B.Jenet(KOFXI): Unterschied zwischen den Versionen

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(10 dazwischenliegende Versionen desselben Benutzers werden nicht angezeigt)
Zeile 31: Zeile 31:
! Move !! S!! A!! Hit!! Grd!! Note
! Move !! S!! A!! Hit!! Grd!! Note
|-
|-
| 5A(c) ||5 || 4 || +7 || +6 ||Chain combo starter  
| 5A(c) ||5 || 4 || <span style="color: blue;">+7</span> || <span style="color: blue;">+6</span> ||Chain combo starter  
|-
|-
| 5A(f)|| 6 || 4 || +1 || +0 ||
| 5A(f)|| 6 || 4 || <span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> ||
|-
|-
| 5B(c)|| 5 || 4 || +1 || +0 ||  
| 5B(c)|| 5 || 4 || <span style="color: blue;">+1</span> || <span style="color: blue;">+0</span> ||  
|-
|-
| 5B(f)|| 6 || 4 || +3 || +2 ||
| 5B(f)|| 6 || 4 || <span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||
|-
|-
| 5C(c)|| 4 || 2+4 || +0 || -1 ||Deals only 4 stun damage.
| 5C(c)|| 4 || 2+4 || <span style="color: blue;">+0</span> || <span style="color: blue;">-1</span> ||Deals only 4 stun damage.
|-
|-
| 5C(f)|| 10 || 5 || -1 || -2 ||
| 5C(f)|| 10 || 5 || <span style="color: red;">-1</span> || <span style="color: red;">-2</span> ||
|-
|-
| 5D(c)|| 6 || 1+4 || -8 || -9 ||
| 5D(c)|| 6 || 1+4 || <span style="color: blue;">-8</span> || <span style="color: blue;">-9</span> ||
|-
|-
| 5D(f)|| 11 || 4 || -4 || -5 ||
| 5D(f)|| 11 || 4 || <span style="color: blue;">-4</span> || <span style="color: blue;">-5</span> ||
|-
|-
| 5E|| 11 || 5 || KD || -3 ||  
| 5E|| 11 || 5 || KD || <span style="color: red;">-3</span> ||  
|-
|-
| 5A(c)/5C(f)> A|| 5 || 4 || +3 || +3 ||Chain Combo. No Special Cancel. Massive advantage on guard.
| GC|| 8 || 5 || KD || <span style="color: red;">-12</span> ||  
|-
|-
| 5A(c)/5C(f)> C|| 6 || 7 || +2 || +1 ||Chain Combo. Special Cancel-
| 5A(c)/5C(f)> A|| 5 || 4 || <span style="color: blue;">+3</span> || <span style="color: blue;">+10</span> ||Chain Combo. No Special Cancel. Massive advantage on guard.
|-
|-
| 2A|| 6 || 4 || +4 || +3 ||
| 5A(c)/5C(f)> C|| 6 || 7 || <span style="color: blue;">+2</span> || <span style="color: blue;">+1</span> ||Chain Combo. Special Cancel-
|-
|-
| 2B|| 4 || 4 || +3 || +2 ||Fastest low hit in the game.
| Saving Shift|| ? || n* || / || / ||Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
| 2C|| 9 || 4 || +3 || +2 ||Disjointed hurtbox.
| 2A|| 6 || 4 || <span style="color: blue;">+4</span> || <span style="color: blue;">+3</span> ||
|-
|-
| 2D|| 8 || 7 || KD || -5 ||
| 2B|| 4 || 4 || <span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||Fastest low hit in the game.
|-
|-
| 3D|| 7 || 3+2 || KD || -44 ||Feet invul & Airborne from F5. 26F landing recovery.
| 2C|| 9 || 4 || <span style="color: blue;">+3</span> || <span style="color: blue;">+2</span> ||Disjointed hurtbox.
|-
| 2D|| 8 || 7 || KD || <span style="color: red;">-5</span> ||
|-
| 3D|| 7 || 3+2 || KD || <span style="color: red;">-44</span> ||Feet invul & Airborne from F5. 26F landing recovery.
|-
|-
| j.A|| 6 || 10 ||/|| /||
| j.A|| 6 || 10 ||/|| /||
Zeile 81: Zeile 85:
| Air Throw|| 1 || 1 ||/|| /||Done with C + any direction except 8.
| Air Throw|| 1 || 1 ||/|| /||Done with C + any direction except 8.
|-
|-
| 236A || 14 || 26|| +1*|| +0*||*=point blank, 2 hits. +9/+8 with 3 hits up close.
