Fighting EX Layer: Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Keine Bearbeitungszusammenfassung |
(→Gougi) |
||
Zeile 61: | Zeile 61: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!'''GHOST''' | ![[Datei:FEXL_GHOST.jpg]] '''GHOST''' | ||
|Avoid your opponent for 6 seconds. | |Avoid your opponent for 6 seconds. | ||
|Turn invisible during Forward Dashes. ''Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.'' | |Turn invisible during Forward Dashes. ''Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.'' | ||
|- | |- | ||
!''' | ![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL''' | ||
|Guard 30 Attacks. | |Guard 30 Attacks. | ||
|Become able to cancel Guards into Special Attack/Super Combos. | |Become able to cancel Guards into Special Attack/Super Combos. | ||
|- | |- | ||
!''' | ![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK''' | ||
|Attack your opponent with 4 Hard Attacks. | |Attack your opponent with 4 Hard Attacks. | ||
|Hard Attacks become Guard Breaks. | |Hard Attacks become Guard Breaks. | ||
|- | |- | ||
!'''SPEED UP''' | ![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | ||
|Allow 10 Seconds to pass in game. | |Allow 10 Seconds to pass in game. | ||
|Increase Movement Speed by 10%. | |Increase Movement Speed by 10%. | ||
|- | |- | ||
!''' | !![[Datei:FEXL_ATTACK_UP.jpg]] '''ATTACK UP''' | ||
|Build 1 Bar of Super Meter. | |Build 1 Bar of Super Meter. | ||
|Increase Damage by 5%. | |Increase Damage by 5%. | ||
Zeile 88: | Zeile 88: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!'''RAGE''' | !![[Datei:FEXL_RAGE.jpg]] '''RAGE''' | ||
|Spend 10 Blocks of Super Meter. | |Spend 10 Blocks of Super Meter. | ||
|Gain the ability to recover Super Meter. | |Gain the ability to recover Super Meter. | ||
|- | |- | ||
!''' | !![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL''' | ||
|Guard 30 Attacks. | |Guard 30 Attacks. | ||
|Become able to cancel Guards into Special Attack/Super Combos. | |Become able to cancel Guards into Special Attack/Super Combos. | ||
|- | |- | ||
!'''METER UP''' | !![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | ||
|Attack your opponent 10 times. | |Attack your opponent 10 times. | ||
|Increase your Super Meter Gain by 10%. | |Increase your Super Meter Gain by 10%. | ||
|- | |- | ||
!'''METER UP''' | !![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | ||
|Attack your opponent 10 times. | |Attack your opponent 10 times. | ||
|Increase your Super Meter Gain by 10%. | |Increase your Super Meter Gain by 10%. | ||
|- | |- | ||
!'''METER UP''' | !![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | ||
|Attack your opponent 10 times. | |Attack your opponent 10 times. | ||
|Increase your Super Meter Gain by 10%. | |Increase your Super Meter Gain by 10%. | ||
Zeile 115: | Zeile 115: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!'''RAGE''' | ![[Datei:FEXL_RAGE.jpg]] '''RAGE''' | ||
|While having MAX Super Meter, attack 25 Special Attacks. | |While having MAX Super Meter, attack 25 Special Attacks. | ||
|Activate all other Gougi. | |Activate all other Gougi. | ||
|- | |- | ||
!'''HADES''' | ![[Datei:FEXL_HADES.jpg]] '''HADES''' | ||
|Get knocked down 12 times. | |Get knocked down 12 times. | ||
|Gain Super Armor. | |Gain Super Armor. | ||
|- | |- | ||
!''' | ![[Datei:FEXL_SOUL_DRAIN.jpg]] '''SOUL DRAIN''' | ||
|Drain a total of 99 Super Meter from your opponent. | |Drain a total of 99 Super Meter from your opponent. | ||
|Drain Super Meter and Health by getting near your opponent. | |Drain Super Meter and Health by getting near your opponent. | ||
|- | |- | ||
!'''UTSUSEMI''' | ![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI''' | ||
|Perform a Recovery 5 times. | |Perform a Recovery 5 times. | ||
|Turn invisible during Recoveries. | |Turn invisible during Recoveries. | ||
|- | |- | ||
!'''MAMMOTH''' | ![[Datei:FEXL_MAMMOTH.jpg]] '''MAMMOTH''' | ||
|Spend 20 Blocks of Super Meter. | |Spend 20 Blocks of Super Meter. | ||
|Increase Damage by 35%. | |Increase Damage by 35%. | ||
