Cham Cham(SS6): Unterschied zwischen den Versionen

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:'''>D:''' Followup. Low hit. Auto-turn on crossup.
:'''>D:''' Followup. Low hit. Auto-turn on crossup.


:'''421A:''' monkey assist, low hit, launches, soft knockdown, no combo followup possible
:'''421A:''' monkey assist, low hit, launches, soft knockdown, short juggle window after hit
:'''421B:''' monkey assist, projectile, mid
:'''421B:''' monkey assist, projectile, mid
:'''421C:''' monkey assist, fire geyser, mid, combos into issen
:'''421C:''' monkey assist, fire geyser, mid, combos into issen

Version vom 30. Dezember 2022, 15:45 Uhr

Strategie

Mu activation um Genjuro's 2. Super auf hit zu punishen

Notable Normals

5C: 2-hit boomerang toss
2C: boomerang toss with good range
66C: Crossup & overhead. Soft knockdown.
3D: Slide
j.D: Can crossup & combo into light normals.

Specials

Wall 3/9: Triangle Jump.
236S: horizontal boomerang toss.
214S: vertical boomerang toss.
623S: Command jump.
>mash S: Followup. Command grab against standing opponents. Against airborne opponents, causes a it of damage and makes them flip.
>D: Followup. Low hit. Auto-turn on crossup.
421A: monkey assist, low hit, launches, soft knockdown, short juggle window after hit
421B: monkey assist, projectile, mid
421C: monkey assist, fire geyser, mid, combos into issen
321421E (SS2): SD Transformation.

Supers

もぅ許さないンだからな!: 236AB:
当たると痛いンだゾ!: 236BC / 6463214BC (SS2):