C.Viper(SF4): Unterschied zwischen den Versionen

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== Framedata ==
== Framedata ==
<table border="1" cellspacing="0" style="font-size: 11px; border: 1px solid #999; background: #ececec; text-align: center; color: #000000;">
<tr>
<th> Move
</th><th> Startup
</th><th> Active
</th><th> Recover
</th><th> Frame Adv. Block
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel Ability
</th></tr>
<tr>
<td> Close Light Punch
</td><td> 4
</td><td> 2
</td><td> 7
</td><td> +2
</td><td> +5
</td><td> 10
</td><td> 13
</td><td> 20
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> CSpS
</td></tr><tr>
<td> Close Medium Punch
</td><td> 5
</td><td> 2
</td><td> 9
</td><td> +3
</td><td> +6
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Hard Punch
</td><td> 9
</td><td> 2
</td><td> 16
</td><td> 0
</td><td> +5
</td><td> 17
</td><td> 22
</td><td> 90
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Light Kick
</td><td> 5
</td><td> 1
</td><td> 7
</td><td> +3
</td><td> +6
</td><td> 10
</td><td> 13
</td><td> 20
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> CSpS
</td></tr><tr>
<td> Close Medium Kick
</td><td> 7
</td><td> 4
</td><td> 11
</td><td> -1
</td><td> +2
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Close Hard Kick
</td><td> 12
</td><td> 1(8)3
</td><td> 17
</td><td> -2
</td><td> +3
</td><td> 17
</td><td> 22
</td><td> 40*60
</td><td> 125*75
</td><td> 60*20
</td><td> HL
</td><td> S*-
</td></tr><tr>
<td> Far Light Punch
</td><td> 6
</td><td> 2
</td><td> 7
</td><td> +2
</td><td> +5
</td><td> 10
</td><td> 13
</td><td> 20
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> CSpS
</td></tr><tr>
<td> Far Medium Punch
</td><td> 7
</td><td> 2
</td><td> 12
</td><td> 0
</td><td> +3
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Far Hard Punch
</td><td> 14
</td><td> 4
</td><td> 16
</td><td> -1
</td><td> +4
</td><td> 17
</td><td> 22
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Far Light Kick
</td><td> 6
</td><td> 2
</td><td> 8
</td><td> +1
</td><td> +4
</td><td> 10
</td><td> 13
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Far Medium Kick
</td><td> 8
</td><td> 3
</td><td> 11
</td><td> 0
</td><td> +3
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Far Hard Kick
</td><td> 11
</td><td> 6
</td><td> 15
</td><td> -1
</td><td> +3
</td><td> 17
</td><td> 21
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Crouch Light Punch
</td><td> 4
</td><td> 2
</td><td> 10
</td><td> -1
</td><td> +2
</td><td> 10
</td><td> 13
</td><td> 20
</td><td> 50
</td><td> 20
</td><td> HL
</td><td> CSpS
</td></tr><tr>
<td> Crouch Medium Punch
</td><td> 5
</td><td> 3
</td><td> 9
</td><td> +2
</td><td> +5
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Hard Punch
</td><td> 8
</td><td> 2
</td><td> 18
</td><td> -2
</td><td> +2
</td><td> 17
</td><td> 21
</td><td> 90
</td><td> 200
</td><td> 60
</td><td> HL
</td><td> SpS
</td></tr><tr>
<td> Crouch Light Kick
</td><td> 5
</td><td> 2
</td><td> 12
</td><td> -3
</td><td> 0
</td><td> 10
</td><td> 13
</td><td> 20
</td><td> 50
</td><td> 20
</td><td> L
</td><td> CSpS
</td></tr><tr>
<td> Crouch Medium Kick
</td><td> 7
</td><td> 3
</td><td> 16
</td><td> -5
</td><td> -2
</td><td> 13
</td><td> 16
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> L
</td><td> SpS
</td></tr><tr>
<td> Crouch Hard Kick
</td><td> 12
</td><td> 3
</td><td> 18
</td><td> -3
</td><td> -
</td><td> 17
</td><td> -
</td><td> 100
</td><td> 200
</td><td> 60
</td><td> L
</td><td> -
</td></tr><tr>
<td> Jump Up Light Punch
</td><td> 5
