Cyber Rain(MKNE)
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Cyber Rain | |
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Tiers & Ranking | |
Tier: | ? |
Ratio Cost: | ? |
Note: Cyber Rain does not have j.P jump-in combos.
Special Moves
- 28: Teleport. Appears to work only once in combos.
- 26HP: Control Orb. Like regular Rain's projectile, opponent can be controlled with directional inputs. High hit limit.
- 44HP: Lightning. Works after launcher chain combo.
- 46HP: Aqua Splash. If used as a juggle, 66HK combos after.
- 24LP: Water Uppercut.
- (j.)66HK: Water Kick. Good combo ender. Allows relaunches in the corner if done high.
Combos
- Midscreen HP>HP>2LP, 44HP, walk up 4HK, HP~RN, walk HP~RN, j.K,j.66HK: 55%
- corner HP>HP>2LP, 44HP, j.K,\/, j.K delay j.66HK,\/, 2HP: 62%