Jyazu(KOFXI): Unterschied zwischen den Versionen

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*Has no collision on back ukemi (can run through)
*Has no collision on back ukemi (can run through)
*All of Jazu's jump attack cannot be saving shifted. (Thanks, kofxi_bot!)
*All of Jazu's jump attack cannot be saving shifted. (Thanks, kofxi_bot!)
*Jazu's 63214K cannot hit against opponents who roll - they can always block. This behaves differently from all other ground projectiles.


== Combos ==
== Combos ==