MKII Jax(MKT): Unterschied zwischen den Versionen

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=== Chain Combos ===
=== Chain Combos ===


*3xHP,LP,4+HP 28%
*HP,2+LPx3
*HK,LK,LK,HK,LK 26%
*HK,LK,HK,HK,4+HK




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== Combos ==
== Combos ==


*j.P,3xHP,LP,4+HP, link Ground Slam: 33%+X, ca. 47%
*j.P,HP,2LPx3, j.K, Torpedo: 53%
*j.P,HP,2LPx3, j.P>dive kick (whiff), landen, LP~~RN, j.K, Torpedo: 61%
 
*Close to Corner j.P,HP,2LPx3, j.P, landen, j.K-divekick, landen, 4HK, run LK: 74%


'''Punishment Mode'''
'''Punishment Mode'''
HP~RN, j.K~BLK: ca. 38% Schaden.
HP~RN, j.K~BLK: ca. 38% Schaden.

Version vom 29. November 2016, 00:12 Uhr

Special Moves

  • Gotcha Grab: 6,6+LP, mash LP
  • Energy Wave: 624+HK
  • Air Energy Wave: 3+HK
  • Back Breaker: j.BLK
  • Ground Slam: [LK], ]LK[, macht ca. 12% Schaden.
  • Body Slam: Wurf, dann HP mashen


Chain Combos

  • HP,2+LPx3
  • HK,LK,HK,HK,4+HK


Fatalities

  • Fatality: (Close) LP halten, 6,6,6, release
  • Babality: 2,8,2,8,LK
  • Friendship: 2,2,8,8,LK
  • Stage: 8,8,2,LK
  • Brutality: 3xHP,BLK,LP,3xHP,BLK,LP,HP


Combos

  • j.P,HP,2LPx3, j.K, Torpedo: 53%
  • j.P,HP,2LPx3, j.P>dive kick (whiff), landen, LP~~RN, j.K, Torpedo: 61%
  • Close to Corner j.P,HP,2LPx3, j.P, landen, j.K-divekick, landen, 4HK, run LK: 74%

Punishment Mode HP~RN, j.K~BLK: ca. 38% Schaden.