Gai Tendo(KOFXI): Unterschied zwischen den Versionen

Zeile 276: Zeile 276:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6C>6.
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6C>6.
|-
| style="background-color:#F9F9F9;" |'''Gai Driller (2nd) (6C/D>6>9)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_1.png|150px]][[bild:kofxi_gai_6CD69_2.png|150px]][[bild:kofxi_gai_6CD69_3.png|150px]][[bild:kofxi_gai_6CD69_4.png|150px]]
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |2+7
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launcher. F1+2 upper body invul. F2-6 low profile. Quicker than Gai Driller after 6D.
|-
| style="background-color:#F9F9F9;" |'''Palm Hook (6D>6>6)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]]
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |2
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Only useful for QS-Setups. Same as version from 6C
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Zeile 320: Zeile 304:
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6D>6.
| style="background-color:#F9F9F9;" |Can be cancelled into Palm Hook (6), Gai Wheel (8), Gai Driller (9) & Slider (2). Different Hurtbox as 6D>6.
|-
| style="background-color:#F9F9F9;" |'''Palm Hook (6C>6>6)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]]
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |2
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Usually whiffs since the chain is long and the range low. Only useful for QS-Setups. Same as version from Middle Kick (6D).
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{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5"
|+ Bare Knuckle (6C/D>6>4>) Series
|+ Other 6C/6D Followups
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Attack
! style="width:100px;background-color:#D9D9D9;" | Hitbox
! style="width:100px;background-color:#D9D9D9;" | Hitbox
Zeile 340: Zeile 316:
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Guard
! style="width:60px;background-color:#FFd800;" | Note
! style="width:60px;background-color:#FFd800;" | Note
|-
| style="background-color:#F9F9F9;" |'''Palm Hook (6C/D>6>6)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD66.png]]
| style="background-color:#F9F9F9;" |13
| style="background-color:#F9F9F9;" |2
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Only useful for QS-Setups.
|-
| style="background-color:#F9F9F9;" |'''Gai Driller (2nd) (6C/D>6>9)'''
| style="background-color:#F9F9F9;" |[[bild:kofxi_gai_6CD69_1.png|150px]][[bild:kofxi_gai_6CD69_2.png|150px]][[bild:kofxi_gai_6CD69_3.png|150px]][[bild:kofxi_gai_6CD69_4.png|150px]]
| style="background-color:#F9F9F9;" |7
| style="background-color:#F9F9F9;" |2+7
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |?
| style="background-color:#F9F9F9;" |Launcher. F1+2 upper body invul. F2-6 low profile. Quicker than Gai Driller after 6D.
|-
|-
| style="background-color:#F9F9F9;" |'''Bare Knuckle (6C/D>6>4)'''
| style="background-color:#F9F9F9;" |'''Bare Knuckle (6C/D>6>4)'''
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