Angaben sind vom Spiel übernommen
Spammen von Hondas Headbutt hat sich als hilfreich erwiesen
Time Attack Normal
| Level
|
Time
|
Stages
|
Bonus
|
Player
|
CPU
|
Item
|
Level
|
Time
|
Stages
|
Bonus
|
Player
|
CPU
|
Item
|
| 1
|
500"00
|
4
|
30s
|
def+, auto heal, infinite gauges
|
no block, no UC, no SC
|
Color 3
|
11
|
50"00
|
12
|
30s
|
no UC, no Focus, no EX, no dash, no throw escape, no target combo
|
no UC, no Focus, no EX, no dash, no throw escape, no target combo
|
Color 7
|
| 2
|
300"00
|
4
|
20s
|
def+, auto heal, auto gauge increase
|
no UC, no SC
|
Personal Action 4
|
12
|
200"00
|
7
|
20s
|
Bolstered revenge gauge increase, chip damage recovery
|
def+, normals cause chip damage
|
Personal Action 12
|
| 3
|
300"00
|
7
|
20s
|
def+, auto heal, auto gauge increase
|
no UC, no SC
|
Title
|
13
|
150"00
|
5
|
20s
|
def+
|
def+, gauges not displayed
|
Title
|
| 4
|
200"00
|
5
|
10s
|
def+, gauges max at start
|
no UC
|
Title
|
14
|
250"00
|
12
|
5s
|
atk+, def+, no special moves
|
normal
|
Title
|
| 5
|
250"00
|
12
|
5s
|
def+
|
no UC
|
Title
|
15
|
100"00
|
4
|
25s
|
def+
|
invisibility
|
Title
|
| 6
|
200"00
|
9
|
10
|
def+
|
normal
|
Color 5
|
16
|
500"00
|
16
|
5s
|
def+, infinite SC gauge, noc UC, no SC
|
normal
|
Color 9
|
| 7
|
180"00
|
6
|
10s
|
def+
|
normal
|
Personal Action 4
|
17
|
150"00
|
10
|
10s
|
Bolstered Revenge Gauge increase
|
atk+, def+, infinite gauges, no block
|
Personal Action 8
|
| 8
|
100"00
|
2
|
30s
|
def+
|
def+
|
Title
|
18
|
200"00
|
1
|
10s
|
def+, infinite SC gauge
|
def+
|
Title
|
| 9
|
200"00
|
6
|
20s
|
def+
|
def+
|
Title
|
19
|
200"00
|
6
|
20s
|
no block
|
def+, atk+
|
Title
|
| 10
|
300"00
|
15
|
15s
|
Bolstered gauge increase
|
normal
|
Title
|
20
|
60"00
|
25
|
30s
|
def+, gauges max at start
|
def+
|
Personal Action 10
|
Time Attack Hard
Survival Normal
| Level
|
Quota
|
Heal
|
Player
|
CPU
|
Item
|
Level
|
Quota
|
Heal
|
Player
|
CPU
|
Item
|
| 1
|
4
|
50%
|
Def+, infinnite gauges
|
No block, no UC, no SC
|
Color 4
|
11
|
8
|
25%
|
def+
|
gauges not displayed, auto Revenge Gauge increase
|
color 8
|
| 2
|
4
|
50%
|
Def+, auto gauge increase
|
no UC, no SC
|
Personal Action 3
|
12
|
8
|
25%
|
def+, infinite SC gauge
|
def+
|
personal action 7
|
| 3
|
4
|
50%
|
Def+, gauges max at start
|
no UC
|
title
|
13
|
6
|
25%
|
def+, invisibility
|
normal
|
title
|
| 4
|
4
|
50%
|
def+
|
no UC
|
title
|
14
|
10
|
30%
|
def+
|
normal
|
title
|
| 5
|
8
|
30%
|
def+
|
no UC
|
title
|
15
|
7
|
20%
|
def+
|
def+
|
title
|
| 6
|
12
|
12%
|
def+
|
normal
|
color 6
|
16
|
3
|
50%
|
atk+, gauges max at start, auto gauge increase
|
atk+, gauges max at start, auto gauge increase
|
color 10
|
| 7
|
5
|
10%
|
def+
|
normal
|
personal action 5
|
17
|
5
|
20%
|
def+, no block
|
normal
|
personal action 9
|
| 8
|
4
|
20%
|
def+ infinite SC Gauge
|
def+
|
title
|
18
|
2
|
35%
|
auto SC Gauge increase
|
normal
|
title
|
| 9
|
6
|
20%
|
Def+,
|
Auto SC Gauge increase
|
title
|
19
|
3
|
30%
|
def+, no special moves, normal moves cause chip damage
|
def+, chip damage racovery
|
title
|
| 10
|
5
|
25%
|
def+, chip damage up
|
normal
|
title
|
20
|
15
|
30%
|
def+, chip damage recovery
|
def+, normal moves cause chip damage
|
title
|
Survival Hard
Trial Normal
Trial Hard