| 236A || 14 || 26|| <span style="color: blue;">+1</span>*|| <span style="color: blue;">+0</span>*||*=point blank, 2 hits. +9/+8 with 3 hits up close.
|-
|-
| 236C|| 17 || ?|| +1*|| +0*||Travels way further than 236A. *=point blank, 2 hits. +7/+6 with 3 hits up close.
| 236C|| 17 || ?|| <span style="color: blue;">+1</span>*|| <span style="color: blue;">+0</span>*||Travels way further than 236A. *=point blank, 2 hits. +7/+6 with 3 hits up close.
|-
|-
| 214A|| 18 || 3|| KD|| -6||Super Cancel (slightly delayed).
| 214A|| 18 || 3|| KD|| <span style="color: red;">-6</span>||Super Cancel (slightly delayed).
|-
|-
| 214C|| 23 || 3|| KD|| -6||Travels forward. Super Cancel (slightly delayed).
| 214C|| 23 || 3|| KD|| <span style="color: red;">-6</span>||Travels forward. Super Cancel (slightly delayed).
|-
|-
| 214B|| 20 || 3+3+4+2|| ?|| ?||Overhead. Invul on feet & airborne from F1.
| 214B|| 20 || 3+3+4+2|| ?|| ?||Overhead. Invul on feet & airborne from F1.
Zeile 93: Zeile 97:
| 214D|| 25* || 3+5|| ?|| ?||Overhead. Invul on feet & airborne from F1. Whiffs against some crouching characters (eg. Jenet). *=old japanese data says 29F startup.  
| 214D|| 25* || 3+5|| ?|| ?||Overhead. Invul on feet & airborne from F1. Whiffs against some crouching characters (eg. Jenet). *=old japanese data says 29F startup.  
|-
|-
| 236B || 6 || 6+2+2|| KD|| -30||Invul on feet & airborne from F2. 27F landing recovery.
| 236B || 6 || 6+2+2|| KD|| <span style="color: red;">-30||Invul on feet & airborne from F2. 27F landing recovery.
|-
|-
| 236D || 15 || 6+3+6|| KD|| -36|| Can be cancelled into j.2k. Invul on feet & airborne from F5.27F landing recovery.
| 236D || 15 || 6+3+6|| KD|| <span style="color: red;">-36|| Can be cancelled into j.2k. Invul on feet & airborne from F5.27F landing recovery.
|-
|-
| j.2B/D || / || /|| /|| /||B angled upwards, D downards. D-version deals more damage according to Conqueror's Guide. Counter hit state until landing. 16F landing recovery. Loses counter hit state another j.2K is performed.
| j.2B/D || / || /|| /|| /||B angled upwards, D downards. D-version deals more damage according to Conqueror's Guide. Counter hit state until landing. 16F landing recovery. Loses counter hit state another j.2K is performed.
Zeile 107: Zeile 111:
| j.2K*5|| ~10 || 4|| KD|| ?||
| j.2K*5|| ~10 || 4|| KD|| ?||
|-
|-
| 236236P || 7 || 28|| KD|| -9||F1-4 invul. F5-34 invul on the feet. Blocks projectiles F7-35 (1F longer than active time). Counterhit-state F5-38. 28F landing recovery.  
| 236236P || 7 || 28|| KD|| <span style="color: red;">-9</span>||F1-4 invul. F5-34 invul on the feet. Blocks projectiles F7-35 (1F longer than active time). Counterhit-state F5-38. 28F landing recovery.  
|-
|-
| 236236K || 5 || 2+3+3+2+2|| KD|| -63||F1-6 invul. F7 feet invul & airborne. 21F landing recovery.
| 236236K || 5 || 2+3+3+2+2|| KD|| <span style="color: red;">-63</span>||F1-6 invul. F7 feet invul & airborne. 21F landing recovery. No combo damage scaling on last hit.
|-
|-
| 214214E || 1|| 28|| -22*|| /||Counter. No Super Freeze. 59F recovery. *=-22 if ukemi is used. Completely invulnerable during recovery except the last 5F.
| 214214E || 1|| 28|| <span style="color: red;">-22</span>*|| /||Counter. No Super Freeze. 59F recovery. *=-22 if ukemi is used. Completely invulnerable during recovery except the last 5F.
|-
|-
| 214214E(DC) || 1|| ?|| KD|| /||The Dream Cancel version of the LDM is a regular hit (same hitbox as counter version). Completely invulnerable during recovery except the last 5F.
| 214214E(DC) || 1|| ?|| KD|| /||The Dream / Super Cancel version of the LDM is a regular hit (same hitbox as counter version). Completely invulnerable during recovery except the last 5F.
