Enja(SS6): Unterschied zwischen den Versionen

Aus Hardedge Wiki
Zur Navigation springen Zur Suche springen
(Die Seite wurde neu angelegt: „*'''Link-O-Rama:''' possible and important links/combos ** 6K -> A+B(ten) ** 6K -> B ** 6B -> 236A, ... ** 6B -> A+B(ten, Corner)“)
 
Keine Bearbeitungszusammenfassung
Zeile 1: Zeile 1:
== Normals ==
:'''6B:''' overhead. Links into stuff.
== Specials ==
:'''Wall 3:''' Triangle down jump.
:'''236A:''' Rekka starter.
:'''>236B:''' followup 1.
:'''>>236C:''' ender. Needs frame-perfect timing.
:'''>>max rage 236987432AB:''' alternate, high-damage special ender, only when raged - does not consume rage!
:'''623D:''' upkick move starter.
:'''>4D-6D xN:''' followup mash.
:'''421D:''' explosion with some invulnerability.
:'''41236C:''' delayed wall bounce slash.
:'''6321464E (SS2):''' SD Transformation.
== Supers ==
:'''炎邪爆熱: 236AB:''' Fire pillar. Hard knockdown.
:'''紅蓮黒縄: 236BC / 6463214BC (SS2):''' launcher super. Hard knockdown.
== Combos ==
*2B>rekkas
*counterhit or crouch hit 6B > rekkas
== Notes ==
*'''Link-O-Rama:''' possible and important links/combos
*'''Link-O-Rama:''' possible and important links/combos
** 6K -> A+B(ten)
** 6K -> A+B(ten)

Version vom 30. Dezember 2022, 18:37 Uhr

Normals

6B: overhead. Links into stuff.

Specials

Wall 3: Triangle down jump.
236A: Rekka starter.
>236B: followup 1.
>>236C: ender. Needs frame-perfect timing.
>>max rage 236987432AB: alternate, high-damage special ender, only when raged - does not consume rage!
623D: upkick move starter.
>4D-6D xN: followup mash.
421D: explosion with some invulnerability.
41236C: delayed wall bounce slash.
6321464E (SS2): SD Transformation.

Supers

炎邪爆熱: 236AB: Fire pillar. Hard knockdown.
紅蓮黒縄: 236BC / 6463214BC (SS2): launcher super. Hard knockdown.


Combos

  • 2B>rekkas
  • counterhit or crouch hit 6B > rekkas

Notes

  • Link-O-Rama: possible and important links/combos
    • 6K -> A+B(ten)
    • 6K -> B
    • 6B -> 236A, ...
    • 6B -> A+B(ten, Corner)