Street Fighter 4 Challenge Mode: Unterschied zwischen den Versionen
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'' Angaben sind vom Spiel übernommen | |||
= Time Attack Normal = | = Time Attack Normal = | ||
= Time Attack Hard = | = Time Attack Hard = |
Version vom 27. Februar 2009, 17:27 Uhr
Angaben sind vom Spiel übernommen
Time Attack Normal
Time Attack Hard
Survival Normal
Level | Quota | Heal | Player | CPU | Item | Level | Quota | Heal | Player | CPU | Item |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 4 | 50% | Def+, infinnite gauges | No block, no UC, no SC | Color 4 | 11 | 8 | 25% | def+ | gauges not displayed, auto Revenge Gauge increase | color 8 |
2 | 4 | 50% | Def+, auto gauge increase | no UC, no SC | Personal Action 3 | 12 | 8 | 25% | def+, infinite SC gauge | def+ | personal action 7 |
3 | 4 | 50% | Def+, gauges max at start | no UC | title | 13 | 6 | 25% | def+, invisibility | normal | title |
4 | 4 | 50% | def+ | no UC | title | 14 | 10 | 30% | def+ | normal | title |
5 | 8 | 30% | def+ | no UC | title | 15 | 7 | 20% | def+ | def+ | title |
6 | 12 | 12% | def+ | normal | color 6 | 16 | 3 | 50% | atk+, gauges max at start, auto gauge increase | atk+, gauges max at start, auto gauge increase | color 10 |
7 | 5 | 10% | def+ | normal | personal action 5 | 17 | 5 | 20% | def+, no block | normal | personal action 9 |
8 | 4 | 20% | def+ infinite SC Gauge | def+ | title | 18 | 2 | 35% | auto SC Gauge increase | normal | title |
9 | 6 | 20% | Def+, | Auto SC Gauge increase | title | 19 | 3 | 30% | def+, no special moves, normal moves cause chip damage | def+, chip damage racovery | title |
10 | 5 | 25% | def+, chip damage up | normal | title | 20 | 15 | 30% | def+, chip damage recovery | def+, normal moves cause chip damage | title |