Zeile 142: | Zeile 142: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!'''HUNTING''' | ![[Datei:FEXL_HUNTING DASH.jpg]] '''HUNTING DASH''' | ||
|Dash for a total of 3 seconds | |Dash for a total of 3 seconds | ||
|Forward Dashes become Short Hops. | |Forward Dashes become Short Hops. | ||
|- | |- | ||
!'''UTSUSEMI''' | ![[Datei:FEXL_UTSUSEMI.jpg]] '''UTSUSEMI''' | ||
|Perform a Recovery 5 times. | |Perform a Recovery 5 times. | ||
|Turn invisible during Recoveries. | |Turn invisible during Recoveries. | ||
|- | |- | ||
!'''GRAB UP''' | ![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP''' | ||
|Land 2 Normal Throws. | |Land 2 Normal Throws. | ||
|Increase Normal Throw range by 20%. | |Increase Normal Throw range by 20%. | ||
|- | |- | ||
!'''SPEED UP''' | ![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | ||
|Allow 10 seconds to pass in game. | |Allow 10 seconds to pass in game. | ||
|Increase Movement Speed by 10%. | |Increase Movement Speed by 10%. | ||
|- | |- | ||
!'''SPEED UP''' | ![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | ||
|Allow 10 seconds to pass in game. | |Allow 10 seconds to pass in game. | ||
|Increase Movement Speed by 10%. | |Increase Movement Speed by 10%. | ||
Zeile 169: | Zeile 169: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!'''6 CHAIN''' | ![[Datei:FEXL_6_CHAIN.jpg]] '''6 CHAIN''' | ||
|Perform 15 Chain Combos. | |Perform 15 Chain Combos. | ||
|Chain Combos become 6 Chains. | |Chain Combos become 6 Chains. | ||
|- | |- | ||
!'''PIERCE''' | ![[Datei:FEXL_PIERCE.jpg]] '''PIERCE''' | ||
|Attack your opponent 30 times. | |Attack your opponent 30 times. | ||
|Normal Attacks deal Chip Damage. | |Normal Attacks deal Chip Damage. | ||
|- | |- | ||
!'''GRAB UP''' | ![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP''' | ||
|Land 2 Normal Throws. | |Land 2 Normal Throws. | ||
|Increase Normal Throw range by 20%. | |Increase Normal Throw range by 20%. | ||
|- | |- | ||
!'''METER UP''' | ![[Datei:FEXL_METER_UP.jpg]] '''METER UP''' | ||
|Attack your opponent 10 times. | |Attack your opponent 10 times. | ||
|Increase your Super Meter Gain by 10%. | |Increase your Super Meter Gain by 10%. | ||
|- | |- | ||
!'''ERASE''' | ![[Datei:FEXL_ERASE_BLOW.jpg]] '''ERASE BLOW''' | ||
|Attack your opponent with Heavy Attacks 3 times. | |Attack your opponent with Heavy Attacks 3 times. | ||
|Gain the ability to negate projectiles with Heavy Attacks. | |Gain the ability to negate projectiles with Heavy Attacks. | ||
Zeile 196: | Zeile 196: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!'''HEADS | ![[Datei:FEXL_HEADS_OR_TAILS.jpg]] '''HEADS OR TAILS''' | ||
|Complete 1 Round. | |Complete 1 Round. | ||
|Win to activate 6 Chain, Lose to activate Hades. | |Win to activate 6 Chain, Lose to activate Hades. | ||
|- | |- | ||
!''' | ![[Datei:FEXL_GUARD_CANCEL.jpg]] '''GUARD CANCEL''' | ||
|Guard 30 Attacks. | |Guard 30 Attacks. | ||
|Become able to cancel Guards into Special Attack/Super Combos. | |Become able to cancel Guards into Special Attack/Super Combos. | ||
|- | |- | ||
!'''ILLUSION''' | ![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION''' | ||
|Receive over 300 points of Damage. | |Receive over 300 points of Damage. | ||
|Become able to escape combos once per round. | |Become able to escape combos once per round. | ||
|- | |- | ||
!'''GRAB UP''' | ![[Datei:FEXL_GRAB_UP.jpg]] '''GRAB UP''' | ||
|Land 2 Normal Throws. | |Land 2 Normal Throws. | ||
|Increase Normal Throw range by 20%. | |Increase Normal Throw range by 20%. | ||
|- | |- | ||
!'''SPEED UP''' | ![[Datei:FEXL_SPEED_UP.jpg]] '''SPEED UP''' | ||
|Allow 10 Seconds to pass in game. | |Allow 10 Seconds to pass in game. | ||
|Increase Movement Speed by 10%. | |Increase Movement Speed by 10%. | ||
Zeile 223: | Zeile 223: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!'''EX ARROW''' | ![[Datei:FEXL_EX_ARROW.jpg]] '''EX ARROW''' | ||
|Attack your opponent with 4 Jump Attacks. | |Attack your opponent with 4 Jump Attacks. | ||