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Medium Punch
</td><td> 7
</td><td> 6
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> H
</td><td> Sp
</td></tr><tr>
<td> Jump Up Hard Punch
</td><td> 8
</td><td> 6
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 90
</td><td> 200
</td><td> 60
</td><td> H
</td><td> Sp
</td></tr><tr>
<td> Jump Up Light Kick
</td><td> 6
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 30
</td><td> 50
</td><td> 20
</td><td> H
</td><td> Sp
</td></tr><tr>
<td> Jump Up Medium Kick
</td><td> 9
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Up Hard Kick
</td><td> 7
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 90
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Light Punch
</td><td> 7
</td><td> 6
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Medium Punch
</td><td> 8
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> H
</td><td> Sp
</td></tr><tr>
<td> Jump Forward Hard Punch
</td><td> 8
</td><td> 5
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 90
</td><td> 200
</td><td> 60
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Light Kick
</td><td> 7
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
</td><td> 8
</td><td> 11
</td><td> 40
</td><td> 50
</td><td> 20
</td><td> H
</td><td> Sp
</td></tr><tr>
<td> Jump Forward Medium Kick
</td><td> 7
</td><td> 4
</td><td> -
</td><td> -
</td><td> -
</td><td> 11
</td><td> 15
</td><td> 60
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Jump Forward Hard Kick
</td><td> 6
</td><td> 7
</td><td> -
</td><td> -
</td><td> -
</td><td> 15
</td><td> 18
</td><td> 900
</td><td> 200
</td><td> 60
</td><td> H
</td><td> Sp
</td></tr><tr>
<td> Forward + Medium Punch
</td><td> 20
</td><td> 5
</td><td> 3+8
</td><td> -2
</td><td> +1
</td><td> 13
</td><td> 16
</td><td> 70
</td><td> 100
</td><td> 40
</td><td> H
</td><td> -
</td></tr><tr>
<td> Forward + Hard Kick
</td><td> 12
</td><td> 1(8)3
</td><td> 17
</td><td> -2
</td><td> +3
</td><td> 17
</td><td> 22
</td><td> 40*60
</td><td> 125*75
</td><td> 60*20
</td><td> HL
</td><td> S*-
</td></tr>
<tr>
<td> Level 1 Focus Attack
</td><td> 26
</td><td> 2
</td><td> 40
</td><td> -26
</td><td> -26
</td><td> 15
</td><td> 15
</td><td> 60
</td><td> 100
</td><td> 20
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Level 2 Focus Attack
</td><td> 17+17
</td><td> 2
</td><td> 40
</td><td> -20
</td><td> -
</td><td> 21
</td><td> -
</td><td> 90
</td><td> 150
</td><td> 40
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Level 3 Focus Attack
</td><td> 70
</td><td> 2
</td><td> 40
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 150
</td><td> 200
</td><td> 60
</td><td> -
</td><td> -
</td></tr><tr>
<td> Forward + Throw
</td><td> 3
</td><td> 2
</td><td> 20
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 130
</td><td> 100
</td><td> 40
</td><td> 0.9
</td><td> -
</td></tr><tr>
<td> Back + Throw
</td><td> 3
</td><td> 2
</td><td> 20
</td><td> -
</td><td> -
</td><td> -
</td><td> -
</td><td> 120
</td><td> 160
</td><td> 60
</td><td> 0.9
</td><td> -
</td></tr><tr>
<td> Thunder Knuckle Light Punch
</td><td> 16
</td><td> 6
</td><td> 21
</td><td> -2
</td><td> +2
</td><td> 20
</td><td> 24
</td><td> 100
</td><td> 150
</td><td> 20/30
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Thunder Knuckle Medium Punch
</td><td> 14
</td><td> 4
</td><td> 20
</td><td> -1
</td><td> +3
</td><td> 20
</td><td> 24
</td><td> 120
</td><td> 200
</td><td> 20/30
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Thunder Knuckle Hard Punch
</td><td> 7
</td><td> 16
</td><td> 14+13
</td><td> -22
</td><td> -
</td><td> 20
