Fighting EX Layer: Unterschied zwischen den Versionen

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!'''Effect'''
!'''Effect'''
|-
|-
!'''RAMPAGE'''
![[Datei:FEXL_RAMPAGE.jpg]]'''RAMPAGE'''
|Deal over 40 Damage in a single Combo.
|Deal over 40 Damage in a single Combo.
|Damage increases the more you attack.
|Damage increases the more you attack.
|-
|-
!'''ILLUSION'''
![[Datei:FEXL_ILLUSION.jpg]]'''ILLUSION'''
|Receive over 300 points of Damage.
|Receive over 300 points of Damage.
|Become able to escape combos once per round.
|Become able to escape combos once per round.
|-
|-
!'''CHIP UP'''
![[Datei:FEXL_CHIP_UP.jpg]]'''CHIP UP'''
|Deal 40 points of Chip Damage.
|Deal 40 points of Chip Damage.
|Increase Chip Damage by 1.
|Increase Chip Damage by 1.
|-
|-
!'''GRAB UP'''
![[Datei:FEXL_GRAB_UP.jpg]]'''GRAB UP'''
|Land 2 Normal Throws.
|Land 2 Normal Throws.
|Increase Normal Throw range by 20%.
|Increase Normal Throw range by 20%.
|-
|-
!'''ERASE'''
![[Datei:FEXL_ERASE_BLOW.jpg]]'''ERASE BLOW'''
|Attack your opponent with Heavy Attacks 3 times.
|Attack your opponent with Heavy Attacks 3 times.
|Gain the ability to negate projectiles with Heavy Attacks.
|Gain the ability to negate projectiles with Heavy Attacks.
Zeile 34: Zeile 34:
!'''Effect'''
!'''Effect'''
|-
|-
!'''HADES'''
![[Datei:FEXL_HADES.jpg]]'''HADES'''
|Get knocked down 12 times.
|Get knocked down 12 times.
|Gain Super Armor.
|Gain Super Armor.
|-
|-
!'''G.BREAK'''
![[Datei:FEXL_GUARD_BREAK.jpg]]'''GUARD BREAK'''
|Attack your opponent with 4 Hard Attacks.
|Attack your opponent with 4 Hard Attacks.
|Hard Attacks become Guard Breaks.
|Hard Attacks become Guard Breaks.
|-
|-
!'''METER UP'''
![[Datei:FEXL_METER_UP.jpg]]'''METER UP'''
|Attack your opponent 10 times.
|Attack your opponent 10 times.
|Increase Super Meter Gain by 10%.
|Increase Super Meter Gain by 10%.

