare Knuckle<br>6C/D>6>4'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD64.png]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD64.png]]
| style="background-color:#F9F9F9;" |14
| style="background-color:#F9F9F9;" |14
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