</td><td> -
</td><td> 70
</td><td> 150
</td><td> 30/40
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Thunder Knuckle EX
</td><td> 27
</td><td> 17
</td><td> 38
</td><td> -5
</td><td> -
</td><td> 32
</td><td> -
</td><td> 60*60
</td><td> 100*100
</td><td> 0/0
</td><td> HL
</td><td> S
</td></tr><tr>
<td> Burning Kick Light Kick
</td><td> 23
</td><td> 4
</td><td> 17
</td><td> 0
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 20/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Burning Kick Medium Kick
</td><td> 25
</td><td> 3
</td><td> 17
</td><td> +1
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 20/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Burning Kick Hard Kick
</td><td> 27
</td><td> 2
</td><td> 17
</td><td> +2
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 20/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Burning Kick EX
</td><td> 9
</td><td> 2*1*2(11)10
</td><td> 17
</td><td> -6
</td><td> -
</td><td> 20
</td><td> -
</td><td> 20x3*80
</td><td> 50x3*100
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Burning Kick Light Kick (Air)
</td><td> 21
</td><td> 8
</td><td> 12
</td><td> +8
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 10/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Burning Kick Medium Kick (Air)
</td><td> 19
</td><td> 8
</td><td> 12
</td><td> +6
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 10/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Burning Kick Hard Kick (Air)
</td><td> 17
</td><td> 9
</td><td> 12
</td><td> +4
</td><td> -
</td><td> 20
</td><td> -
</td><td> 100
</td><td> 100
</td><td> 10/30
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Burning Kick EX (Air)
</td><td> 6
</td><td> 2*1*2(10)8
</td><td> 15
</td><td> +2
</td><td> -
</td><td> 20
</td><td> -
</td><td> 20x3*80
</td><td> 50x3*100
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Seismo Hammer
</td><td> 24
</td><td> 8
</td><td> 31
</td><td> -18
</td><td> -
</td><td> 20
</td><td> -
</td><td> 120
</td><td> 100
</td><td> 20/30
</td><td> L
</td><td> S
</td></tr><tr>
<td> Seismo Hammer EX
</td><td> 19
</td><td> 5
</td><td> 18
</td><td> -2
</td><td> -
</td><td> 20
</td><td> -
</td><td> 120
</td><td> 100
</td><td> 0/0
</td><td> L
</td><td> S
</td></tr>
<tr>
<td> Super Move Light Punch
</td><td> 1+12
</td><td> 1(33)1(19)2
</td><td> 59+56
</td><td> -96
</td><td> -
</td><td> 20
</td><td> -
</td><td> 80*80*140
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Super Move Medium Punch
</td><td> 1+7
</td><td> 1(15)1(21)2
</td><td> 59+56
</td><td> -96
</td><td> -
</td><td> 20
</td><td> -
</td><td> 80*80*140
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Super Move Hard Punch
</td><td> 1+5
</td><td> 1(8)1(29)2
</td><td> 36+35
</td><td> -52
</td><td> -
</td><td> 20
</td><td> -
</td><td> 80*80*140
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr><tr>
<td> Ultra
</td><td> 1+6
</td><td> 3(53) 5(8) 5(10) 5(10) 5
</td><td> 59+56
</td><td> -201
</td><td> -
</td><td> 20
</td><td> -
</td><td> 72x5
</td><td> 0
</td><td> 0/0
</td><td> HL
</td><td> -
</td></tr>
<tr>
<th> Move
</th><th> Startup
</th><th> Active
</th><th> Recover
</th><th> Frame Adv. Block
</th><th> Frame Adv. Hit
</th><th> Block stun
</th><th> Hit stun
</th><th> Damage
</th><th> Stun
</th><th> Meter Gain
</th><th> Block
</th><th> Cancel
</th></tr>
</table>
<small><sub>Quelle: [http://www.eventhubs.com/guides/2008/nov/13/crimson-viper-frame-data-street-fighter-4/ eventhubs.com]</sub></small>


== Externe Links ==
== Externe Links ==
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