Suija(SS6): Unterschied zwischen den Versionen

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== Notable Normals ==
== Notable Normals ==
*'''66B:''' puts you airborne, can be kara-cancelled into air specials.
*'''2C:''' launches and puts you airborne, can be followed up with eg. j.1236S.


==Specials==
==Specials==
:'''Wall 3/9:''' Triangle Jump.
:'''Wall 3/9:''' Triangle Jump.
:'''j.1236S:''' spin move, retains momentum.
:'''j.214D:''' air-to-ground hit-grab. Overhead. Can crossup.
:'''j.623S:''' bubble. Invulnerability. can hold a direction after to change fall angle.
:'''j.421S:''' Projectile rain.
:'''j.236D:''' Divekick straight down with soft knockdown. Used eg. for fake crossups.
:'''j.1/2/3D:''' Command crossup.


:'''6464642E (SS2):''' SD Transformation.
:'''6464642E (SS2):''' SD Transformation.
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:'''月天法界: j.236AB:''' Air super.
:'''月天法界: j.236AB:''' Air super.


:'''天翔月: 236BC / 2142143BC (SS2):'''  
:'''天翔月: j.236BC / j.2142143BC (SS2):''' Overhead. Soft knockdown.


== stuff ==
== stuff ==

Version vom 30. Dezember 2022, 18:47 Uhr

Notable Normals

  • 66B: puts you airborne, can be kara-cancelled into air specials.
  • 2C: launches and puts you airborne, can be followed up with eg. j.1236S.

Specials

Wall 3/9: Triangle Jump.
j.1236S: spin move, retains momentum.
j.214D: air-to-ground hit-grab. Overhead. Can crossup.
j.623S: bubble. Invulnerability. can hold a direction after to change fall angle.
j.421S: Projectile rain.
j.236D: Divekick straight down with soft knockdown. Used eg. for fake crossups.
j.1/2/3D: Command crossup.
6464642E (SS2): SD Transformation.

Supers

月天法界: j.236AB: Air super.
天翔月: j.236BC / j.2142143BC (SS2): Overhead. Soft knockdown.

stuff

Suijas 2. Super ist ein Overhead. er kann dicht über den Boden gemacht werden als Setup.
Die standard-Punish-Combo ist 2C>Spin.

Videos

suija @ g-com 1, 2, 3, 4