Cham Cham(SS6): Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Zeile 21: | Zeile 21: | ||
:'''>D:''' Followup. Low hit. Auto-turn on crossup. | :'''>D:''' Followup. Low hit. Auto-turn on crossup. | ||
:'''421A:''' monkey assist, low hit, launches, soft knockdown, | :'''421A:''' monkey assist, low hit, launches, soft knockdown, short juggle window after hit | ||
:'''421B:''' monkey assist, projectile, mid | :'''421B:''' monkey assist, projectile, mid | ||
:'''421C:''' monkey assist, fire geyser, mid, combos into issen | :'''421C:''' monkey assist, fire geyser, mid, combos into issen |
Version vom 30. Dezember 2022, 15:45 Uhr
Strategie
Mu activation um Genjuro's 2. Super auf hit zu punishen
Notable Normals
- 5C: 2-hit boomerang toss
- 2C: boomerang toss with good range
- 66C: Crossup & overhead. Soft knockdown.
- 3D: Slide
- j.D: Can crossup & combo into light normals.
Specials
- Wall 3/9: Triangle Jump.
- 236S: horizontal boomerang toss.
- 214S: vertical boomerang toss.
- 623S: Command jump.
- >mash S: Followup. Command grab against standing opponents. Against airborne opponents, causes a it of damage and makes them flip.
- >D: Followup. Low hit. Auto-turn on crossup.
- 421A: monkey assist, low hit, launches, soft knockdown, short juggle window after hit
- 421B: monkey assist, projectile, mid
- 421C: monkey assist, fire geyser, mid, combos into issen
- 321421E (SS2): SD Transformation.
Supers
- もぅ許さないンだからな!: 236AB:
- 当たると痛いンだゾ!: 236BC / 6463214BC (SS2):