|-
|-
|}
|}
Zeile 121: Zeile 125:
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
|-
| 5A(c) || [[bild:kofxi_jenet_5A(c).png]] || 5 || 4 || +7|| +6||Chain Combo starter.
| 5A(c) || [[bild:kofxi_jenet_5A(c).png]] || 5 || 4 || <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span>||Chain Combo starter.
|-
| 5A(f)|| [[bild:kofxi_jenet_5A(f)_2.png]] || 6 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||
|-
| 5B(c)|| [[bild:kofxi_jenet_5B(c).png]] || 5 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span>||
|-
|-
| 5A(f)|| [[bild:kofxi_jenet_5A(f)_2.png]] || 6 || 4|| +1|| +0||
| 5B(f)|| [[bild:kofxi_jenet_5B(f).png]] || 6 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>||
|-
|-
| 5B(c)|| [[bild:kofxi_jenet_5B(c).png]] || 5 || 4|| +1|| +0||
| 5C(c)|| [[bild:kofxi_jenet_5C(c)_1.png]][[bild:kofxi_jenet_5C(c)_2.png]] || 4 || 2+4|| <span style="color: blue;">+0</span>|| <span style="color: red;">-1||Only ~4 stun damage.
|-
|-
| 5B(f)|| [[bild:kofxi_jenet_5B(f).png]] || 6 || 4|| +3|| +2||
| 5C(f)|| [[bild:kofxi_jenet_5C(f).png]] || 10 || 5|| <span style="color: red;">-1</span>|| <span style="color: red;">-2</span>||Chains into 5A
|-
|-
| 5C(c)|| [[bild:kofxi_jenet_5C(c)_1.png]][[bild:kofxi_jenet_5C(c)_2.png]] || 4 || 2+4|| +0|| -1||Only ~4 stun damage.
| 5D(c)|| [[bild:kofxi_jenet_5D(c)_1.png]][[bild:kofxi_jenet_5D(c)_2.png]] || 6 || 1+4|| <span style="color: red;">-8</span>|| <span style="color: red;">-9</span>||
|-
|-
| 5C(f)|| [[bild:kofxi_jenet_5C(f).png]] || 10 || 5|| -1|| -2||Chains into 5A
| 5D(f)|| [[bild:kofxi_jenet_5D(f).png]] || 11 || 4|| <span style="color: red;">-4</span>|| <span style="color: red;">-5</span>||
|-
|-
| 5D(c)|| [[bild:kofxi_jenet_5D(c)_1.png]][[bild:kofxi_jenet_5D(c)_2.png]] || 6 || 1+4|| -8|| -9||
| 5E|| [[bild:kofxi_jenet_5E.png]] || 11 || 5|| KD|| <span style="color: red;">-3</span>||
|-
|-
| 5D(f)|| [[bild:kofxi_jenet_5D(f).png]] || 11 || 4|| -4|| -5||
| GC|| [[bild:kofxi_jenet_GC.png]] || 8 || 5|| KD|| <span style="color: red;">-12</span>||
|-
|-
| 5E|| [[bild:kofxi_jenet_5E.png]] || 11 || 5|| KD|| -3||
| 5A(c)/5C(f)> A|| [[bild:kofxi_jenet_chain_A.png]] || 5 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+10</span>||Chain Combo. Can be done multiple times (A>A>A). Identical hitbox to 5A(c). No Special Cancel. Massive advantage on guard.
|-
|-
| 5A(c)/5C(f)> A|| [[bild:kofxi_jenet_chain_A.png]] || 5 || 4|| +3|| +10||Chain Combo. Can be done multiple times (A>A>A). Identical hitbox to 5A(c). No Special Cancel. Massive advantage on guard.
| 5A(c)/5C(f)> C|| [[bild:kofxi_jenet_chain_C.png]] || 6 || 7|| <span style="color: blue;">+2</span>|| <span style="color: blue;">+1</span>||Chain Combo. Special Cancel. Pixel error on some of her frames (small brown pixels in front/above her arm).
|-
|-
| 5A(c)/5C(f)> C|| [[bild:kofxi_jenet_chain_C.png]] || 6 || 7|| +2|| +1||Chain Combo. Special Cancel. Pixel error on some of her frames (small brown pixels in front/above her arm).
| Saving Shift|| [[bild:kofxi_jenet_saving.png]] || ? || n*|| /|| /||Active until landing. 9F/10F recovery (hit/whiff).
|-
|-
|}
|}
Zeile 149: Zeile 157:
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
|-
| 2A|| [[bild:kofxi_jenet_2A.png]] ||6 || 4|| +4|| +3||
| 2A|| [[bild:kofxi_jenet_2A.png]] ||6 || 4|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span>||
|-
|-
| 2B|| [[bild:kofxi_jenet_2B.png]] ||4 || 4|| +3|| +2||Fastest low hit in the game.
