Cham Cham(SS6): Unterschied zwischen den Versionen
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== Strategie == | == Strategie == | ||
[https://twitter.com/shinikake/status/1343154010862149632 Mu activation um Genjuro's 2. Super auf hit zu punishen] | :421C > opponent blocks > 623S-S (unblockable) | ||
:[https://twitter.com/shinikake/status/1343154010862149632 Mu activation um Genjuro's 2. Super auf hit zu punishen] | |||
==Notable Normals== | ==Notable Normals== |
Version vom 30. Dezember 2022, 15:48 Uhr
Strategie
- 421C > opponent blocks > 623S-S (unblockable)
Notable Normals
- 5C: 2-hit boomerang toss
- 2C: boomerang toss with good range
- 66C: Crossup & overhead. Soft knockdown.
- 3D: Slide
- j.D: Can crossup & combo into light normals.
Specials
- Wall 3/9: Triangle Jump.
- 236S: horizontal boomerang toss.
- 214S: vertical boomerang toss.
- 623S: Command jump.
- >mash S: Followup. Command grab against standing opponents. Against airborne opponents, causes a it of damage and makes them flip.
- >D: Followup. Low hit. Auto-turn on crossup.
- 421A: monkey assist, low hit, launches, soft knockdown, short juggle window after hit
- 421B: monkey assist, projectile, mid
- 421C: monkey assist, fire geyser, mid, combos into issen
- 321421E (SS2): SD Transformation.
Supers
- もぅ許さないンだからな!: 236AB:
- 当たると痛いンだゾ!: 236BC / 6463214BC (SS2):