|By inputting Down > Up, you can jump directly to your opponent. | |By inputting Down > Up, you can jump directly to your opponent. | ||
|- | |- | ||
!''' | ![[Datei:FEXL_GUARD_BREAK.jpg]] '''GUARD BREAK''' | ||
|Attack your opponent wiht 4 Hard Attacks. | |Attack your opponent wiht 4 Hard Attacks. | ||
|Hard Attacks become Guard Breaks. | |Hard Attacks become Guard Breaks. | ||
|- | |- | ||
!'''ILLUSION''' | ![[Datei:FEXL_ILLUSION.jpg]] '''ILLUSION''' | ||
|Receive over 300 points of Damage. | |Receive over 300 points of Damage. | ||
|Become able to escape combos once per round. | |Become able to escape combos once per round. | ||
|- | |- | ||
!'''CHIP UP''' | ![[Datei:FEXL_CHIP UP.jpg]] '''CHIP UP''' | ||
|Deal 40 points of Chip Damage. | |Deal 40 points of Chip Damage. | ||
|Increase Chip Damage by 1. | |Increase Chip Damage by 1. | ||
|- | |- | ||
!'''FRENZY''' | ![[Datei:FEXL_FRENZY.jpg]] '''FRENZY''' | ||
|Remain below 50 Health for 6 seconds. | |Remain below 50 Health for 6 seconds. | ||
|Increase Damage as your Health is lowered. | |Increase Damage as your Health is lowered. | ||
Zeile 250: | Zeile 250: | ||
!'''Effect''' | !'''Effect''' | ||
|- | |- | ||
!''' | ![[Datei:FEXL_ENERGY_DRAIN.jpg]] '''ENERGY DRAIN''' | ||
|Knock your opponent down 4 times. | |Knock your opponent down 4 times. | ||
|Drain Super Meter from a downed opponent. | |Drain Super Meter from a downed opponent. |
Version vom 28. Juni 2018, 22:21 Uhr
Gougi
Name | Trigger | Effect |
---|---|---|
DESPERATION | Perform Special Attacks or Super Combos 8 times. | Damage increases the more you land Special Attacks/Super Combos. |
G.CANCEL | Guard 30 Attacks. | Become able to cancel Guards into Special Attack/Super Combos. |
M.POWER | Build 5 Bars of Super Meter. | Damage boost epending on how much Super Meter you have. |
METER UP | Attack your opponent 10 times. | Increase your Super Meter Gain by 10%. |
METER UP | Attack your opponent 10 times. | Increase your Super Meter Gain by 10%. |
Name | Trigger | Effect |
---|---|---|
TELEPORT | Attack your opponent with an Attack out of a Dash 5 times. | Teleport directly in front of your opponent when Dashing. |
CRITICAL | Avoid your opponent for 12 seconds. | Gain a large Damage boost for a limited time. |
ATK UP | Build 1 Bar of Super Meter. | Increase Damage by 5%. |
METER UP | Attack your opponent 10 times. | Increase your Super Meter Gain by 10%. |
FRENZY | Remain below 50 health for 6 seconds. | Increase Damage as your Health is lowered. |
Name | Trigger | Effect |
---|---|---|
M.GROSS | Perform 2 Reversals. | Gain Meter when performing Reversals. |
P.REVERSAL | Attack 5 Reversals. | Reversals gain a Damage boost. |
DISRUPT | Perform a Super Cancel from a Super Combo 2 times. | Spend all Super Meter to perform a powerful Super Combo. |
ATK UP | Build 1 Bar of Super Meter. | Increase Damage by 5%. |
METER UP | Attack your opponent 10 times. | Increase your Super Meter Gain by 10%. |
Name | Trigger | Effect |
---|---|---|
OVERLOAD | While having MAX Super Meter, attack 25 Special Attacks. | Activate all other Gougi. |
RAGE | Spend 10 Blocks of Super Meter. | Gain the ability to recover Super Meter. |
G.BREAK | Attack your opponent with 4 Hard Attacks. | Hard Attacks become Guard Breaks. |
DISRUPT | Perform a Super Cancel from a Super Combo 2 times. | Spend all Super Meter to perform a powerful Super Combo. |
M.POWER | Build 5 bars of Super Meter. | Gain a Damage Boost depending on how much Super Meter you have. |
Name | Trigger | Effect |
---|---|---|
K.POWER | Perform a Special Throw or Throw Super Combo 5 times. | Increase Special Throw and Throw Super Combo Damage by 20%. |
K.GRAB | Spend a total of 10 seconds close to your opponent. | Special/Super Throw Range 30% UP. (Some exceptions) |
GRAB UP | Land 2 Normal Throws. | Increase Normal Throw range by 20%. |
SPEED UP | Allow 10 Seconds to pass in game. | Increase Movement Speed by 10%. |
ERASE | Attack your opponent with Heavy Attacks 3 times. | Gain the ability to negate projectiles with Heavy Attacks. |