Gai Tendo(KOFXI): Unterschied zwischen den Versionen

Zeile 221: Zeile 221:
| style="background-color:#F9F9F9;" |Overhead. 18F landing recovery.
| style="background-color:#F9F9F9;" |Overhead. 18F landing recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''Gai Driller (6D>9)'''
| style="background-color:#F9F9F9;" |'''(Slow) Gai Driller (6D>9)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6D9_1.png|150px]][[bild:kofxi_gai_6D9_2.png|150px]][[bild:kofxi_gai_6D9_3.png|150px]]
| style="background-color:#F9F9F9;" |17
| style="background-color:#F9F9F9;" |17
Zeile 243: Zeile 243:
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Gai Driller (8). Small hitbox F1-4 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
| style="background-color:#F9F9F9;" |Can be cancelled into Knee Upper (9) & Fast Gai Driller (8). Small hitbox F1-4 (vertically & horziontally). Low Profile F4-16. F17-26 recovery.
|-
|-
| style="background-color:#F9F9F9;" |'''Knee Upper (6D>3>9)'''
| style="background-color:#F9F9F9;" |'''Knee Upper (6D>3>9)'''
Zeile 259: Zeile 259:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6C>6.
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9) & Slider (2). Different Hurtbox as 6C>6.
|-
|-
|}
|}
Zeile 287: Zeile 287:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6D>6.
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Fast Gai Driller (9) & Slider (2). Different Hurtbox as 6D>6.
|-
|-
|}
|}
Zeile 309: Zeile 309:
| style="background-color:#F9F9F9;" |Only useful for QS-Setups.
| style="background-color:#F9F9F9;" |Only useful for QS-Setups.
|-
|-
| style="background-color:#F9F9F9;" |'''Gai Driller (2nd) (6C/D>6>9)'''
| style="background-color:#F9F9F9;" |'''(Fast) Gai Driller (6D>3>9 or 6C/D>6>9)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_1.png|100px]][[bild:kofxi_gai_6CD69_2.png|100px]][[bild:kofxi_gai_6CD69_3.png|100px]][[bild:kofxi_gai_6CD69_4.png|100px]]
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_1.png|100px]][[bild:kofxi_gai_6CD69_2.png|100px]][[bild:kofxi_gai_6CD69_3.png|100px]][[bild:kofxi_gai_6CD69_4.png|100px]]
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |6/7*
| style="background-color:#F9F9F9;" |2+7
| style="background-color:#F9F9F9;" |2+7
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launcher. F1+2 upper body invul. F2-6 low profile. Quicker than Gai Driller after 6D.
| style="background-color:#F9F9F9;" |Launcher. 6D>3 Data: 6F Startup; F1 not in counterhit state; F2-5 low profile. 6C/D>6 Data: 7F startup; F1+2 upper body invul; F3-6 low profile.
|-
|-
| style="background-color:#F9F9F9;" |'''Bare Knuckle (6C/D>6>4)'''
| style="background-color:#F9F9F9;" |'''Bare Knuckle (6C/D>6>4)'''
19.074

Bearbeitungen