Cham Cham(SS6): Unterschied zwischen den Versionen
Zur Navigation springen
Zur Suche springen
Zeile 13: | Zeile 13: | ||
:'''Wall 3/9:''' Triangle Jump. | :'''Wall 3/9:''' Triangle Jump. | ||
:'''236S:''' | :'''236S:''' horizontal boomerang toss. | ||
:'''214S:''' | :'''214S:''' vertical boomerang toss. | ||
:'''623S:''' Command jump. | :'''623S:''' Command jump. | ||
:'''>mash S:''' Followup. | :'''>mash S:''' Followup. Command grab against standing opponents. Against airborne opponents, causes a soft knockdown. | ||
:'''>D:''' Followup. Low hit. Auto-turn on crossup. | :'''>D:''' Followup. Low hit. Auto-turn on crossup. | ||
Version vom 30. Dezember 2022, 15:41 Uhr
Strategie
Mu activation um Genjuro's 2. Super auf hit zu punishen
Notable Normals
- 5C: 2-hit boomerang toss
- 2C: boomerang toss with good range
- 66C: Crossup & overhead. Soft knockdown.
- 3D: Slide
- j.D: Can crossup & combo into light normals.
Specials
- Wall 3/9: Triangle Jump.
- 236S: horizontal boomerang toss.
- 214S: vertical boomerang toss.
- 623S: Command jump.
- >mash S: Followup. Command grab against standing opponents. Against airborne opponents, causes a soft knockdown.
- >D: Followup. Low hit. Auto-turn on crossup.
- 421A:
- 421B:
- 421C:
- 321421E (SS2): SD Transformation.
Supers
- もぅ許さないンだからな!: 236AB:
- 当たると痛いンだゾ!: 236BC / 6463214BC (SS2):