20.293
Bearbeitungen
Zeile 535: | Zeile 535: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-20 | | style="background-color:#F9F9F9;" |-20 | ||
| style="background-color:#F9F9F9;" |F1+2 invul. F3-6 invul on feet. Airborne from F7. Frame Data = close/far | | style="background-color:#F9F9F9;" |虎砲(kohou). F1+2 invul. F3-6 invul on feet. Airborne from F7. Frame Data = close/far | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623C''' | | style="background-color:#F9F9F9;" |'''623C''' | ||
Zeile 543: | Zeile 543: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-31 | | style="background-color:#F9F9F9;" |-31 | ||
| style="background-color:#F9F9F9;" |F1-6 invul. F7+8 upper body invul. Airborne from F9. | | style="background-color:#F9F9F9;" |虎砲(kohou). F1-6 invul. F7+8 upper body invul. Airborne from F9. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236A''' | | style="background-color:#F9F9F9;" |'''236A''' | ||
Zeile 551: | Zeile 551: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-6/+0* | | style="background-color:#F9F9F9;" |-6/+0* | ||
| style="background-color:#F9F9F9;" |*=Both hitboxes move forwards. *2=Frame Data = close/far. | | style="background-color:#F9F9F9;" |虎煌拳 (koouken). *=Both hitboxes move forwards. *2=Frame Data = close/far. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236C''' | | style="background-color:#F9F9F9;" |'''236C''' | ||
Zeile 559: | Zeile 559: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-11/-3* | | style="background-color:#F9F9F9;" |-11/-3* | ||
| style="background-color:#F9F9F9;" |*=Both hitboxes move forwards. *2=Frame Data = close/far. | | style="background-color:#F9F9F9;" |虎煌拳 (koouken). *=Both hitboxes move forwards. *2=Frame Data = close/far. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''646A''' | | style="background-color:#F9F9F9;" |'''646A''' | ||
Zeile 567: | Zeile 567: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-46 | | style="background-color:#F9F9F9;" |-46 | ||
| style="background-color:#F9F9F9;" |F4-9 Guard Point. Hard Knockdown. QS OK. Does not hit against crouched opponents. No combo damage scaling. Pattern = abacabac. | | style="background-color:#F9F9F9;" |暫烈拳(zanretsuken). F4-9 Guard Point. Hard Knockdown. QS OK. Does not hit against crouched opponents. No combo damage scaling. Pattern = abacabac. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''646C''' | | style="background-color:#F9F9F9;" |'''646C''' | ||
Zeile 575: | Zeile 575: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-66 | | style="background-color:#F9F9F9;" |-66 | ||
| style="background-color:#F9F9F9;" |F4-9 Guard Point. Launch & QS OK. Does not hit against crouched opponents. No combo damage scaling. Pattern = abacabacabac | | style="background-color:#F9F9F9;" |暫烈拳(zanretsuken). F4-9 Guard Point. Launch & QS OK. Does not hit against crouched opponents. No combo damage scaling. Pattern = abacabacabac | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214B''' | | style="background-color:#F9F9F9;" |'''214B''' | ||
Zeile 583: | Zeile 583: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-15/-13* | | style="background-color:#F9F9F9;" |-15/-13* | ||
| style="background-color:#F9F9F9;" |Airborne from F7. *=close/far. | | style="background-color:#F9F9F9;" |飛燕疾風脚(hienshippuukyaku). Airborne from F7. *=close/far. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214D''' | | style="background-color:#F9F9F9;" |'''214D''' | ||
Zeile 591: | Zeile 591: | ||
| style="background-color:#F9F9F9;" |-16/-12* | | style="background-color:#F9F9F9;" |-16/-12* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" | | ||
| style="background-color:#F9F9F9;" |Airborne from F10. Frame Data close/far. | | style="background-color:#F9F9F9;" |飛燕疾風脚(hienshippuukyaku). Airborne from F10. Frame Data close/far. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214A''' | | style="background-color:#F9F9F9;" |'''214A''' | ||
Zeile 599: | Zeile 599: | ||
| style="background-color:#F9F9F9;" |+3 | | style="background-color:#F9F9F9;" |+3 | ||
| style="background-color:#F9F9F9;" |+2 | | style="background-color:#F9F9F9;" |+2 | ||
| style="background-color:#F9F9F9;" |Upper body invul F5-13. F14-22 no hurtbox on head. | | style="background-color:#F9F9F9;" |虎咆疾風拳(kohoushippuuken). Upper body invul F5-13. F14-22 no hurtbox on head. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''214C''' | | style="background-color:#F9F9F9;" |'''214C''' | ||
Zeile 607: | Zeile 607: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-2 | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" |Upper body invul F13-26. F27-34 no hutbox on head. F35-38 Guard point. First hit negates projectiles. Puts opponent into juggle state. Super Cancel. | | style="background-color:#F9F9F9;" |虎咆疾風拳(kohoushippuuken). Upper body invul F13-26. F27-34 no hutbox on head. F35-38 Guard point. First hit negates projectiles. Puts opponent into juggle state. Super Cancel. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623B''' | | style="background-color:#F9F9F9;" |'''623B''' | ||