| 2B|| [[bild:kofxi_jenet_2B.png]] ||4 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>||Fastest low hit in the game.
|-
|-
| 2C|| [[bild:kofxi_jenet_2C.png]][[bild:kofxi_jenet_2C_gif.gif]] ||9 || 4|| +3|| +2||Disjointed hurtbox. Can be used as a situational anti-air.
| 2C|| [[bild:kofxi_jenet_2C.png]][[bild:kofxi_jenet_2C_gif.gif]] ||9 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span>||Disjointed hurtbox. Can be used as a situational anti-air.
|-
|-
| 2D|| [[bild:kofxi_jenet_2D.png]] ||8 || 7|| KD|| -5||
| 2D|| [[bild:kofxi_jenet_2D.png]] ||8 || 7|| KD|| <span style="color: red;">-5</span>||
|-
|-
| 3D|| [[bild:kofxi_jenet_3D_1.png]][[bild:kofxi_jenet_3D_2.png]][[bild:kofxi_jenet_3D_gif.gif]] ||7 || 3+2|| KD|| -44||Feet invul & Airborne from F5. 26F landing recovery.
| 3D|| [[bild:kofxi_jenet_3D_1.png]][[bild:kofxi_jenet_3D_2.png]][[bild:kofxi_jenet_3D_gif.gif]] ||7 || 3+2|| KD|| <span style="color: red;">-44</span>||Feet invul & Airborne from F5. 26F landing recovery.
|-
|-
|}
|}
Zeile 193: Zeile 201:
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
! Move !! Hitbox!! Startup!! Active!! Hit!! Guard!! Note
|-
|-
| 236A|| [[bild:kofxi_jenet_236A.png]] || 14 || 26|| +1*|| +0*||*=point blank, 2 hits. +9/+8 with 3 hits up close.
| 236A|| [[bild:kofxi_jenet_236A.png]] || 14 || 26|| <span style="color: blue;">+1</span>*|| <span style="color: blue;">+0</span>*||*=point blank, 2 hits. +9/+8 with 3 hits up close.
|-
|-
| 236C|| [[bild:kofxi_jenet_236C.png]] || 17 || ?|| +1*|| +0*||Travels way further than 236A. *=point blank, 2 hits. +7/+6 with 3 hits up close.
| 236C|| [[bild:kofxi_jenet_236C.png]] || 17 || ?|| <span style="color: blue;">+1</span>*|| <span style="color: blue;">+0</span>*||Travels way further than 236A. *=point blank, 2 hits. +7/+6 with 3 hits up close.
|-
|-
| 214A|| [[bild:kofxi_jenet_214A.png]] || 18 || 3|| KD|| -6||Super Cancel (slightly delayed).
| 214A|| [[bild:kofxi_jenet_214A.png]] || 18 || 3|| KD|| <span style="color: red;">-6</span>||Super Cancel (slightly delayed).
|-
|-
| 214C|| [[bild:kofxi_jenet_214C.png]] || 23 || 3|| KD|| -6||Travels forward. Super Cancel (slightly delayed).
| 214C|| [[bild:kofxi_jenet_214C.png]] || 23 || 3|| KD|| <span style="color: red;">-6</span>||Travels forward. Super Cancel (slightly delayed).
|-
|-
| 214B|| [[bild:kofxi_jenet_214B_gif.gif]] || 20 || 3+3+4+2|| ?|| ?||Overhead. Invul on feet & airborne from F1.
| 214B|| [[bild:kofxi_jenet_214B_gif.gif]] || 20 || 3+3+4+2|| ?|| ?||Overhead. Invul on feet & airborne from F1.
Zeile 205: Zeile 213:
| 214D|| [[bild:kofxi_jenet_214D_gif.gif]] || 25* || 3+5|| ?|| ?||Overhead. Invul on feet & airborne from F1. Whiffs against some crouching characters (eg. Jenet). *=old japanese data says 29F startup.  
| 214D|| [[bild:kofxi_jenet_214D_gif.gif]] || 25* || 3+5|| ?|| ?||Overhead. Invul on feet & airborne from F1. Whiffs against some crouching characters (eg. Jenet). *=old japanese data says 29F startup.  
|-
|-
| 236B || [[bild:kofxi_jenet_236B_gif.gif]] || 6 || 6+2+2|| KD|| -30||Invul on feet & airborne from F2. 27F landing recovery.
