Hayate(KOFXI): Unterschied zwischen den Versionen
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}} | }} | ||
==Frame Data== | ==Frame Data== | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | |||
|+Short List | |||
|- | |||
! Move !! S!! A!! Hit!! Grd!! Note | |||
|- | |||
| 5A(c) || 8 || 4|| <span style="color: blue;">+5</span>|| <span style="color: blue;">+4</span> || | |||
|- | |||
| 5A(f) || 6 || 4|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> || | |||
|- | |||
| 5B(c) || 7 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> || | |||
|- | |||
| 5B(f) || 8 || 4|| <span style="color: blue;">+1</span>|| <span style="color: blue;">+0</span> || | |||
|- | |||
| 5C(c) || 8 || 10|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || | |||
|- | |||
| 5C(f) || 8 || 6|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || | |||
|- | |||
| 5D(c) || 9 || 4|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || | |||
|- | |||
| 5D(f) || 14 || 4|| <span style="color: red;">-2</span>|| <span style="color: red;">-3</span> || | |||
|- | |||
| 5E || 10 || 10|| KD|| <span style="color: red;">-2</span> || | |||
|- | |||
| 6C(c) || 13 || 8|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span> || | |||
|- | |||
| 6C(can) || 13 || 8|| <span style="color: red;">-3</span>|| <span style="color: red;">-4</span> || | |||
|- | |||
| GC || 8 || 8|| KD|| <span style="color: red;">-17</span> || | |||
|- | |||
| Saving || ? || *|| KD|| / ||Active until landing. 9F/10F recovery (hit/whiff). | |||
|- | |||
| 2A|| 7 || 4|| <span style="color: blue;">+4</span>|| <span style="color: blue;">+3</span> || | |||
|- | |||
| 2B|| 6 || 6|| <span style="color: blue;">+3</span>|| <span style="color: blue;">+2</span> || | |||
|- | |||
| 2C|| 11 || 4|| <span style="color: blue;">+7</span>|| <span style="color: blue;">+6</span> || | |||
|- | |||
| 2D|| 9 || 4|| KD|| <span style="color: red;">-20</span> ||F37 only invul (bug). Hayate's position moves slightly forward on F46 until end. 49F total duration. | |||
|- | |||
|} | |||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Standing Attacks | |+ Standing Attacks | ||
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| style="background-color:#F9F9F9;" |? | | style="background-color:#F9F9F9;" |? | ||
| style="background-color:#F9F9F9;" |n* | | style="background-color:#F9F9F9;" |n* | ||
| style="background-color:#F9F9F9;" | | | style="background-color:#F9F9F9;" |KD | ||
| style="background-color:#F9F9F9;" |/ | | style="background-color:#F9F9F9;" |/ | ||
| style="background-color:#F9F9F9;" |Active until landing. 9F/10F recovery (hit/whiff). | | style="background-color:#F9F9F9;" |Active until landing. 9F/10F recovery (hit/whiff). | ||
|- | |- | ||
|} | |} | ||
{| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | {| class="wikitable sortable mw-collapsible mw-collapsed" cellspacing="1" style="text-align: center; color:black;border: 1px solid #B5B5B5" | ||
|+ Crouching Attacks | |+ Crouching Attacks |
Version vom 19. Oktober 2021, 10:22 Uhr
Sho Hayate ショー・疾風 | |
Tiers & Ranking | |
Tier: | E |
Ratio Cost: | 1 Point |
Properties | |
Damage Modifier: | 1.10 |
Stun Modifier: | 1.30 |
Crouch height (Tier): | A |
Farben
A | B | C | D |
R1 + | R1 + | R1 + | R1 + |
E+A | E+B | E+C | E+D |
L1 + | L1 + | L1 + | L1 + |
Start+A | Start+B | Start+C | Start+D |
Frame Data
Move | S | A | Hit | Grd | Note |
---|---|---|---|---|---|
5A(c) | 8 | 4 | +5 | +4 | |
5A(f) | 6 | 4 | +4 | +3 | |
5B(c) | 7 | 4 | +1 | +0 | |
5B(f) | 8 | 4 | +1 | +0 | |
5C(c) | 8 | 10 | +3 | +2 | |
5C(f) | 8 | 6 | +3 | +2 | |
5D(c) | 9 | 4 | +3 | +2 | |
5D(f) | 14 | 4 | -2 | -3 | |
5E | 10 | 10 | KD | -2 | |
6C(c) | 13 | 8 | -3 | -4 | |
6C(can) | 13 | 8 | -3 | -4 | |
GC | 8 | 8 | KD | -17 | |
Saving | ? | * | KD | / | Active until landing. 9F/10F recovery (hit/whiff). |
2A | 7 | 4 | +4 | +3 | |
2B | 6 | 6 | +3 | +2 | |
2C | 11 | 4 | +7 | +6 | |
2D | 9 | 4 | KD | -20 | F37 only invul (bug). Hayate's position moves slightly forward on F46 until end. 49F total duration. |
Move | Hitbox | Startup | Active | Adv | Cancel | Note |
---|---|---|---|---|---|---|
236P | Datei:Kofxi hayate 236P.png | 11 | ? | ? | ||
j.236P | ? | ? | ? | |||
214C | Datei:Kofxi hayate 214C.png | 13 | ? | ? | ||
623K | Datei:Kofxi hayate 623K.png | 3 | ? | ? | ||
214K | Datei:Kofxi hayate 214K.png | 10 | ? | ? | ||
j.214K | ? | ? | ? | |||
j.2P | Datei:Kofxi hayate jump 2P.png | ? | ? | ? | ||
236236A | 36 | ? | ? | |||
236236C | 59 | ? | ? | |||
214214P | Datei:Kofxi hayate 214214P.png | 10 | ? | ? | ||
632146E | 4 | ? | ? | Juggle anywhere. | ||
2363214E | Datei:Kofxi hayate 2363214E.png | 1 | ? | ? |
Special Attributes & Bugs
- Has a smaller than normal vertical collision during wakeup (128px instead the usual 160px), which allows smalljump crossups.
- Has no collision on back Ukemi (can run through)
- Hayate has no recovery when landing from a DOWN! and can act immediately.
- Hayate has a bug where he can freeze the camera by throwing a boomerang, shifting out, and then in again (tourney-banned), example video
- 2D is invulnerable on F37 only (1F during recovery):
Videos
Hayate Matchvideo archive maintained by Chip clip from 駄軍たっちー
- Sacred Treasures Team: Kyo | Iori | Shingo
- Hero Team: Ash | Oswald | Shen
- Fatal Fury Team: Terry | Kim | Duck King
- Agent Team: Vanessa | Mary | Ramon
- Art of Fighting Team: Ryo Sakazaki | Yuri Sakazaki | King
- Rival Team: Elisabeth | Duo Lon | Benimaru
- Team K': K' |Kula | Maxima
- Garou Team: Jenet | Gato | Griffon
- Ikari Warriors Team: Ralf | Clark | Whip
- Anti Kyokugenryu Team: Malin | Kasumi | Eiji
- Psycho Soldier Team: Athena Asamiya | Sie Kensou | Momoko
- Time Unlock: Adelheid | Gai | Hayate | Jazu | Silber