Jubei Yagyu(SS6): Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Keine Bearbeitungszusammenfassung |
|||
Zeile 1: | Zeile 1: | ||
{{SS6 Character | |||
| charname = Yagyu Jubei | |||
| jcharname = 柳生十兵衛 | |||
| portrait = [[Image:ss6_jubei.png]] | |||
|tier_rank = D | |||
| | |||
|health = ? | |||
|rage_retention = ? | |||
|rage_duration = ? | |||
|dash_type = dash | |||
}} | |||
== Normals == | == Normals == | ||
:'''5B&2B:''' ok pokes. | :'''5B&2B:''' ok pokes. |
Version vom 31. Dezember 2022, 14:19 Uhr
Yagyu Jubei 柳生十兵衛 | |
![]() | |
Tiers & Ranking | |
Tier: | D |
Properties | |
Damage Modifier: | ? |
Rage Retention: | ? |
Rage Duration: | ? |
Dash Type: | dash |
Normals
- 5B&2B: ok pokes.
- 3B: overhead. No knockdown.
- 66B: low hit. No knockdown.
- 66D: low hit. Soft knockdown.
Specials
- 236S: reppuken.
- 623S: shoryuken + dash attack.
- mash 6S: mash attack. Long duration.
- 2146A: low parry.
- 2146B: mid parry.
- 2146C: high parry.
- 421A: unblockable. Only properly connects on guard.
- >421B: followup.
- 6321464E (SS2): SD Transformation.
Supers
- X: 236AB: power geyser.
- X: 236BC / 4632BC (SS2): counter that multiplies the received damage. Jubei takes damage anyway.