| 236B || [[bild:kofxi_jenet_236B_gif.gif]] || 6 || 6+2+2|| KD|| <span style="color: red;">-30</span>||Invul on feet & airborne from F2. 27F landing recovery.
|-
|-
| 236D || [[bild:kofxi_jenet_236D_gif.gif]] || 15 || 6+3+6|| KD|| -36|| Can be cancelled into j.2k. Invul on feet & airborne from F5.27F landing recovery.
| 236D || [[bild:kofxi_jenet_236D_gif.gif]] || 15 || 6+3+6|| KD|| <span style="color: red;">-36</span>|| Can be cancelled into j.2k. Invul on feet & airborne from F5.27F landing recovery.
|-
|-
| j.2B/D || [[bild:kofxi_jenet_jump_2K.png]][[bild:kofxi_jenet_jump_2K.gif]] || / || /|| /|| /||Divekick-chain starter. B angled upwards, D downards. D-version deals more damage according to Conqueror's Guide. 16F landing recovery.
| j.2B/D || [[bild:kofxi_jenet_jump_2K.png]][[bild:kofxi_jenet_jump_2K.gif]] || / || /|| /|| /||Divekick-chain starter. B angled upwards, D downards. D-version deals more damage according to Conqueror's Guide. 16F landing recovery.
Zeile 219: Zeile 227:
| j.2K*5|| [[bild:kofxi_jenet_jump_2Kx5.png]] || ~10 || 4|| KD|| ?||
| j.2K*5|| [[bild:kofxi_jenet_jump_2Kx5.png]] || ~10 || 4|| KD|| ?||
|-
|-
| 236236P || [[bild:kofxi_jenet_236236P.png]] || 7 || 28|| KD|| -9||F1-4 invul. F5-34 invul on the feet. 28F landing recovery.  
| 236236P || [[bild:kofxi_jenet_236236P.png]] || 7 || 28|| KD|| <span style="color: red;">-9</span>||F1-4 invul. F5-34 invul on the feet. 28F landing recovery.  
|-
|-
| 236236K || [[bild:kofxi_jenet_236236K_gif.gif]] || 5 || 2+3+3+2+2|| KD|| -63||F1-6 invul. F7 feet invul & airborne. 21F landing recovery.
| 236236K || [[bild:kofxi_jenet_236236K_gif.gif]] || 5 || 2+3+3+2+2|| KD|| <span style="color: red;">-63</span>||F1-6 invul. F7 feet invul & airborne. 21F landing recovery. No combo damage scaling on last hit.
|-
|-
| 214214E || [[bild:kofxi_jenet_214214E.png]] ||1|| 28|| -22*|| /||Counter. No Super Freeze. 59F recovery. Completely invulnerable during recovery except the last 5F. *=-22 if ukemi is used.
| 214214E || [[bild:kofxi_jenet_214214E.png]] ||1|| 28|| <span style="color: red;">-22</span>*|| /||Counter. No Super Freeze. 59F recovery. Completely invulnerable during recovery except the last 5F. *=-22 if ukemi is used.
|-
|-
| 214214E(DC) || [[bild:kofxi_jenet_214214E_DC.png]] ||1|| ?|| KD|| /||DC-version of the LDM is a regular hit. Completely invulnerable during recovery except the last 5F. *=-22 if ukemi is used.
| 214214E(DC) || [[bild:kofxi_jenet_214214E_DC.png]] ||1|| ?|| KD|| /||Dream / Super Cancel version of the LDM is a regular hit. Completely invulnerable during recovery except the last 5F. *=-22 if ukemi is used.
|-
|-
|}
|}
Zeile 237: Zeile 245:
|-
|-
| style="background-color:#F9F9F9;" |'''5C(f)>A(whiff)'''
| style="background-color:#F9F9F9;" |'''5C(f)>A(whiff)'''
| style="background-color:#F9F9F9;" |+1*
| style="background-color:#F9F9F9;" |<span style="color: blue;">+1</span>*
| style="background-color:#F9F9F9;" |+0*
| style="background-color:#F9F9F9;" |<span style="color: blue;">+0</span>*
| style="background-color:#F9F9F9;" |*=if A whiffs.
| style="background-color:#F9F9F9;" |*=if A whiffs.
|-
|-
| style="background-color:#F9F9F9;" |'''236D>j.2K(1)'''
| style="background-color:#F9F9F9;" |'''236D>j.2K(1)'''
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |KD
| style="background-color:#F9F9F9;" |+1
| style="background-color:#F9F9F9;" |<span style="color: blue;">+1</span>
| style="background-color:#F9F9F9;" |Fastest timing.
| style="background-color:#F9F9F9;" |Fastest timing.
|}
|}
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