Zeile 615: | Zeile 615: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-2 | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" |Overhead. Airborne from F4. *= 2nd hit hits on F25. | | style="background-color:#F9F9F9;" |猛虎雷神刹(moukoraijinsetsu). Overhead. Airborne from F4. *= 2nd hit hits on F25. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''623D''' | | style="background-color:#F9F9F9;" |'''623D''' | ||
Zeile 623: | Zeile 623: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-6 | | style="background-color:#F9F9F9;" |-6 | ||
| style="background-color:#F9F9F9;" |Overhead. Airborne from F5. *= 2nd Hit hits on F30. | | style="background-color:#F9F9F9;" |猛虎雷神刹(moukoraijinsetsu). Overhead. Airborne from F5. *= 2nd Hit hits on F30. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''41236B''' | | style="background-color:#F9F9F9;" |'''41236B''' | ||
Zeile 631: | Zeile 631: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-7 | | style="background-color:#F9F9F9;" |-7 | ||
| style="background-color:#F9F9F9;" |F7-13 invul on legs. | | style="background-color:#F9F9F9;" |ビール瓶切びんぎり(Biirubingiri). F7-13 invul on legs. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''41236D''' | | style="background-color:#F9F9F9;" |'''41236D''' | ||
Zeile 639: | Zeile 639: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-9 | | style="background-color:#F9F9F9;" |-9 | ||
| style="background-color:#F9F9F9;" |F5-14 invul on legs. | | style="background-color:#F9F9F9;" |ビール瓶切びんぎり(Biirubingiri). F5-14 invul on legs. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''632146B''' | | style="background-color:#F9F9F9;" |'''632146B''' | ||
Zeile 647: | Zeile 647: | ||
| style="background-color:#F9F9F9;" |+12 | | style="background-color:#F9F9F9;" |+12 | ||
| style="background-color:#F9F9F9;" |-2 | | style="background-color:#F9F9F9;" |-2 | ||
| style="background-color:#F9F9F9;" |Super Cancel. | | style="background-color:#F9F9F9;" |両手突(morotedsuki). Super Cancel. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''632146D''' | | style="background-color:#F9F9F9;" |'''632146D''' | ||
Zeile 655: | Zeile 655: | ||
| style="background-color:#F9F9F9;" |+6 | | style="background-color:#F9F9F9;" |+6 | ||
| style="background-color:#F9F9F9;" |GC | | style="background-color:#F9F9F9;" |GC | ||
| style="background-color:#F9F9F9;" |Guard Crush on block. Super Cancel. Tourney-banned on incoming, allowed as okizeme. | | style="background-color:#F9F9F9;" |両手突(morotedsuki). Guard Crush on block. Super Cancel. Tourney-banned on incoming, but allowed as okizeme. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214A''' | | style="background-color:#F9F9F9;" |'''2363214A''' | ||
Zeile 663: | Zeile 663: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-19 | | style="background-color:#F9F9F9;" |-19 | ||
| style="background-color:#F9F9F9;" |F1-5 invul. From F12-29 (whole active time) invul above feet. | | style="background-color:#F9F9F9;" |龍虎乱舞(ryuukoranbu). F1-5 invul. From F12-29 (whole active time) invul above feet. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''2363214C''' | | style="background-color:#F9F9F9;" |'''2363214C''' | ||
Zeile 671: | Zeile 671: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-19 | | style="background-color:#F9F9F9;" |-19 | ||
| style="background-color:#F9F9F9;" |F1-6 invul. From F15-41 (whole active time) above feet invul. | | style="background-color:#F9F9F9;" |龍虎乱舞(ryuukoranbu). F1-6 invul. From F15-41 (whole active time) above feet invul. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''641236A''' | | style="background-color:#F9F9F9;" |'''641236A''' | ||
Zeile 679: | Zeile 679: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-22* | | style="background-color:#F9F9F9;" |-22* | ||
| style="background-color:#F9F9F9;" |F1+2 invul. *=point blank. | | style="background-color:#F9F9F9;" |覇王翔吼拳(haoushoukouken). F1+2 invul. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''641236C''' | | style="background-color:#F9F9F9;" |'''641236C''' | ||
Zeile 687: | Zeile 687: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-24* | | style="background-color:#F9F9F9;" |-24* | ||
| style="background-color:#F9F9F9;" |F1-7 invul. *=point blank. | | style="background-color:#F9F9F9;" |覇王翔吼拳(haoushoukouken). F1-7 invul. *=point blank. | ||
|- | |- | ||
| style="background-color:#F9F9F9;" |'''236236E''' | | style="background-color:#F9F9F9;" |'''236236E''' | ||
Zeile 695: | Zeile 695: | ||
| style="background-color:#F9F9F9;" |KD | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |-22 | | style="background-color:#F9F9F9;" |-22 | ||
| style="background-color:#F9F9F9;" |F1-18 invul. Negates projectiles F17-24. Stuns on hit. Can be quick-shifted. | | style="background-color:#F9F9F9;" |天地覇煌拳(tenchihaouken). F1-18 invul. Negates projectiles F17-24. Stuns on hit. Can be quick-shifted. | ||
|} | |} | ||
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