K'(KOFXI): Unterschied zwischen den Versionen

Frame data update (automated)
(Add Backdash frame data, fill GC/Saving Shift universal values)
(Frame data update (automated))
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! Move !! S!! A!!  Hit!! Blk!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
! Move !! S!! A!!  Hit!! Blk!! Dmg!! C-Dmg!! Stn!! C-Stn!! G-Dmg!! Gauge!! J-Type!! Air!! C-Air!! Note
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| '''Throw''' || 1 || 1 || <span style="color: blue;"> +16/+12 </span>* || / || 16 || 16 || 0 || 0 || 0 || 0 || || || ||*=with ukemi. +16/+12 = front/back throw.
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| 5A(c) || 7 || 3|| <span style="color: blue;">+7</span> || <span style="color: blue;">+6</span> || 5|| 7|| 7|| 9|| 7|| 8||F+L||JA||F1-23 F||SC. Can be crouched by many characters
| 5A(c) || 7 || 3|| <span style="color: blue;">+7</span> || <span style="color: blue;">+6</span> || 5|| 7|| 7|| 9|| 7|| 8||F+L||JA||F1-23 F||SC. Can be crouched by many characters
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*K' changes specific opponents to his own sprite for 1F during his throw (visual bug), see  [https://twitter.com/rock_zack_ap1/status/1429108425724596227 here]
*K' changes specific opponents to his own sprite for 1F during his throw (visual bug), see  [https://twitter.com/rock_zack_ap1/status/1429108425724596227 here]
*K' Chain Drive (2363214E) sometimes has 21 hits instead of 20, see [https://x.com/dagun7676/status/1322885309093216256 here]
*K' Chain Drive (2363214E) sometimes has 21 hits instead of 20, see [https://x.com/dagun7676/status/1322885309093216256 here]
*K's front and back throw have different advantage (+16/+12)


= Combos =
= Combos =
21.992

Bearbeitungen