Versionen
29. Juli 2026
→Counter Hit Air Juggle Time
+2
→Counter Hit Special Properties
K−26
→Counter Hit State
K+77
→Counter Hit State
K+8
→Counter Hits
K+20
→Absolutely no Juggle
−68
→Air Hit Stun & Juggles
+27
→Air Hit Stun & Juggles
+40
→Air Hit Stun & Juggles
+279
→Air Hit Stun & Juggles
+333
13. Juli 2026
→Invulnerability in the last active frame
K−1
→Invulnerability in the last active frame
+118
→Received Damage Multiplier
K+7
→Judgement Indicator (detailed)
+99
→Counter Hit Air Juggle Time
+110
→Data for specific Buffer Lengths
K→Data for specific Buffer Lengths
→Examples of Shortcuts
−66
3. Juli 2026
→Turning Animation
+278
keine Bearbeitungszusammenfassung
+336
→Calculating Frame Advantage
−59
→Calculating Frame Advantage
−59
29. Januar 2026
3. August 2025
11. Juli 2025
10. Juli 2025
→Backdash Data (advanced)
+414
→Backdash jump start
+48
→Backdash recovery
+29
→Backdash recovery
−10
→Backdash recovery
+134
→Dash Recovery
+73
→Dash Recovery
−27
9. Juli 2025
→Backdash jump start
K+1
→Backdash Data (advanced)
K+52
→Dash Recovery
−1
→Actions while dashing
K+2
→Roll Distances
K−1
→Front Ukemi
+17
→Front Ukemi
→Front Ukemi
+35
→Advanced Throw Rules
+87
→Exceptions
+23
→Exceptions
+23
→Exceptions
+23
→Exceptions
+48
→Roll (back)
K+6
→Hit Stun & Hit Stop
−71
→Stun
K+1