Version vom 28. Juni 2018, 22:14 Uhr

Gougi

Aggro
Name Trigger Effect
FEXL RAMPAGE.jpgRAMPAGE Deal over 40 Damage in a single Combo. Damage increases the more you attack.
FEXL ILLUSION.jpgILLUSION Receive over 300 points of Damage. Become able to escape combos once per round.
FEXL CHIP UP.jpgCHIP UP Deal 40 points of Chip Damage. Increase Chip Damage by 1.
FEXL GRAB UP.jpgGRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
FEXL ERASE BLOW.jpgERASE BLOW Attack your opponent with Heavy Attacks 3 times. Gain the ability to negate projectiles with Heavy Attacks.
Juggernaut
Name Trigger Effect
FEXL HADES.jpgHADES Get knocked down 12 times. Gain Super Armor.
FEXL GUARD BREAK.jpgGUARD BREAK Attack your opponent with 4 Hard Attacks. Hard Attacks become Guard Breaks.
FEXL METER UP.jpgMETER UP Attack your opponent 10 times. Increase Super Meter Gain by 10%.
SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
ATK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
Shinobi
Name Trigger Effect
GHOST Avoid your opponent for 6 seconds. Turn invisible during Forward Dashes. Anmerkung: überträgt sich auch auf Aktionen danach, die keine Angriffe sind, z.B. Sprünge.
G.CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
G.BREAK Attack your opponent with 4 Hard Attacks. Hard Attacks become Guard Breaks.
SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
ATK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
Infinity
Name Trigger Effect
RAGE Spend 10 Blocks of Super Meter. Gain the ability to recover Super Meter.
G.CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
Miracle
Name Trigger Effect
RAGE While having MAX Super Meter, attack 25 Special Attacks. Activate all other Gougi.
HADES Get knocked down 12 times. Gain Super Armor.
S.DRAIN Drain a total of 99 Super Meter from your opponent. Drain Super Meter and Health by getting near your opponent.
UTSUSEMI Perform a Recovery 5 times. Turn invisible during Recoveries.
MAMMOTH Spend 20 Blocks of Super Meter. Increase Damage by 35%.
Stealth Raptor
Name Trigger Effect
HUNTING Dash for a total of 3 seconds Forward Dashes become Short Hops.
UTSUSEMI Perform a Recovery 5 times. Turn invisible during Recoveries.
GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
SPEED UP Allow 10 seconds to pass in game. Increase Movement Speed by 10%.
SPEED UP Allow 10 seconds to pass in game. Increase Movement Speed by 10%.
Berserker
Name Trigger Effect
6 CHAIN Perform 15 Chain Combos. Chain Combos become 6 Chains.
PIERCE Attack your opponent 30 times. Normal Attacks deal Chip Damage.
GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
ERASE Attack your opponent with Heavy Attacks 3 times. Gain the ability to negate projectiles with Heavy Attacks.
Double Face
Name Trigger Effect
HEADS/TAILS Complete 1 Round. Win to activate 6 Chain, Lose to activate Hades.
G.CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
ILLUSION Receive over 300 points of Damage. Become able to escape combos once per round.
GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
Sky Dancer
Name Trigger Effect
EX ARROW Attack your opponent with 4 Jump Attacks. By inputting Down > Up, you can jump directly to your opponent.
G.BREAK Attack your opponent wiht 4 Hard Attacks. Hard Attacks become Guard Breaks.
ILLUSION Receive over 300 points of Damage. Become able to escape combos once per round.
CHIP UP Deal 40 points of Chip Damage. Increase Chip Damage by 1.
FRENZY Remain below 50 Health for 6 seconds. Increase Damage as your Health is lowered.
Nightmare
Name Trigger Effect
E.DRAIN Knock your opponent down 4 times. Drain Super Meter from a downed opponent.
S.DRAIN Drain a total of 99 Super Meter from your opponent. Drain Super Meter and Health by getting near your opponent.
GHOST Avoid your opponent for 6 seconds. Turn invisible during Forward Dashes.
SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
Babel
Name Trigger Effect
DESPERATION Perform Special Attacks or Super Combos 8 times. Damage increases the more you land Special Attacks/Super Combos.
G.CANCEL Guard 30 Attacks. Become able to cancel Guards into Special Attack/Super Combos.
M.POWER Build 5 Bars of Super Meter. Damage boost epending on how much Super Meter you have.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
Thunderbolt
Name Trigger Effect
TELEPORT Attack your opponent with an Attack out of a Dash 5 times. Teleport directly in front of your opponent when Dashing.
CRITICAL Avoid your opponent for 12 seconds. Gain a large Damage boost for a limited time.
ATK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
FRENZY Remain below 50 health for 6 seconds. Increase Damage as your Health is lowered.
Fantasista
Name Trigger Effect
M.GROSS Perform 2 Reversals. Gain Meter when performing Reversals.
P.REVERSAL Attack 5 Reversals. Reversals gain a Damage boost.
DISRUPT Perform a Super Cancel from a Super Combo 2 times. Spend all Super Meter to perform a powerful Super Combo.
ATK UP Build 1 Bar of Super Meter. Increase Damage by 5%.
METER UP Attack your opponent 10 times. Increase your Super Meter Gain by 10%.
Supernova
Name Trigger Effect
OVERLOAD While having MAX Super Meter, attack 25 Special Attacks. Activate all other Gougi.
RAGE Spend 10 Blocks of Super Meter. Gain the ability to recover Super Meter.
G.BREAK Attack your opponent with 4 Hard Attacks. Hard Attacks become Guard Breaks.
DISRUPT Perform a Super Cancel from a Super Combo 2 times. Spend all Super Meter to perform a powerful Super Combo.
M.POWER Build 5 bars of Super Meter. Gain a Damage Boost depending on how much Super Meter you have.
Grab Master
Name Trigger Effect
K.POWER Perform a Special Throw or Throw Super Combo 5 times. Increase Special Throw and Throw Super Combo Damage by 20%.
K.GRAB Spend a total of 10 seconds close to your opponent. Special/Super Throw Range 30% UP. (Some exceptions)
GRAB UP Land 2 Normal Throws. Increase Normal Throw range by 20%.
SPEED UP Allow 10 Seconds to pass in game. Increase Movement Speed by 10%.
ERASE Attack your opponent with Heavy Attacks 3 times. Gain the ability to negate projectiles with Heavy Attacks.

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